<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://smashmods.choille.name/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hinata</id>
	<title>Super Smash Bros. Ultimate Mods Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://smashmods.choille.name/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hinata"/>
	<link rel="alternate" type="text/html" href="https://smashmods.choille.name/wiki/Special:Contributions/Hinata"/>
	<updated>2026-04-23T10:08:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Template:SSBU_Characters&amp;diff=1410</id>
		<title>Template:SSBU Characters</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Template:SSBU_Characters&amp;diff=1410"/>
		<updated>2026-03-22T16:54:15Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = SSBU Characters&lt;br /&gt;
| title = Characters&lt;br /&gt;
&lt;br /&gt;
| group1    = Released&lt;br /&gt;
| list1    = {{SSBU|Waluigi}} · {{SSBU|Toad}} · {{SSBU|Paper Mario}} · {{SSBU|Funky Kong}} · {{SSBU|Kamek}} · {{SSBU|Bandana Dee}} · {{SSBU|Magolor}} · {{SSBU|Krystal}} · {{SSBU|Phosphora}} · {{SSBU|Blaziken}} · {{SSBU|Shadow Mewtwo}} · {{SSBU|Ninten}} · {{SSBU|Masked Man}} · {{SSBU|Blood Falcon}} · {{SSBU|Black Knight}} · {{SSBU|Sandbag}} · {{SSBU|Tetrimino}} · {{SSBU|Senator Armstrong}} · {{SSBU|Tails}} · {{SSBU|Knuckles}} · {{SSBU|Shadow}} · {{SSBU|Silver}} · {{SSBU|Ichiban}} · {{SSBU|Alucard}} · {{SSBU|Herobrine}} · [[Rayman (Ultimate S)]] · {{SSBU|Bomberman}} · {{SSBU|Sans}} · {{SSBU|Goku}} · {{SSBU|Gogeta}} · {{SSBU|X}} · {{SSBU|Phoenix Wright}} · {{SSBU|Cuphead}} · {{SSBU|Potemkin}} · {{SSBU|Iron Man}} · {{SSBU|Sailor Moon}} · {{SSBU|Weiss}}&lt;br /&gt;
&lt;br /&gt;
| group2    = Unreleased&lt;br /&gt;
| list2    = {{SSBU|King Boo}} · {{SSBU|Susie}} · {{SSBU|Midna}} · {{SSBU|Excitebiker}} · {{SSBU|Dr. Kawashima}} · {{SSBU|Jin}} · {{SSBU|NiGHTS}} · {{SSBU|Doom Slayer}} · {{SSBU|Monster Hunter}} · {{SSBU|Zero}} · {{SSBU|Lea}} · {{SSBU|Spider-Man}} · {{SSBU|Nightcrawler}} · {{SSBU|Akaza}} · {{SSBU|Springtrap}} · {{SSBU|Sackboy}} · {{SSBU|Master Chief}} · {{SSBU|Rayman}} · {{SSBU|Sylvia}}  · {{SSBU|Chai}} · {{SSBU|Ultron}} · {{SSBU|Venom}}&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Navigational templates]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;[[Category:Characters (SSBU)]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:Kid_Icarus_Symbol.png&amp;diff=1400</id>
		<title>File:Kid Icarus Symbol.png</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:Kid_Icarus_Symbol.png&amp;diff=1400"/>
		<updated>2026-03-21T23:02:06Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Phosphora_(SSBU)&amp;diff=1399</id>
		<title>Phosphora (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Phosphora_(SSBU)&amp;diff=1399"/>
		<updated>2026-03-21T23:00:53Z</updated>

		<summary type="html">&lt;p&gt;Hinata: Created page with &amp;quot;{{stub}} &amp;#039;&amp;#039;This article is about Phosphora&amp;#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Phosphora.&amp;#039;&amp;#039; {{Infobox Character |name=Phosphora |image=Phosphora |universe=Kid Icarus |availability=[https://gamebanana.com/mods/471696 Released] |finalsmash=TBA }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&#039;&#039;This article is about Phosphora&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Phosphora]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Phosphora&lt;br /&gt;
|image=[[File:Phosphora Render.png|300px|Phosphora]]&lt;br /&gt;
|universe=Kid Icarus&lt;br /&gt;
|availability=[https://gamebanana.com/mods/471696 Released]&lt;br /&gt;
|finalsmash=TBA&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Template:SSBU_Characters&amp;diff=1398</id>
		<title>Template:SSBU Characters</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Template:SSBU_Characters&amp;diff=1398"/>
		<updated>2026-03-21T22:59:13Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = SSBU Characters&lt;br /&gt;
| title = Characters&lt;br /&gt;
&lt;br /&gt;
| group1    = Released&lt;br /&gt;
| list1    = {{SSBU|Waluigi}} · {{SSBU|Toad}} · {{SSBU|Paper Mario}} · {{SSBU|Funky Kong}} · {{SSBU|Kamek}} · {{SSBU|Bandana Dee}} · {{SSBU|Magolor}} · {{SSBU|Krystal}} · {{SSBU|Phosphora}} · {{SSBU|Blaziken}} · {{SSBU|Shadow Mewtwo}} · {{SSBU|Ninten}} · {{SSBU|Masked Man}} · {{SSBU|Blood Falcon}} · {{SSBU|Black Knight}} · {{SSBU|Sandbag}} · {{SSBU|Tetrimino}} · {{SSBU|Senator Armstrong}} · {{SSBU|Tails}} · {{SSBU|Knuckles}} · {{SSBU|Shadow}} · {{SSBU|Silver}} · {{SSBU|Ichiban}} · {{SSBU|Alucard}} · {{SSBU|Herobrine}} · [[Rayman (Ultimate S)]] · {{SSBU|Bomberman}} · {{SSBU|Sans}} · {{SSBU|Goku}} · {{SSBU|Gogeta}} · {{SSBU|X}} · {{SSBU|Phoenix Wright}} · {{SSBU|Cuphead}} · {{SSBU|Potemkin}} · {{SSBU|Iron Man}} · {{SSBU|Sailor Moon}} · {{SSBU|Weiss}}&lt;br /&gt;
&lt;br /&gt;
| group2    = Unreleased&lt;br /&gt;
| list2    = {{SSBU|King Boo}} · {{SSBU|Susie}} · {{SSBU|Midna}} · {{SSBU|Excitebiker}} · {{SSBU|Dr. Kawashima}} · {{SSBU|NiGHTS}} · {{SSBU|Doom Slayer}} · {{SSBU|Monster Hunter}} · {{SSBU|Zero}} · {{SSBU|Lea}} · {{SSBU|Spider-Man}} · {{SSBU|Nightcrawler}} · {{SSBU|Akaza}} · {{SSBU|Springtrap}} · {{SSBU|Sackboy}} · {{SSBU|Master Chief}} · {{SSBU|Rayman}} · {{SSBU|Sylvia}}  · {{SSBU|Chai}} · {{SSBU|Ultron}} · {{SSBU|Venom}}&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Navigational templates]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;[[Category:Characters (SSBU)]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Potemkin_(SSBU)&amp;diff=1397</id>
		<title>Potemkin (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Potemkin_(SSBU)&amp;diff=1397"/>
		<updated>2026-03-21T16:43:39Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&#039;&#039;This article is about Potemkin&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Potemkin]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Potemkin&lt;br /&gt;
|image=[[File:Potemkin.png|300px|Potemkin]]&lt;br /&gt;
|universe=Guilty Gear&lt;br /&gt;
|availability=Released&lt;br /&gt;
|finalsmash=[[Heavenly Potemkin Buster]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Potemkin&#039;&#039;&#039; ({{ja|ポチョムキン|Pochomukin}}, &#039;&#039;Potemkin&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. He is the first and currently only representative of the &#039;&#039;[[Guilty Gear (universe)|Guilty Gear]]&#039;&#039; series. He was released on Ko-fi for beta testing on March 16th, 2026.&lt;br /&gt;
&lt;br /&gt;
{{wp|Takashi Kondou}}, Potemkin&#039;s current voice actor, reprises his role as the character via voice lines recycled from &#039;&#039;Guilty Gear -STRIVE-&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Template:SSBU_character_table&amp;diff=1396</id>
		<title>Template:SSBU character table</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Template:SSBU_character_table&amp;diff=1396"/>
		<updated>2026-03-21T03:36:51Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
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!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
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!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
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!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=16|Released Characters&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:Waluigi_Render.png|100x100px|link=Waluigi (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Waluigi (SSBU)|Waluigi]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mario Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:ToadRender.png|100x100px|link=Toad (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Toad (SSBU)|Toad]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mario Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Paper_Mario_Render.png|100x100px|link=Paper Mario (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Paper Mario (SSBU)|Paper Mario]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mario Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:FunkyKongRender.png|100x100px|link=Funky Kong (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Funky Kong (SSBU)|Funky Kong]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Donkey Kong Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:KamekRender.png|100x100px|link=Kamek (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Kamek (SSBU)|Kamek]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Yoshi Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:BandanaDeeRender.png|100x100px|link=Bandana Dee (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Bandana Dee (SSBU)|Bandana Dee]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Kirby Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Krystal_Render.png|100x100px|link=Krystal (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Krystal (SSBU)|Krystal]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Star Fox Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:BlazikenRender.png|100x100px|link=Blaziken (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Blaziken (SSBU)|Blaziken]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Pokémon Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:ShadowMewtwoRender.png|100x100px|link=Shadow Mewtwo (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Shadow Mewtwo (SSBU)|Shadow Mewtwo]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Pokémon Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:NintenRender.png|100x100px|link=Ninten (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Ninten (SSBU)|Ninten]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:EarthBound Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:MaskedManRender.png|100x100px|link=Masked Man (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Masked Man (SSBU)|Masked Man]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:EarthBound Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:BloodFalconRender.png|100x100px|link=Blood Falcon (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Blood Falcon (SSBU)|Blood Falcon]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:F-Zero Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Black_Knight_Render.png|100x100px|link=Black Knight (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Black Knight (SSBU)|Black Knight]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Fire Emblem Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:TailsRender.png|100x100px|link=Tails (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Tails (SSBU)|Tails]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Knuckles_Render.png|100x100px|link=Knuckles (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Knuckles (SSBU)|Knuckles]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:ShadowRender.png|100x100px|link=Shadow (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Shadow (SSBU)|Shadow]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:SilverRender.png|100x100px|link=Silver (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Silver (SSBU)|Silver]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:SenatorArmstrongRender.png|100x100px|link=Senator Armstrong (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Senator Armstrong (SSBU)|Senator Armstrong]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Metal Gear Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:AlucardRender.png|100x100px|link=Alucard (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Alucard (SSBU)|Alucard]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Castlevania Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Herobrine_Render.png|100x100px|link=Herobrine (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Herobrine (SSBU)|Herobrine]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Minecraft Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Rayman_Ultimate_S_Render.png|100x100px|link=Rayman (Ultimate S)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Rayman (Ultimate S)]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Rayman Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Bomberman_Render.png|100x100px|link=Bomberman (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Bomberman (SSBU)|Bomberman]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bomberman Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:SansRender.png|100x100px|link=Sans (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Sans (SSBU)|Sans]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Undertale Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:GokuRender.png|100x100px|link=Goku (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Goku (SSBU)|Goku]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Dragon Ball Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:GogetaRender.png|100x100px|link=Gogeta (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Gogeta (SSBU)|Gogeta]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Dragon Ball Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:XRender.png|100x100px|link=X (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[X (SSBU)|X]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mega Man X Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:HinataPhoenixWright.png|100x100px|link=Phoenix Wright (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Phoenix Wright (SSBU)|Phoenix Wright]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Ace Attorney Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:CupheadRender.png|100x100px|link=Cuphead (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Cuphead (SSBU)|Cuphead]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Cuphead Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:SandbagRender.png|100x100px|link=Sandbag (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Sandbag (SSBU)|Sandbag]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Super Smash Bros. Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:IchibanRender.png|100x100px|link=Ichiban (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Ichiban (SSBU)|Ichiban]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Yakuza Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Potemkin.png|100x100px|link=Potemkin (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Potemkin (SSBU)|Potemkin]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Guilty Gear Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Iron Man - (1).png|100x100px|link=Iron Man (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Iron Man (SSBU)|Iron Man]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Avengers Symbol.png|20px]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=16|Unreleased Characters&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=1|&lt;br /&gt;
|colspan=2|[[File:SusieRender.png|100x100px|link=Susie (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Susie (SSBU)|Susie]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Kirby Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:DoomSlayerRender.png|100x100px|link=Doom Slayer (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Doom Slayer (SSBU)|Doom Slayer]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Doom Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Monster_Hunter_Render.png|100x100px|link=Monster Hunter (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Monster Hunter (SSBU)|Monster Hunter]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Monster Hunter Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:ZeroRender.png|100x100px|link=Zero (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Zero (SSBU)|Zero]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mega Man X Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Lea 00.png|100x100px|link=Lea (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Lea (SSBU)|Lea]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:CrossCode Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Rayman_(Standalone)_Render.png|100x100px|link=Rayman (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Rayman (SSBU)|Rayman (Standalone)]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Rayman Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Chai_Render.png|100x100px|link=Chai (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Chai (SSBU)|Chai]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Hi-Fi RUSH Symbol.png|20px]]&lt;br /&gt;
|colspan=1|&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|colspan=2|[[File:Spider-Man Render.png|100x100px|link=Spider-Man (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Spider-Man (SSBU)|Spider-Man]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Spider-Man Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Nightcrawler.png|100x100px|link=Nightcrawler (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Nightcrawler (SSBU)|Nightcrawler]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:X-Men Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:AkazaRender.png|100x100px|link=Akaza (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Akaza (SSBU)|Akaza]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Demon Slayer Symbol.png|20px]]&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Potemkin_(SSBU)&amp;diff=1395</id>
		<title>Potemkin (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Potemkin_(SSBU)&amp;diff=1395"/>
		<updated>2026-03-21T03:35:20Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&#039;&#039;This article is about Potemkin&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Potemkin]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Potemkin&lt;br /&gt;
|image=[[File:Potemkin.png|300px|Potemkin]]&lt;br /&gt;
|universe=Guilty Gear&lt;br /&gt;
|availability=Released&lt;br /&gt;
|finalsmash=TBA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Potemkin&#039;&#039;&#039; ({{ja|ポチョムキン|Pochomukin}}, &#039;&#039;Potemkin&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. He is the first and currently only representative of the &#039;&#039;[[Guilty Gear (universe)|Guilty Gear]]&#039;&#039; series. He was released on Ko-fi for beta testing on March 16th, 2026.&lt;br /&gt;
&lt;br /&gt;
{{wp|Takashi Kondou}}, Potemkin&#039;s current voice actor, reprises his role as the character via voice lines recycled from &#039;&#039;Guilty Gear -STRIVE-&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:Guilty_Gear_Symbol.png&amp;diff=1394</id>
		<title>File:Guilty Gear Symbol.png</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:Guilty_Gear_Symbol.png&amp;diff=1394"/>
		<updated>2026-03-21T02:41:35Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:Potemkin.png&amp;diff=1393</id>
		<title>File:Potemkin.png</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:Potemkin.png&amp;diff=1393"/>
		<updated>2026-03-21T02:39:52Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Ace_Attorney_(universe)&amp;diff=1358</id>
		<title>Ace Attorney (universe)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Ace_Attorney_(universe)&amp;diff=1358"/>
		<updated>2026-03-18T04:38:25Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&#039;&#039;Ace Attorney&#039;&#039; (universe)}}&lt;br /&gt;
{{Infobox Series&lt;br /&gt;
|title             = Ace Attorney (universe)&lt;br /&gt;
|image             = [[File:AceAttorneyLogo.png|250px]]&lt;br /&gt;
|caption           = [[File:Ace Attorney Symbol.png|50px]]&lt;br /&gt;
|publisher         = Capcom&lt;br /&gt;
|designer          = {{wp|Shu Takumi}}&lt;br /&gt;
|genres            = Visual Novel&lt;br /&gt;
|originconsole     = GBA&lt;br /&gt;
|firstinstallment  = &#039;&#039;{{wp|Phoenix Wright: Ace Attorney}}&#039;&#039; (2001)&lt;br /&gt;
|latestinstallment = &#039;&#039;{{wp|Ace Attorney Investigations Collection}}&#039;&#039; (2024)&lt;br /&gt;
|interwiki         = wikipedia&lt;br /&gt;
|interwikiname     = Wikipedia&lt;br /&gt;
|interwikipage     = Ace Attorney&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Ace Attorney&#039;&#039; universe&#039;&#039;&#039; ({{ja|逆転裁判|Gyakuten Saiban}}, &#039;&#039;Turnabout Trial&#039;&#039;) refers to the &#039;&#039;Super Smash Bros.&#039;&#039; series&#039; collection of characters, stages, and properties that hail from Capcom&#039;s famous courtroom battle series, Ace Attorney. A visual novel set in what Capcom describes as the &amp;quot;Courtroom Battle&amp;quot; genre, it is considered one of Capcom&#039;s flagship series, and sees support and new releases to this day. It is a relatively new addition to the &#039;&#039;Super Smash Bros.&#039;&#039; universe, with &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; being the first game to feature any content from the series, starting with the inclusion of the series&#039; main protagonist, [[Phoenix Wright|Phoenix Wright]].&lt;br /&gt;
&lt;br /&gt;
==Franchise description==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ace Attorney&#039;&#039; is a franchise centered around a series of adventure video games developed and published by Capcom. It began as a trilogy of comedic legal thrillers known as &#039;&#039;Gyakuten Saiban&#039;&#039; (逆転裁判; lit. &amp;quot;Turnabout Trial&amp;quot;) created by Shu Takumi and released for Nintendo&#039;s Game Boy Advance handheld game console in Japan between 2001 and 2004. The trilogy was later ported to the Nintendo DS between 2005 and 2007 and released internationally, becoming known as the &#039;&#039;Phoenix Wright: Ace Attorney Trilogy&#039;&#039;. These games follow the exploits of a passionate rookie defense attorney named Phoenix Wright (Ryūichi Naruhodō in Japan) who fights for his clients in a courtroom setting loosely resembling that of the Japanese legal system, using investigative skills, cross-examinations, and evidence.&lt;br /&gt;
&lt;br /&gt;
Subsequent games have branched off and altered the formula of the original trilogy, as well as starring different protagonists. Among these, a duology of detective games known as the &#039;&#039;Ace Attorney Investigations Collection&#039;&#039; (逆転検事 Gyakuten Kenji; lit. &amp;quot;Turnabout Prosecutor&amp;quot;) place the player in the role of Phoenix Wright&#039;s rival, a genius prosecutor named Miles Edgeworth, as he investigates crime scenes using evidence collection, logic, and arguments. A prequel duology set in Meiji-era Japan and Victorian London called &#039;&#039;The Great Ace Attorney Chronicles&#039;&#039; (大逆転裁判1＆2 -成歩堂龍ノ介の冒險と覺悟-; lit. &amp;quot;The Great Turnabout Trial 1＆2 -The Adventure and Resolve of Ryūnosuke Naruhodō-&amp;quot;) stars Ryunosuke Naruhodo, an ancestor of Phoenix Wright, and a version of the fictional detective Sherlock Holmes as two of the main characters. There is also a cross-over title, &#039;&#039;Professor Layton vs. Phoenix Wright: Ace Attorney&#039;&#039;, a game outside the main story continuity of the other titles, which sees Phoenix Wright team up with the legendary Hershel Layton from the &#039;&#039;Professor Layton&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
The original trilogy has also been ported to WiiWare, iOS, Nintendo 3DS, Nintendo Switch, Xbox One, PlayStation 4, and PCs through both physical copies and the Steam digital distribution platform. The original &#039;&#039;Gyakuten Saiban&#039;&#039; formula has continued with Apollo Justice and Athena Cykes as new recruits seven years after Phoenix Wright&#039;s original adventures.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Ace Attorney&#039;&#039; games are officially described as a sub-genre of adventure games known as Courtroom Battles. They trace their inspiration from mystery games played by Takumi in his youth.[1] The key element of most of the games&#039; gameplay is a loop of alternating &amp;quot;investigation&amp;quot; and &amp;quot;trial&amp;quot; parts/acts, with investigations functioning much like a typical point-and-click mystery game and trials progressing somewhat like a linear visual novel aside from the cross-examination mechanic. The Ace Attorney Investigations games are instead officially described as Deductive Adventures and merge these two aspects into one, with the cross-examination mechanic appearing as &amp;quot;arguments&amp;quot;. Unlike many Eastern visual novels, the games are linear and do not have any significant branching paths, the goal generally being to solve the mystery and any other outcome being relegated to short bad ending / Game Over scenes or slight variations of no real consequence.&lt;br /&gt;
&lt;br /&gt;
The game is presented primarily in the style of an Eastern visual novel and uses manga-like art through either two-dimensional sprites or three-dimensional animated models, with text dialogue, sound effects, and minimal spoken clips to simulate speech. Each game is made up of four or five episodes; the games and episodes have some interconnection, recurring minor characters, and similar crime elements. The episodes typically become longer and escalate in complexity over the course of each game.&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS releases of the original trilogy added real point-and-click technology, originally via the DS touchscreen, in addition to, and as an alternative to, the normal button-based controls. A microphone function is also available in some releases, allowing the player to shout &amp;quot;Objection!&amp;quot;, &amp;quot;Hold it!&amp;quot;, &amp;quot;Take that!&amp;quot;, or &amp;quot;Gotcha!&amp;quot; at the appropriate times.&lt;br /&gt;
&lt;br /&gt;
==In &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;==&lt;br /&gt;
===Characters===&lt;br /&gt;
*[[File:PhoenixIcon.png|50px|right]]&#039;&#039;&#039;[[Phoenix Wright (SSBU)|Phoenix Wright]]&#039;&#039;&#039;: Phoenix Wright, the Turnabout Terror, makes his debut as a downloadable playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;, as the second addition to Hinata&#039;s personal modded Fighter&#039;s Pass. His appearance is based on his iconic blue suit from the original three &#039;&#039;Ace Attorney&#039;&#039; games, and he fights using his wits and whatever evidence he can find in the battle.&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
====Source Tracks====&lt;br /&gt;
Compositions and arrangements directly sourced from the &#039;&#039;Ace Attorney&#039;&#039; series with no alterations.&lt;br /&gt;
*Pursuit ~ Cornered&lt;br /&gt;
*Pursuit ~ Cornered (Cadenza Remix)&lt;br /&gt;
*Phoenix Wright ~ Objection! 2001&lt;br /&gt;
*Phoenix Wright ~ Objection! 2013&lt;br /&gt;
*Apollo Justice ~ A New Age of Trials! 2013&lt;br /&gt;
*Athena Cykes ~ Courtroom Revolutionnaire 2013&lt;br /&gt;
*Pursuit ~ Keep Pressing On&lt;br /&gt;
*Pursuit ~ Lying Coldly&lt;br /&gt;
*Pursuit ~ Wanting to Find the Truth&lt;br /&gt;
*Pursuit ~ Overtaken&lt;br /&gt;
*Pursuit ~ The Great Turnabout&lt;br /&gt;
*Great Pursuit 2017 ~ The Resolve of Ryunosuke Naruhodo&lt;br /&gt;
*Naruhodo Ryunosuke ~ Objection!&lt;br /&gt;
*Joint Reasoning (Type A)&lt;br /&gt;
*Steel Samurai ~ Warrior of Neo Olde Tokyo&lt;br /&gt;
*Steel Samurai (Cadenza Remix)&lt;br /&gt;
*Great Revival ~ Miles Edgeworth&lt;br /&gt;
*Pursuit ~ Cornering Together&lt;br /&gt;
&lt;br /&gt;
==Media with elements from or in the &#039;&#039;Ace Attorney&#039;&#039; series==&lt;br /&gt;
===&#039;&#039;Phoenix Wright: Ace Attorney&#039;&#039;===&lt;br /&gt;
*Playable Characters:&lt;br /&gt;
**Phoenix Wright originates from this game. Many of his moves reference staples of the &#039;&#039;Ace Attorney&#039;&#039; series that started in this game. Maya Fey also appears in some of his moves and victory poses.&lt;br /&gt;
**Phoenix&#039;s burgundy alt references Miles Edgeworth, his most frequent rival in the courtroom who also originates from this game.&lt;br /&gt;
&lt;br /&gt;
*Music&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Pursuit ~ Cornered&amp;quot;:&#039;&#039;&#039; The main &amp;quot;Pursuit&amp;quot; theme of the game, sourced directly.&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Pursuit ~ Cornered (Cadenza Remix)&amp;quot;:&#039;&#039;&#039; A remix of the above track, made by the band Magical Trick Society.&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Phoenix Wright ~ Objection! 2001&amp;quot;:&#039;&#039;&#039; Phoenix&#039;s theme in the courtroom when pressing a minor advantage, sourced from this game.&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Steel Samurai ~ Warrior of Neo Olde Tokyo&amp;quot;:&#039;&#039;&#039; The theme of the Steel Samurai TV show, a very popular show in the &#039;&#039;Ace Attorney&#039;&#039; universe, sourced from this game.&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Steel Samurai (Cadenza Remix)&amp;quot;:&#039;&#039;&#039; A remix of the above track, made by the band Magical Trick Society.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Phoenix Wright: Ace Attorney - Justice for All&#039;&#039;===&lt;br /&gt;
*Music:&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Great Revival ~ Miles Edgeworth&amp;quot;:&#039;&#039;&#039; Edgeworth&#039;s theme, sourced from this game.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Phoenix Wright: Ace Attorney - Trials and Tribulations&#039;&#039;===&lt;br /&gt;
*Playable characters:&lt;br /&gt;
**Phoenix&#039;s green alt is based on Godot, the rival prosecutor of this game.&lt;br /&gt;
**Phoenix&#039;s orange alt is based on Furio Tigre, a character who bears a striking resemblance to Phoenix and uses this to his advantage in order to pose as Phoenix in court.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Apollo Justice: Ace Attorney&#039;&#039;===&lt;br /&gt;
*Playable characters:&lt;br /&gt;
**Phoenix&#039;s red alt is based on Apollo Justice, the protagonist of this game who goes on to work under Phoenix at the Wright Anything Agency.&lt;br /&gt;
&lt;br /&gt;
*Music:&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Pursuit ~ Overtaken&amp;quot;:&#039;&#039;&#039; The main &amp;quot;Pursuit&amp;quot; theme of the game, sourced directly.&lt;br /&gt;
===&#039;&#039;Ace Attorney Investigations: Miles Edgeworth&#039;&#039;===&lt;br /&gt;
*Music:&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Pursuit ~ Lying Coldly&amp;quot;:&#039;&#039;&#039; The main &amp;quot;Pursuit&amp;quot; theme of the game, sourced directly.&lt;br /&gt;
===&#039;&#039;Ace Attorney Investigations 2: Prosecutor&#039;s Path&#039;&#039;===&lt;br /&gt;
*Music:&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Pursuit ~ Wanting to Find the Truth&amp;quot;:&#039;&#039;&#039; The main &amp;quot;Pursuit&amp;quot; theme of the game, sourced directly.&lt;br /&gt;
===&#039;&#039;Phoenix Wright: Ace Attorney - Dual Destinies&#039;&#039;===&lt;br /&gt;
*Playable characters:&lt;br /&gt;
**Phoenix&#039;s yellow alt is based on Athena Cykes, a rookie defense attorney who Phoenix takes under his wing in this game.&lt;br /&gt;
&lt;br /&gt;
*Music&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Phoenix Wright ~ Objection! 2013&amp;quot;:&#039;&#039;&#039; Phoenix&#039;s main theme from this game, sourced directly.&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Apollo Justice ~ A New Era of Trials! 2013&amp;quot;:&#039;&#039;&#039; Apollo&#039;s main theme from this game, sourced directly.&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Athena Cykes ~ Courtroom Revolutionnaire 2013&amp;quot;:&#039;&#039;&#039; Athena&#039;s main theme from this game, sourced directly.&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Pursuit ~ Keep Pressing On&amp;quot;:&#039;&#039;&#039; The main &amp;quot;Pursuit&amp;quot; theme of the game, sourced directly.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;The Great Ace Attorney: Adventures&#039;&#039;===&lt;br /&gt;
*Playable characters&lt;br /&gt;
**Phoenix&#039;s brown alt is based on Ryunosuke Naruhodo, Phoenix&#039;s ancestor from Meiji-era Japan, who debuted in this game.&lt;br /&gt;
&lt;br /&gt;
*Music&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Pursuit ~ The Great Turnabout&amp;quot;:&#039;&#039;&#039; The main &amp;quot;Pursuit&amp;quot; theme of the game, sourced directly.&lt;br /&gt;
===&#039;&#039;Phoenix Wright: Ace Attorney - Spirit of Justice&#039;&#039;===&lt;br /&gt;
*Music&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Pursuit ~ Cornering Together&amp;quot;:&#039;&#039;&#039; The main &amp;quot;Pursuit&amp;quot; theme of the game, sourced directly.&lt;br /&gt;
===&#039;&#039;The Great Ace Attorney 2: Resolve&#039;&#039;===&lt;br /&gt;
*Music&lt;br /&gt;
**&#039;&#039;&#039;&amp;quot;Great Pursuit 2017 ~ The Resolve of Ryunosuke Naruhodo&amp;quot;:&#039;&#039;&#039; The main &amp;quot;Pursuit&amp;quot; theme of the game, sourced directly.&lt;br /&gt;
&lt;br /&gt;
{{Ace Attorney Universe}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Paper_Mario_(SSBU)&amp;diff=1357</id>
		<title>Paper Mario (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Paper_Mario_(SSBU)&amp;diff=1357"/>
		<updated>2026-03-18T01:09:21Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about Paper Mario&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Paper Mario]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Paper Mario&lt;br /&gt;
|image={{tabber|title1=Default|content1=[[File:Paper_Mario_Render.png|300px|Paper Mario]]|title2=Paper Mario 64|content2=[[File:PM64_Render.png|300px|Paper Mario 64]]|title3=Paper Dr. Mario|content3=[[File:Paper_Dr_Mario_Render.png|300px|Paper Dr. Mario]]||title4=Paper Luigi|content4=[[File:Paper_Luigi_Render.png|300px|Paper Luigi]]|}}&lt;br /&gt;
|universe=Mario&lt;br /&gt;
|universe_smashwiki={{smashwiki|Mario (universe)|Mario}}&lt;br /&gt;
|availability=[https://gamebanana.com/mods/650256 Released]&lt;br /&gt;
|finalsmash=[[Peach Beam]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Paper Mario&#039;&#039;&#039; ({{ja|ペーパーマリオ|Pēpā Mario}}, &#039;&#039;Paper Mario&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. He was released on March 14th, 2026, following the third Smash Ultimate Modding Direct.&lt;br /&gt;
&lt;br /&gt;
{{wp|Charles Martinet}}, Mario&#039;s voice actor before his retirement, reprises his role as the character via voice lines recycled from &#039;&#039;Paper Mario: The Thousand Year Door&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Iron_Man_(SSBU)&amp;diff=1356</id>
		<title>Iron Man (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Iron_Man_(SSBU)&amp;diff=1356"/>
		<updated>2026-03-18T01:08:28Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Iron Man&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Iron Man]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Iron Man&lt;br /&gt;
|image={{tabber|title1=Default|content1=[[File:Iron Man - (1).png|300px|Iron Man]]|title2=Classic|content2=[[File:Iron Man - (2).png|300px|Classic Iron Man]]}}&lt;br /&gt;
|universe=Avengers&lt;br /&gt;
|availability=[https://gamebanana.com/mods/660142 Released]&lt;br /&gt;
|finalsmash=[[Proton Cannon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iron Man&#039;&#039;&#039; ({{ja|アイアンマン|Aian Man}}, &#039;&#039;Iron Man&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; and the first fighter from the &#039;&#039;Avengers&#039;&#039; series. He was released on March 14th, 2026, following the third Smash Ultimate Modding Direct.&lt;br /&gt;
&lt;br /&gt;
{{wp|Eric Loomis}}, who voiced Iron Man in &#039;&#039;{{wp|Marvel vs. Capcom 3}}&#039;&#039; and &#039;&#039;{{wp|Marvel vs. Capcom Infinite}}&#039;&#039;, reprises his role as the character, via recycled voice clips from both games.&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Ichiban_(SSBU)&amp;diff=1355</id>
		<title>Ichiban (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Ichiban_(SSBU)&amp;diff=1355"/>
		<updated>2026-03-18T01:08:06Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Ichiban&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Ichiban Kasuga]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Ichiban&lt;br /&gt;
|image={{tabber|title1=Default|content1=[[File:IchibanRender.png|300px|Ichiban]]|title2=Hawaiian Outfit|content2=[[File:IchibanHawaiiRender.png|300px|Hawaiian Ichiban]]|title3=Hero|content3=[[File:IchibanHeroRender.png|300px|Hero Ichiban]]}}&lt;br /&gt;
|universe=Yakuza&lt;br /&gt;
|availability=[https://gamebanana.com/mods/660071 Released]&lt;br /&gt;
|finalsmash=[[Essence of Full Swing]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ichiban&#039;&#039;&#039; ({{ja|春日 一番|Kasuga Ichiban}}, &#039;&#039;Kasuga Ichiban&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; and the first fighter from the &#039;&#039;Yakuza&#039;&#039; series. He was released on March 14th, 2026, following the third Smash Ultimate Modding Direct.&lt;br /&gt;
&lt;br /&gt;
{{wp|Kaiji Tang}} voices Ichiban in English, while in Japanese he is voiced by {{wp|Kazuhiro Nakaya}}, both of whom are reprising their roles from &#039;&#039;Yakuza: Like a Dragon&#039;&#039; and &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; via reused voice clips from said games.&lt;br /&gt;
&lt;br /&gt;
==Moveset==&lt;br /&gt;
&lt;br /&gt;
{{MovesetTable&lt;br /&gt;
|game=SSBU&lt;br /&gt;
|neutralcount=3&lt;br /&gt;
|neutralname=—&lt;br /&gt;
|neutral1dmg=3%&lt;br /&gt;
|neutral2dmg=3%&lt;br /&gt;
|neutral3dmg=4%&lt;br /&gt;
|neutraldesc=A three hit combo with his bat. The first hit is an overhead swing, followed by two swings side to side.&lt;br /&gt;
|ftiltname=—&lt;br /&gt;
|ftiltdmg=10.9%&lt;br /&gt;
|ftiltdesc=A simple overhead swing with his bat.&lt;br /&gt;
|utiltname=—&lt;br /&gt;
|utiltdmg=10.4%&lt;br /&gt;
|utiltdesc=Swings upward with his bat. Can combo into itself or aerials at low percentages, and is useful for juggling.&lt;br /&gt;
|dtiltname=—&lt;br /&gt;
|dtiltdmg=7%&lt;br /&gt;
|dtiltdesc=	A baseball slide. His legs are intangible while the hitbox is active, and it will sometimes deal less damage if landed early. It has very quick startup, propels Ichiban a good distance forward, launches opponents vertically, and significantly lowers his hurtbox. Altogether, these traits make it useful as an approach and punishment option.&lt;br /&gt;
|dashname=—&lt;br /&gt;
|dashdmg=10%&lt;br /&gt;
|dashdesc=Steps forward, swinging his bat upwards as he does so. Sends opponents at a low angle, making it potentially useful for setting up a combo into tilts or smash attacks.&lt;br /&gt;
|fsmashname=—&lt;br /&gt;
|fsmashdmg={{ChargedSmashDmgSSBU|15}}&lt;br /&gt;
|fsmashdesc=Grips his bat with both hands and swings it forward while it glows with light blue energy.&lt;br /&gt;
|usmashname=—&lt;br /&gt;
|usmashdmg={{ChargedSmashDmgSSBU|1}} (scooping hit), {{ChargedSmashDmgSSBU|15.3}} (beam of light)&lt;br /&gt;
|usmashdesc=Thrusts his bat upwards to the sky, causing a large beam of blue light to shoot out from it and extend into the sky. Has an initial hitbox that scoops opponents up into the beam of light for easier connection.&lt;br /&gt;
|dsmashname=—&lt;br /&gt;
|dsmashdmg={{ChargedSmashDmgSSBU|12.5}} (first hit), {{ChargedSmashDmgSSBU|14.1}} (second hit)&lt;br /&gt;
|dsmashdesc=Swings his bat in front of him, and then turns around and swings his bat to the other side. The second hit is the stronger of the two, dealing slightly more damage and knockback.&lt;br /&gt;
|nairname=—&lt;br /&gt;
|nairdmg={{ShortHopDmgSSBU|3}}&lt;br /&gt;
|nairdesc=Does a front flip, holding his bat in front of him as he does so to deal damage to opponents.&lt;br /&gt;
|fairname=—&lt;br /&gt;
|fairdmg={{ShortHopDmgSSBU|9}}&lt;br /&gt;
|fairdesc=Sticks both of his legs out in front of him as if doing a drop kick. His legs glow with blue energy as he does so.&lt;br /&gt;
|bairname=—&lt;br /&gt;
|bairdmg={{ShortHopDmgSSBU|10}}&lt;br /&gt;
|bairdesc=Winds up and then swings his bat behind him, performing a 360-degree horizontal spin. &lt;br /&gt;
|uairname=—&lt;br /&gt;
|uairdmg={{ShortHopDmgSSBU|7.6}}&lt;br /&gt;
|uairdesc=Swings his bat over his head. Has quick start up, making it a useful tool for aerial combos.&lt;br /&gt;
|dairname=—&lt;br /&gt;
|dairdmg={{ShortHopDmgSSBU|16}}&lt;br /&gt;
|dairdesc=Winds up and then swings his bat directly beneath him with substantial force. Spikes opponents rather easily.&lt;br /&gt;
|grabname=&lt;br /&gt;
|grabdesc=Reaches forward with the hand not holding his bat.&lt;br /&gt;
|pummelname=&lt;br /&gt;
|pummeldmg= 1.6%&lt;br /&gt;
|pummeldesc=Headbutts the opponent. Somewhat slow, but slightly more powerful than the average pummel.&lt;br /&gt;
|fthrowname=&lt;br /&gt;
|fthrowdmg= 8%&lt;br /&gt;
|fthrowdesc= Spins around with the opponent still in his hands, and then tosses them forward roughly.&lt;br /&gt;
|bthrowname=&lt;br /&gt;
|bthrowdmg= 12%&lt;br /&gt;
|bthrowdesc= Turns around to face behind him, then picks the opponent up and slams them against his knee.&lt;br /&gt;
|uthrowname=&lt;br /&gt;
|uthrowdmg= 9%&lt;br /&gt;
|uthrowdesc= Jumps forward slightly, then headbutts the opponent. This throw has more endlag than the rest of Ichiban&#039;s throws, as he takes a moment to recover from the pain of the headbutt afterwards.&lt;br /&gt;
|dthrowname=&lt;br /&gt;
|dthrowdmg= 9%&lt;br /&gt;
|dthrowdesc= Turns to face the opposite direction, then suplexes the opponent, sending them in the direction Ichiban was initially facing.&lt;br /&gt;
|floorfname=&lt;br /&gt;
|floorfdmg=&lt;br /&gt;
|floorfdesc=&lt;br /&gt;
|floorbname=&lt;br /&gt;
|floorbdmg=&lt;br /&gt;
|floorbdesc=&lt;br /&gt;
|floortname=&lt;br /&gt;
|floortdmg=&lt;br /&gt;
|floortdesc=&lt;br /&gt;
|edgename=&lt;br /&gt;
|edgedmg=&lt;br /&gt;
|edgedesc=&lt;br /&gt;
|nsname=Hero Skills / Full Swing&lt;br /&gt;
|nsdmg=N/A (Hero Skills), 12% (Full Swing)&lt;br /&gt;
|nsdesc=On the ground, a menu of four skills appears above Ichiban&#039;s head. Pressing the control stick in one of four directions will activate the skill associated with that direction, providing Ichiban with a buff to his stats. Each skill lasts for 15 seconds (except for Hero&#039;s Healing), and upon running out, is placed on a 60 second cooldown before it can be used again. If the player does not wish to cast a skill, this move can be cancelled with the shield button.&lt;br /&gt;
&lt;br /&gt;
If Ichiban is KO&#039;d, all currently active buffs are removed, and all cooldowns are reset. If Ichiban is interrupted before the skill is actually cast, the skill he attempted to use is not placed on cooldown.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;↑: Hero&#039;s Encouragement&#039;&#039;&#039; - Increases the damage and knockback of all of Ichiban&#039;s moves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;←: Hero&#039;s Flair&#039;&#039;&#039; - Increases Ichiban&#039;s defense and knockback resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;→: Hero&#039;s Wisdom&#039;&#039;&#039; - Increases the chance for Ichiban&#039;s smash attacks to result in a critical hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;↓: Hero&#039;s Healing&#039;&#039;&#039; - Heals Ichiban by 20%.&lt;br /&gt;
&lt;br /&gt;
In the air, Ichiban spins rapidly while holding his bat out, becoming surrounded by a blue tornado as he ascends slightly into the air. The play can hold left or right on the control stick to control his movement, and if the control stick is held down, Ichiban will move downwards instead. This move can only be used once per airtime, and does not put Ichiban in free-fall.&lt;br /&gt;
|ssname=Tornado Liner&lt;br /&gt;
|ssdmg=0.5% (Running hits) / 3% (Finishing hit 1) / 9.5% (finishing hit 2)&lt;br /&gt;
|ssdesc=Ichiban dashes forward while spinning his bat in his hand, with both him and the bat covered in blue energy the whole time. At the end of the move, Ichiban swings his bat in front of him twice, with the second hit launching opponents away. By default, this move does not move Ichiban forward very much, but the player can hold the special button to make Ichiban continuing running for an additional few seconds. At its max duration, this move causes Ichiban to run about 3/4ths of the way across Final Destination.&lt;br /&gt;
|usname=Buster Geyser&lt;br /&gt;
|usdmg=6% (initial hit) / 17 % (finishing hit)&lt;br /&gt;
|usdesc=Ichiban swings his bat and leaps up into the air, surrounded by a blue aura. Upon reaching the peak of his jump, he pauses in midair for a moment before travelling quickly back down to the ground, holding his bat beneath him and embedding it in the ground as he lands, causing a large blue explosion to surround him. The finishing hit is very powerful, and is a great tool for scoring early KOs against opponents.&lt;br /&gt;
|dsname=Bat Breaker&lt;br /&gt;
|dsdmg= 1.35x&lt;br /&gt;
|dsdesc=Ichiban confidently strides forward, twirling his bat in his hand as he does so. If hit during this state, Ichiban will counter the opponent by crouching down and swinging his bat at them. The power of the counterattack scales with the strength of the attack blocked.&lt;br /&gt;
|fsname=Essence of Full Swing&lt;br /&gt;
|fsdmg=7% (initial hit) / 36% (finishing hit) / 31% (projectile)&lt;br /&gt;
|fsdesc=The camera zooms in on Ichiban as he covers his bat with glowing blue energy, and the words &amp;quot;Essence of Full Swing&amp;quot; appear in front of him. After this initial cutscene, Ichiban dashes forward, spinning while covered in a blue tornado in a similar fashion to his aerial neutral special. If he makes contact with anyone in this state, the camera zooms in on him as he leaps up into the air, then slams his bat onto the ground. He then spins around and swings his bat to the side, creating a large cross shaped projectile in front of him. The camera repeats this final shot at various angles before the projectile is sent forward, launching the opponent away. The bulk of the Final Smash can only hit a single opponent, but the projectile Ichiban creates can hit additional opponents not involved in the rest of the attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{smashwiki|Alternate costume (SSBU)|Alternate costumes}}==&lt;br /&gt;
{|style=&amp;quot;margin:1em auto 1em auto;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=9|[[File:Ichiban_Alt_Costumes.png|1000px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ichiban Head c00.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c01.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c02.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c03.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c04.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c05.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c06.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c07.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c08.png|50px]]&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Red&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance in &#039;&#039;Yakuza: Like a Dragon&#039;&#039;, and in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; while in Japan.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Red&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance while overseas in Hawaii in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Grey&#039;&#039;&#039; &lt;br /&gt;
|Based on Kazuma Kiryu, the previous protagonist of the &#039;&#039;Yakuza&#039;&#039; series and occasional ally to Ichiban.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Purple&#039;&#039;&#039; &lt;br /&gt;
|Based on Eric Tomizawa, one of Ichiban&#039;s party members from &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Black&#039;&#039;&#039; &lt;br /&gt;
|Based on Goro Majima, primarily from his appearance in &#039;&#039;Yakuza 0&#039;&#039;. Ichiban has a similar DLC outfit in &#039;&#039;Yakuza: Like a Dragon&#039;&#039; bundled in the Ultimate Costumes Set.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Green&#039;&#039;&#039; &lt;br /&gt;
|Based on Yu Nanba, one of Ichiban&#039;s party members from &#039;&#039;Yakuza: Like a Dragon&#039;&#039;. While he appears in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;, he is not one of Ichiban&#039;s permanent party members in that game.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Beige&#039;&#039;&#039; &lt;br /&gt;
|Based on Ryuji Goda, a high-ranking member of the Omi Alliance and the &amp;quot;Dragon of Kansai&amp;quot; from &#039;&#039;Yakuza 2&#039;&#039; and its remake &#039;&#039;Yakuza Kiwami 2&#039;&#039;. Ichiban has a similar DLC outfit in &#039;&#039;Yakuza: Like a Dragon&#039;&#039; bundled in the Ultimate Costumes Set.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Blue&#039;&#039;&#039; &lt;br /&gt;
|Based on Kazuma Kiryu&#039;s remastered Okinawa attire from &#039;&#039;Yakuza Kiwami 3&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Armor&#039;&#039;&#039; &lt;br /&gt;
|A suit of armor Ichiban imagines himself wearing when he is imagining himself as a traditional JRPG hero like one might find in the &#039;&#039;Dragon Quest&#039;&#039; series.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Template:SSBU_character_table&amp;diff=1354</id>
		<title>Template:SSBU character table</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Template:SSBU_character_table&amp;diff=1354"/>
		<updated>2026-03-17T22:45:50Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
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!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=16|Released Characters&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:Waluigi_Render.png|100x100px|link=Waluigi (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Waluigi (SSBU)|Waluigi]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mario Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:ToadRender.png|100x100px|link=Toad (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Toad (SSBU)|Toad]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mario Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Paper_Mario_Render.png|100x100px|link=Paper Mario (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Paper Mario (SSBU)|Paper Mario]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mario Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:FunkyKongRender.png|100x100px|link=Funky Kong (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Funky Kong (SSBU)|Funky Kong]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Donkey Kong Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:KamekRender.png|100x100px|link=Kamek (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Kamek (SSBU)|Kamek]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Yoshi Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:BandanaDeeRender.png|100x100px|link=Bandana Dee (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Bandana Dee (SSBU)|Bandana Dee]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Kirby Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Krystal_Render.png|100x100px|link=Krystal (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Krystal (SSBU)|Krystal]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Star Fox Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:BlazikenRender.png|100x100px|link=Blaziken (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Blaziken (SSBU)|Blaziken]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Pokémon Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:ShadowMewtwoRender.png|100x100px|link=Shadow Mewtwo (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Shadow Mewtwo (SSBU)|Shadow Mewtwo]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Pokémon Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:NintenRender.png|100x100px|link=Ninten (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Ninten (SSBU)|Ninten]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:EarthBound Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:MaskedManRender.png|100x100px|link=Masked Man (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Masked Man (SSBU)|Masked Man]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:EarthBound Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:BloodFalconRender.png|100x100px|link=Blood Falcon (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Blood Falcon (SSBU)|Blood Falcon]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:F-Zero Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Black_Knight_Render.png|100x100px|link=Black Knight (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Black Knight (SSBU)|Black Knight]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Fire Emblem Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:TailsRender.png|100x100px|link=Tails (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Tails (SSBU)|Tails]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Knuckles_Render.png|100x100px|link=Knuckles (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Knuckles (SSBU)|Knuckles]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:ShadowRender.png|100x100px|link=Shadow (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Shadow (SSBU)|Shadow]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:SilverRender.png|100x100px|link=Silver (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Silver (SSBU)|Silver]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:SenatorArmstrongRender.png|100x100px|link=Senator Armstrong (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Senator Armstrong (SSBU)|Senator Armstrong]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Metal Gear Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:AlucardRender.png|100x100px|link=Alucard (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Alucard (SSBU)|Alucard]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Castlevania Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Herobrine_Render.png|100x100px|link=Herobrine (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Herobrine (SSBU)|Herobrine]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Minecraft Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Rayman_Ultimate_S_Render.png|100x100px|link=Rayman (Ultimate S)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Rayman (Ultimate S)]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Rayman Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Bomberman_Render.png|100x100px|link=Bomberman (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Bomberman (SSBU)|Bomberman]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bomberman Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:SansRender.png|100x100px|link=Sans (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Sans (SSBU)|Sans]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Undertale Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:GokuRender.png|100x100px|link=Goku (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Goku (SSBU)|Goku]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Dragon Ball Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=1|&lt;br /&gt;
|colspan=2|[[File:GogetaRender.png|100x100px|link=Gogeta (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Gogeta (SSBU)|Gogeta]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Dragon Ball Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:XRender.png|100x100px|link=X (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[X (SSBU)|X]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mega Man X Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:HinataPhoenixWright.png|100x100px|link=Phoenix Wright (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Phoenix Wright (SSBU)|Phoenix Wright]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Ace Attorney Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:CupheadRender.png|100x100px|link=Cuphead (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Cuphead (SSBU)|Cuphead]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Cuphead Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:SandbagRender.png|100x100px|link=Sandbag (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Sandbag (SSBU)|Sandbag]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Super Smash Bros. Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:IchibanRender.png|100x100px|link=Ichiban (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Ichiban (SSBU)|Ichiban]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Yakuza Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Iron Man - (1).png|100x100px|link=Iron Man (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Iron Man (SSBU)|Iron Man]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Avengers Symbol.png|20px]]&lt;br /&gt;
|colspan=1|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=16|Unreleased Characters&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=1|&lt;br /&gt;
|colspan=2|[[File:SusieRender.png|100x100px|link=Susie (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Susie (SSBU)|Susie]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Kirby Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:DoomSlayerRender.png|100x100px|link=Doom Slayer (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Doom Slayer (SSBU)|Doom Slayer]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Doom Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Monster_Hunter_Render.png|100x100px|link=Monster Hunter (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Monster Hunter (SSBU)|Monster Hunter]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Monster Hunter Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:ZeroRender.png|100x100px|link=Zero (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Zero (SSBU)|Zero]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mega Man X Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Lea 00.png|100x100px|link=Lea (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Lea (SSBU)|Lea]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:CrossCode Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Rayman_(Standalone)_Render.png|100x100px|link=Rayman (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Rayman (SSBU)|Rayman (Standalone)]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Rayman Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Chai_Render.png|100x100px|link=Chai (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Chai (SSBU)|Chai]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Hi-Fi RUSH Symbol.png|20px]]&lt;br /&gt;
|colspan=1|&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|colspan=2|[[File:Spider-Man Render.png|100x100px|link=Spider-Man (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Spider-Man (SSBU)|Spider-Man]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Spider-Man Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Nightcrawler.png|100x100px|link=Nightcrawler (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Nightcrawler (SSBU)|Nightcrawler]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:X-Men Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:AkazaRender.png|100x100px|link=Akaza (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Akaza (SSBU)|Akaza]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Demon Slayer Symbol.png|20px]]&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Template:SSBU_Characters&amp;diff=1353</id>
		<title>Template:SSBU Characters</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Template:SSBU_Characters&amp;diff=1353"/>
		<updated>2026-03-17T22:43:35Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = SSBU Characters&lt;br /&gt;
| title = Characters&lt;br /&gt;
&lt;br /&gt;
| group1    = Released&lt;br /&gt;
| list1    = {{SSBU|Waluigi}} · {{SSBU|Toad}} · {{SSBU|Paper Mario}} · {{SSBU|Funky Kong}} · {{SSBU|Kamek}} · {{SSBU|Bandana Dee}} · {{SSBU|Krystal}} · {{SSBU|Blaziken}} · {{SSBU|Shadow Mewtwo}} · {{SSBU|Ninten}} · {{SSBU|Masked Man}} · {{SSBU|Blood Falcon}} · {{SSBU|Black Knight}} · {{SSBU|Sandbag}} · {{SSBU|Senator Armstrong}} · {{SSBU|Tails}} · {{SSBU|Knuckles}} · {{SSBU|Shadow}} · {{SSBU|Silver}} · {{SSBU|Ichiban}} · {{SSBU|Alucard}} · {{SSBU|Herobrine}} · [[Rayman (Ultimate S)]] · {{SSBU|Bomberman}} · {{SSBU|Sans}} · {{SSBU|Goku}} · {{SSBU|Gogeta}} · {{SSBU|X}} · {{SSBU|Phoenix Wright}} · {{SSBU|Cuphead}} · {{SSBU|Iron Man}}&lt;br /&gt;
&lt;br /&gt;
| group2    = Unreleased&lt;br /&gt;
| list2    = {{SSBU|Susie}} · {{SSBU|Doom Slayer}} · {{SSBU|Monster Hunter}} · {{SSBU|Zero}} · {{SSBU|Lea}} · {{SSBU|Spider-Man}} · {{SSBU|Nightcrawler}} · {{SSBU|Akaza}} · {{SSBU|Rayman}}  · {{SSBU|Chai}} &lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Navigational templates]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;[[Category:Characters (SSBU)]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:MechSusieRender.png&amp;diff=1352</id>
		<title>File:MechSusieRender.png</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:MechSusieRender.png&amp;diff=1352"/>
		<updated>2026-03-17T22:39:16Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:SusieRender.png&amp;diff=1351</id>
		<title>File:SusieRender.png</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:SusieRender.png&amp;diff=1351"/>
		<updated>2026-03-17T22:38:45Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Susie_(SSBU)&amp;diff=1350</id>
		<title>Susie (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Susie_(SSBU)&amp;diff=1350"/>
		<updated>2026-03-17T22:38:27Z</updated>

		<summary type="html">&lt;p&gt;Hinata: Created page with &amp;quot;&amp;#039;&amp;#039;This article is about Susie&amp;#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Susie.&amp;#039;&amp;#039; {{Infobox Character |name=Susie |image={{tabber|title1=Default|content1=Susie|title2=Piloting Mech|content2=Susie in her mech}} |universe=Kirby |universe_smashwiki={{smashwiki|Kirby (universe)|Kirby}} |availability=Not yet released |finalsmash=N/A }}  &amp;#039;&amp;#039;&amp;#039;Susie&amp;#039;&amp;#039;&amp;#039; ({{ja|秘書ス...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Susie&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Susie]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Susie&lt;br /&gt;
|image={{tabber|title1=Default|content1=[[File:SusieRender.png|300px|Susie]]|title2=Piloting Mech|content2=[[File:MechSusieRender.png|300px|Susie in her mech]]}}&lt;br /&gt;
|universe=Kirby&lt;br /&gt;
|universe_smashwiki={{smashwiki|Kirby (universe)|Kirby}}&lt;br /&gt;
|availability=Not yet released&lt;br /&gt;
|finalsmash=N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Susie&#039;&#039;&#039; ({{ja|秘書スージー|Hisho Sūjī}}, &#039;&#039;Secretary Susie&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; and the sixth fighter from the {{smashwiki|Kirby (universe)|&#039;&#039;Kirby&#039;&#039; series}}, after {{smashwiki|Kirby (SSBU)|Kirby}}, {{smashwiki|Meta Knight (SSBU)|Meta Knight}}, {{smashwiki|King Dedede (SSBU)|King Dedede}}, [[Bandana Dee (SSBU)|Bandana Dee]], and [[Magolor (SSBU)|Magolor]].&lt;br /&gt;
&lt;br /&gt;
Susie does not have a voice actor, as all of her moves have no voice lines associated with them.&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Paper_Mario_(SSBU)&amp;diff=1341</id>
		<title>Paper Mario (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Paper_Mario_(SSBU)&amp;diff=1341"/>
		<updated>2026-03-15T05:01:14Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about Paper Mario&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Paper Mario]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Paper Mario&lt;br /&gt;
|image={{tabber|title1=Default|content1=[[File:Paper_Mario_Render.png|300px|Paper Mario]]|title2=Paper Mario 64|content2=[[File:PM64_Render.png|300px|Paper Mario 64]]|title3=Paper Dr. Mario|content3=[[File:Paper_Dr_Mario_Render.png|300px|Paper Dr. Mario]]||title4=Paper Luigi|content4=[[File:Paper_Luigi_Render.png|300px|Paper Luigi]]|}}&lt;br /&gt;
|universe=Mario&lt;br /&gt;
|universe_smashwiki={{smashwiki|Mario (universe)|Mario}}&lt;br /&gt;
|availability=Not yet released&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Paper Mario&#039;&#039;&#039; ({{ja|ペーパーマリオ|Pēpā Mario}}, &#039;&#039;Paper Mario&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. He was released on March 14th, 2026, following the third Smash Ultimate Modding Direct.&lt;br /&gt;
&lt;br /&gt;
{{wp|Charles Martinet}}, Mario&#039;s voice actor before his retirement, reprises his role as the character via voice lines recycled from &#039;&#039;Paper Mario: The Thousand Year Door&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Iron_Man_(SSBU)&amp;diff=1340</id>
		<title>Iron Man (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Iron_Man_(SSBU)&amp;diff=1340"/>
		<updated>2026-03-15T05:01:04Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Iron Man&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Iron Man]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Iron Man&lt;br /&gt;
|image={{tabber|title1=Default|content1=[[File:IronManRender.png|300px|Iron Man]]|title2=Classic|content2=[[File:ClassicIronMan.png|300px|Classic Iron Man]]}}&lt;br /&gt;
|universe=Avengers&lt;br /&gt;
|availability=Not released yet&lt;br /&gt;
|finalsmash=[[Proton Cannon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iron Man&#039;&#039;&#039; ({{ja|アイアンマン|Aian Man}}, &#039;&#039;Iron Man&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; and the first fighter from the &#039;&#039;Avengers&#039;&#039; series. He was released on March 14th, 2026, following the third Smash Ultimate Modding Direct.&lt;br /&gt;
&lt;br /&gt;
{{wp|Eric Loomis}}, who voiced Iron Man in &#039;&#039;{{wp|Marvel vs. Capcom 3}}&#039;&#039; and &#039;&#039;{{wp|Marvel vs. Capcom Infinite}}&#039;&#039;, reprises his role as the character, via recycled voice clips from both games.&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Ichiban_(SSBU)&amp;diff=1339</id>
		<title>Ichiban (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Ichiban_(SSBU)&amp;diff=1339"/>
		<updated>2026-03-15T05:00:55Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Ichiban&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Ichiban Kasuga]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Ichiban&lt;br /&gt;
|image={{tabber|title1=Default|content1=[[File:IchibanRender.png|300px|Ichiban]]|title2=Hawaiian Outfit|content2=[[File:IchibanHawaiiRender.png|300px|Hawaiian Ichiban]]|title3=Hero|content3=[[File:IchibanHeroRender.png|300px|Hero Ichiban]]}}&lt;br /&gt;
|universe=Yakuza&lt;br /&gt;
|availability=Not yet released&lt;br /&gt;
|finalsmash=[[Essence of Full Swing]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ichiban&#039;&#039;&#039; ({{ja|春日 一番|Kasuga Ichiban}}, &#039;&#039;Kasuga Ichiban&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; and the first fighter from the &#039;&#039;Yakuza&#039;&#039; series. He was released on March 14th, 2026, following the third Smash Ultimate Modding Direct.&lt;br /&gt;
&lt;br /&gt;
{{wp|Kaiji Tang}} voices Ichiban in English, while in Japanese he is voiced by {{wp|Kazuhiro Nakaya}}, both of whom are reprising their roles from &#039;&#039;Yakuza: Like a Dragon&#039;&#039; and &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; via reused voice clips from said games.&lt;br /&gt;
&lt;br /&gt;
==Moveset==&lt;br /&gt;
&lt;br /&gt;
{{MovesetTable&lt;br /&gt;
|game=SSBU&lt;br /&gt;
|neutralcount=3&lt;br /&gt;
|neutralname=—&lt;br /&gt;
|neutral1dmg=3%&lt;br /&gt;
|neutral2dmg=3%&lt;br /&gt;
|neutral3dmg=4%&lt;br /&gt;
|neutraldesc=A three hit combo with his bat. The first hit is an overhead swing, followed by two swings side to side.&lt;br /&gt;
|ftiltname=—&lt;br /&gt;
|ftiltdmg=10.9%&lt;br /&gt;
|ftiltdesc=A simple overhead swing with his bat.&lt;br /&gt;
|utiltname=—&lt;br /&gt;
|utiltdmg=10.4%&lt;br /&gt;
|utiltdesc=Swings upward with his bat. Can combo into itself or aerials at low percentages, and is useful for juggling.&lt;br /&gt;
|dtiltname=—&lt;br /&gt;
|dtiltdmg=7%&lt;br /&gt;
|dtiltdesc=	A baseball slide. His legs are intangible while the hitbox is active, and it will sometimes deal less damage if landed early. It has very quick startup, propels Ichiban a good distance forward, launches opponents vertically, and significantly lowers his hurtbox. Altogether, these traits make it useful as an approach and punishment option.&lt;br /&gt;
|dashname=—&lt;br /&gt;
|dashdmg=10%&lt;br /&gt;
|dashdesc=Steps forward, swinging his bat upwards as he does so. Sends opponents at a low angle, making it potentially useful for setting up a combo into tilts or smash attacks.&lt;br /&gt;
|fsmashname=—&lt;br /&gt;
|fsmashdmg={{ChargedSmashDmgSSBU|15}}&lt;br /&gt;
|fsmashdesc=Grips his bat with both hands and swings it forward while it glows with light blue energy.&lt;br /&gt;
|usmashname=—&lt;br /&gt;
|usmashdmg={{ChargedSmashDmgSSBU|1}} (scooping hit), {{ChargedSmashDmgSSBU|15.3}} (beam of light)&lt;br /&gt;
|usmashdesc=Thrusts his bat upwards to the sky, causing a large beam of blue light to shoot out from it and extend into the sky. Has an initial hitbox that scoops opponents up into the beam of light for easier connection.&lt;br /&gt;
|dsmashname=—&lt;br /&gt;
|dsmashdmg={{ChargedSmashDmgSSBU|12.5}} (first hit), {{ChargedSmashDmgSSBU|14.1}} (second hit)&lt;br /&gt;
|dsmashdesc=Swings his bat in front of him, and then turns around and swings his bat to the other side. The second hit is the stronger of the two, dealing slightly more damage and knockback.&lt;br /&gt;
|nairname=—&lt;br /&gt;
|nairdmg={{ShortHopDmgSSBU|3}}&lt;br /&gt;
|nairdesc=Does a front flip, holding his bat in front of him as he does so to deal damage to opponents.&lt;br /&gt;
|fairname=—&lt;br /&gt;
|fairdmg={{ShortHopDmgSSBU|9}}&lt;br /&gt;
|fairdesc=Sticks both of his legs out in front of him as if doing a drop kick. His legs glow with blue energy as he does so.&lt;br /&gt;
|bairname=—&lt;br /&gt;
|bairdmg={{ShortHopDmgSSBU|10}}&lt;br /&gt;
|bairdesc=Winds up and then swings his bat behind him, performing a 360-degree horizontal spin. &lt;br /&gt;
|uairname=—&lt;br /&gt;
|uairdmg={{ShortHopDmgSSBU|7.6}}&lt;br /&gt;
|uairdesc=Swings his bat over his head. Has quick start up, making it a useful tool for aerial combos.&lt;br /&gt;
|dairname=—&lt;br /&gt;
|dairdmg={{ShortHopDmgSSBU|16}}&lt;br /&gt;
|dairdesc=Winds up and then swings his bat directly beneath him with substantial force. Spikes opponents rather easily.&lt;br /&gt;
|grabname=&lt;br /&gt;
|grabdesc=Reaches forward with the hand not holding his bat.&lt;br /&gt;
|pummelname=&lt;br /&gt;
|pummeldmg= 1.6%&lt;br /&gt;
|pummeldesc=Headbutts the opponent. Somewhat slow, but slightly more powerful than the average pummel.&lt;br /&gt;
|fthrowname=&lt;br /&gt;
|fthrowdmg= 8%&lt;br /&gt;
|fthrowdesc= Spins around with the opponent still in his hands, and then tosses them forward roughly.&lt;br /&gt;
|bthrowname=&lt;br /&gt;
|bthrowdmg= 12%&lt;br /&gt;
|bthrowdesc= Turns around to face behind him, then picks the opponent up and slams them against his knee.&lt;br /&gt;
|uthrowname=&lt;br /&gt;
|uthrowdmg= 9%&lt;br /&gt;
|uthrowdesc= Jumps forward slightly, then headbutts the opponent. This throw has more endlag than the rest of Ichiban&#039;s throws, as he takes a moment to recover from the pain of the headbutt afterwards.&lt;br /&gt;
|dthrowname=&lt;br /&gt;
|dthrowdmg= 9%&lt;br /&gt;
|dthrowdesc= Turns to face the opposite direction, then suplexes the opponent, sending them in the direction Ichiban was initially facing.&lt;br /&gt;
|floorfname=&lt;br /&gt;
|floorfdmg=&lt;br /&gt;
|floorfdesc=&lt;br /&gt;
|floorbname=&lt;br /&gt;
|floorbdmg=&lt;br /&gt;
|floorbdesc=&lt;br /&gt;
|floortname=&lt;br /&gt;
|floortdmg=&lt;br /&gt;
|floortdesc=&lt;br /&gt;
|edgename=&lt;br /&gt;
|edgedmg=&lt;br /&gt;
|edgedesc=&lt;br /&gt;
|nsname=Hero Skills / Full Swing&lt;br /&gt;
|nsdmg=N/A (Hero Skills), 12% (Full Swing)&lt;br /&gt;
|nsdesc=On the ground, a menu of four skills appears above Ichiban&#039;s head. Pressing the control stick in one of four directions will activate the skill associated with that direction, providing Ichiban with a buff to his stats. Each skill lasts for 15 seconds (except for Hero&#039;s Healing), and upon running out, is placed on a 60 second cooldown before it can be used again. If the player does not wish to cast a skill, this move can be cancelled with the shield button.&lt;br /&gt;
&lt;br /&gt;
If Ichiban is KO&#039;d, all currently active buffs are removed, and all cooldowns are reset. If Ichiban is interrupted before the skill is actually cast, the skill he attempted to use is not placed on cooldown.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;↑: Hero&#039;s Encouragement&#039;&#039;&#039; - Increases the damage and knockback of all of Ichiban&#039;s moves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;←: Hero&#039;s Flair&#039;&#039;&#039; - Increases Ichiban&#039;s defense and knockback resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;→: Hero&#039;s Wisdom&#039;&#039;&#039; - Increases the chance for Ichiban&#039;s smash attacks to result in a critical hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;↓: Hero&#039;s Healing&#039;&#039;&#039; - Heals Ichiban by 20%.&lt;br /&gt;
&lt;br /&gt;
In the air, Ichiban spins rapidly while holding his bat out, becoming surrounded by a blue tornado as he ascends slightly into the air. The play can hold left or right on the control stick to control his movement, and if the control stick is held down, Ichiban will move downwards instead. This move can only be used once per airtime, and does not put Ichiban in free-fall.&lt;br /&gt;
|ssname=Tornado Liner&lt;br /&gt;
|ssdmg=0.5% (Running hits) / 3% (Finishing hit 1) / 9.5% (finishing hit 2)&lt;br /&gt;
|ssdesc=Ichiban dashes forward while spinning his bat in his hand, with both him and the bat covered in blue energy the whole time. At the end of the move, Ichiban swings his bat in front of him twice, with the second hit launching opponents away. By default, this move does not move Ichiban forward very much, but the player can hold the special button to make Ichiban continuing running for an additional few seconds. At its max duration, this move causes Ichiban to run about 3/4ths of the way across Final Destination.&lt;br /&gt;
|usname=Buster Geyser&lt;br /&gt;
|usdmg=6% (initial hit) / 17 % (finishing hit)&lt;br /&gt;
|usdesc=Ichiban swings his bat and leaps up into the air, surrounded by a blue aura. Upon reaching the peak of his jump, he pauses in midair for a moment before travelling quickly back down to the ground, holding his bat beneath him and embedding it in the ground as he lands, causing a large blue explosion to surround him. The finishing hit is very powerful, and is a great tool for scoring early KOs against opponents.&lt;br /&gt;
|dsname=Bat Breaker&lt;br /&gt;
|dsdmg= 1.35x&lt;br /&gt;
|dsdesc=Ichiban confidently strides forward, twirling his bat in his hand as he does so. If hit during this state, Ichiban will counter the opponent by crouching down and swinging his bat at them. The power of the counterattack scales with the strength of the attack blocked.&lt;br /&gt;
|fsname=Essence of Full Swing&lt;br /&gt;
|fsdmg=7% (initial hit) / 36% (finishing hit) / 31% (projectile)&lt;br /&gt;
|fsdesc=The camera zooms in on Ichiban as he covers his bat with glowing blue energy, and the words &amp;quot;Essence of Full Swing&amp;quot; appear in front of him. After this initial cutscene, Ichiban dashes forward, spinning while covered in a blue tornado in a similar fashion to his aerial neutral special. If he makes contact with anyone in this state, the camera zooms in on him as he leaps up into the air, then slams his bat onto the ground. He then spins around and swings his bat to the side, creating a large cross shaped projectile in front of him. The camera repeats this final shot at various angles before the projectile is sent forward, launching the opponent away. The bulk of the Final Smash can only hit a single opponent, but the projectile Ichiban creates can hit additional opponents not involved in the rest of the attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{smashwiki|Alternate costume (SSBU)|Alternate costumes}}==&lt;br /&gt;
{|style=&amp;quot;margin:1em auto 1em auto;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=9|[[File:Ichiban_Alt_Costumes.png|1000px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ichiban Head c00.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c01.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c02.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c03.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c04.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c05.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c06.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c07.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c08.png|50px]]&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Red&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance in &#039;&#039;Yakuza: Like a Dragon&#039;&#039;, and in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; while in Japan.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Red&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance while overseas in Hawaii in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Grey&#039;&#039;&#039; &lt;br /&gt;
|Based on Kazuma Kiryu, the previous protagonist of the &#039;&#039;Yakuza&#039;&#039; series and occasional ally to Ichiban.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Purple&#039;&#039;&#039; &lt;br /&gt;
|Based on Eric Tomizawa, one of Ichiban&#039;s party members from &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Black&#039;&#039;&#039; &lt;br /&gt;
|Based on Goro Majima, primarily from his appearance in &#039;&#039;Yakuza 0&#039;&#039;. Ichiban has a similar DLC outfit in &#039;&#039;Yakuza: Like a Dragon&#039;&#039; bundled in the Ultimate Costumes Set.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Green&#039;&#039;&#039; &lt;br /&gt;
|Based on Yu Nanba, one of Ichiban&#039;s party members from &#039;&#039;Yakuza: Like a Dragon&#039;&#039;. While he appears in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;, he is not one of Ichiban&#039;s permanent party members in that game.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Beige&#039;&#039;&#039; &lt;br /&gt;
|Based on Ryuji Goda, a high-ranking member of the Omi Alliance and the &amp;quot;Dragon of Kansai&amp;quot; from &#039;&#039;Yakuza 2&#039;&#039; and its remake &#039;&#039;Yakuza Kiwami 2&#039;&#039;. Ichiban has a similar DLC outfit in &#039;&#039;Yakuza: Like a Dragon&#039;&#039; bundled in the Ultimate Costumes Set.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Blue&#039;&#039;&#039; &lt;br /&gt;
|Based on Kazuma Kiryu&#039;s remastered Okinawa attire from &#039;&#039;Yakuza Kiwami 3&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Armor&#039;&#039;&#039; &lt;br /&gt;
|A suit of armor Ichiban imagines himself wearing when he is imagining himself as a traditional JRPG hero like one might find in the &#039;&#039;Dragon Quest&#039;&#039; series.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Template:SSBU_character_table&amp;diff=1338</id>
		<title>Template:SSBU character table</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Template:SSBU_character_table&amp;diff=1338"/>
		<updated>2026-03-15T05:00:09Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=16|Released Characters&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:Waluigi_Render.png|100x100px|link=Waluigi (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Waluigi (SSBU)|Waluigi]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mario Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:ToadRender.png|100x100px|link=Toad (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Toad (SSBU)|Toad]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mario Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Paper_Mario_Render.png|100x100px|link=Paper Mario (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Paper Mario (SSBU)|Paper Mario]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mario Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:FunkyKongRender.png|100x100px|link=Funky Kong (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Funky Kong (SSBU)|Funky Kong]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Donkey Kong Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:KamekRender.png|100x100px|link=Kamek (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Kamek (SSBU)|Kamek]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Yoshi Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:BandanaDeeRender.png|100x100px|link=Bandana Dee (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Bandana Dee (SSBU)|Bandana Dee]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Kirby Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Krystal_Render.png|100x100px|link=Krystal (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Krystal (SSBU)|Krystal]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Star Fox Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:BlazikenRender.png|100x100px|link=Blaziken (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Blaziken (SSBU)|Blaziken]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Pokémon Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:ShadowMewtwoRender.png|100x100px|link=Shadow Mewtwo (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Shadow Mewtwo (SSBU)|Shadow Mewtwo]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Pokémon Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:NintenRender.png|100x100px|link=Ninten (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Ninten (SSBU)|Ninten]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:EarthBound Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:MaskedManRender.png|100x100px|link=Masked Man (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Masked Man (SSBU)|Masked Man]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:EarthBound Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:BloodFalconRender.png|100x100px|link=Blood Falcon (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Blood Falcon (SSBU)|Blood Falcon]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:F-Zero Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Black_Knight_Render.png|100x100px|link=Black Knight (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Black Knight (SSBU)|Black Knight]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Fire Emblem Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:TailsRender.png|100x100px|link=Tails (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Tails (SSBU)|Tails]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Knuckles_Render.png|100x100px|link=Knuckles (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Knuckles (SSBU)|Knuckles]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:ShadowRender.png|100x100px|link=Shadow (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Shadow (SSBU)|Shadow]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:SilverRender.png|100x100px|link=Silver (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Silver (SSBU)|Silver]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:SenatorArmstrongRender.png|100x100px|link=Senator Armstrong (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Senator Armstrong (SSBU)|Senator Armstrong]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Metal Gear Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:AlucardRender.png|100x100px|link=Alucard (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Alucard (SSBU)|Alucard]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Castlevania Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Herobrine_Render.png|100x100px|link=Herobrine (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Herobrine (SSBU)|Herobrine]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Minecraft Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Rayman_Ultimate_S_Render.png|100x100px|link=Rayman (Ultimate S)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Rayman (Ultimate S)]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Rayman Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Bomberman_Render.png|100x100px|link=Bomberman (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Bomberman (SSBU)|Bomberman]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bomberman Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:SansRender.png|100x100px|link=Sans (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Sans (SSBU)|Sans]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Undertale Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:GokuRender.png|100x100px|link=Goku (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Goku (SSBU)|Goku]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Dragon Ball Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=1|&lt;br /&gt;
|colspan=2|[[File:GogetaRender.png|100x100px|link=Gogeta (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Gogeta (SSBU)|Gogeta]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Dragon Ball Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:XRender.png|100x100px|link=X (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[X (SSBU)|X]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mega Man X Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:HinataPhoenixWright.png|100x100px|link=Phoenix Wright (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Phoenix Wright (SSBU)|Phoenix Wright]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Ace Attorney Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:CupheadRender.png|100x100px|link=Cuphead (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Cuphead (SSBU)|Cuphead]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Cuphead Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:SandbagRender.png|100x100px|link=Sandbag (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Sandbag (SSBU)|Sandbag]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Super Smash Bros. Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:IchibanRender.png|100x100px|link=Ichiban (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Ichiban (SSBU)|Ichiban]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Yakuza Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:IronManRender.png|100x100px|link=Iron Man (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Iron Man (SSBU)|Iron Man]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Avengers Symbol.png|20px]]&lt;br /&gt;
|colspan=1|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=16|Unreleased Characters&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|&lt;br /&gt;
|colspan=2|[[File:DoomSlayerRender.png|100x100px|link=Doom Slayer (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Doom Slayer (SSBU)|Doom Slayer]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Doom Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Monster_Hunter_Render.png|100x100px|link=Monster Hunter (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Monster Hunter (SSBU)|Monster Hunter]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Monster Hunter Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:ZeroRender.png|100x100px|link=Zero (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Zero (SSBU)|Zero]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mega Man X Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Lea 00.png|100x100px|link=Lea (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Lea (SSBU)|Lea]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:CrossCode Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Rayman_(Standalone)_Render.png|100x100px|link=Rayman (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Rayman (SSBU)|Rayman (Standalone)]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Rayman Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Chai_Render.png|100x100px|link=Chai (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Chai (SSBU)|Chai]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Hi-Fi RUSH Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|colspan=2|[[File:Spider-Man Render.png|100x100px|link=Spider-Man (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Spider-Man (SSBU)|Spider-Man]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Spider-Man Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Nightcrawler.png|100x100px|link=Nightcrawler (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Nightcrawler (SSBU)|Nightcrawler]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:X-Men Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:AkazaRender.png|100x100px|link=Akaza (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Akaza (SSBU)|Akaza]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Demon Slayer Symbol.png|20px]]&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Template:SSBU_character_table&amp;diff=1334</id>
		<title>Template:SSBU character table</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Template:SSBU_character_table&amp;diff=1334"/>
		<updated>2026-01-28T03:19:01Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
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!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
!width=60px style=&amp;quot;padding:0;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=16|Released Characters&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:Waluigi_Render.png|100x100px|link=Waluigi (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Waluigi (SSBU)|Waluigi]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mario Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:ToadRender.png|100x100px|link=Toad (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Toad (SSBU)|Toad]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mario Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:FunkyKongRender.png|100x100px|link=Funky Kong (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Funky Kong (SSBU)|Funky Kong]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Donkey Kong Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:KamekRender.png|100x100px|link=Kamek (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Kamek (SSBU)|Kamek]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Yoshi Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:BandanaDeeRender.png|100x100px|link=Bandana Dee (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Bandana Dee (SSBU)|Bandana Dee]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Kirby Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Krystal_Render.png|100x100px|link=Krystal (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Krystal (SSBU)|Krystal]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Star Fox Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:BlazikenRender.png|100x100px|link=Blaziken (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Blaziken (SSBU)|Blaziken]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Pokémon Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:ShadowMewtwoRender.png|100x100px|link=Shadow Mewtwo (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Shadow Mewtwo (SSBU)|Shadow Mewtwo]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Pokémon Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:NintenRender.png|100x100px|link=Ninten (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Ninten (SSBU)|Ninten]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:EarthBound Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:MaskedManRender.png|100x100px|link=Masked Man (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Masked Man (SSBU)|Masked Man]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:EarthBound Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:BloodFalconRender.png|100x100px|link=Blood Falcon (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Blood Falcon (SSBU)|Blood Falcon]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:F-Zero Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Black_Knight_Render.png|100x100px|link=Black Knight (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Black Knight (SSBU)|Black Knight]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Fire Emblem Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:TailsRender.png|100x100px|link=Tails (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Tails (SSBU)|Tails]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Knuckles_Render.png|100x100px|link=Knuckles (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Knuckles (SSBU)|Knuckles]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:ShadowRender.png|100x100px|link=Shadow (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Shadow (SSBU)|Shadow]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:SilverRender.png|100x100px|link=Silver (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Silver (SSBU)|Silver]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Sonic the Hedgehog Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:SenatorArmstrongRender.png|100x100px|link=Senator Armstrong (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Senator Armstrong (SSBU)|Senator Armstrong]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Metal Gear Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:AlucardRender.png|100x100px|link=Alucard (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Alucard (SSBU)|Alucard]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Castlevania Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Herobrine_Render.png|100x100px|link=Herobrine (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Herobrine (SSBU)|Herobrine]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Minecraft Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Rayman_Ultimate_S_Render.png|100x100px|link=Rayman (Ultimate S)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Rayman (Ultimate S)]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Rayman Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Bomberman_Render.png|100x100px|link=Bomberman (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Bomberman (SSBU)|Bomberman]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Bomberman Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:SansRender.png|100x100px|link=Sans (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Sans (SSBU)|Sans]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Undertale Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:GokuRender.png|100x100px|link=Goku (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Goku (SSBU)|Goku]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Dragon Ball Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:GogetaRender.png|100x100px|link=Gogeta (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Gogeta (SSBU)|Gogeta]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Dragon Ball Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|colspan=2|[[File:XRender.png|100x100px|link=X (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[X (SSBU)|X]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mega Man X Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:HinataPhoenixWright.png|100x100px|link=Phoenix Wright (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Phoenix Wright (SSBU)|Phoenix Wright]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Ace Attorney Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:CupheadRender.png|100x100px|link=Cuphead (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Cuphead (SSBU)|Cuphead]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Cuphead Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:SandbagRender.png|100x100px|link=Sandbag (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Sandbag (SSBU)|Sandbag]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Super Smash Bros. Symbol.png|20px]]&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=16|Unreleased Characters&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=2|[[File:Paper_Mario_Render.png|100x100px|link=Paper Mario (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Paper Mario (SSBU)|Paper Mario]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mario Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:IchibanRender.png|100x100px|link=Ichiban (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Ichiban (SSBU)|Ichiban]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Yakuza Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:DoomSlayerRender.png|100x100px|link=Doom Slayer (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Doom Slayer (SSBU)|Doom Slayer]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Doom Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Monster_Hunter_Render.png|100x100px|link=Monster Hunter (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Monster Hunter (SSBU)|Monster Hunter]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Monster Hunter Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:ZeroRender.png|100x100px|link=Zero (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Zero (SSBU)|Zero]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Mega Man X Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Lea 00.png|100x100px|link=Lea (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Lea (SSBU)|Lea]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:CrossCode Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Rayman_(Standalone)_Render.png|100x100px|link=Rayman (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Rayman (SSBU)|Rayman (Standalone)]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Rayman Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Chai_Render.png|100x100px|link=Chai (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Chai (SSBU)|Chai]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Hi-Fi RUSH Symbol.png|20px]]&lt;br /&gt;
|-style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|colspan=2|[[File:Spider-Man Render.png|100x100px|link=Spider-Man (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Spider-Man (SSBU)|Spider-Man]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Spider-Man Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:IronManRender.png|100x100px|link=Iron Man (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Iron Man (SSBU)|Iron Man]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Avengers Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:Nightcrawler.png|100x100px|link=Nightcrawler (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Nightcrawler (SSBU)|Nightcrawler]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:X-Men Symbol.png|20px]]&lt;br /&gt;
|colspan=2|[[File:AkazaRender.png|100x100px|link=Akaza (SSBU)]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Akaza (SSBU)|Akaza]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Demon Slayer Symbol.png|20px]]&lt;br /&gt;
|colspan=5|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Rayman_(Ultimate_S)&amp;diff=1333</id>
		<title>Rayman (Ultimate S)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Rayman_(Ultimate_S)&amp;diff=1333"/>
		<updated>2026-01-28T03:16:04Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Rayman&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Rayman]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Rayman&lt;br /&gt;
|image=[[File:Rayman_Ultimate_S_Render.png|300px|Rayman]]&lt;br /&gt;
|universe=Rayman&lt;br /&gt;
|universe_smashwiki={{smashwiki|List of minor third-party universes#Rayman|Rayman}}&lt;br /&gt;
|availability=[https://github.com/chrispo-git/ult-s/releases Released (as part of Ultimate S)]&lt;br /&gt;
|finalsmash=[[Mega Moskito]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; ({{ja|レイマン|Reiman}}, &#039;&#039;Rayman&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. He is the first and currently only representative of the {{wp|Rayman|&#039;&#039;Rayman&#039;&#039; series}}.&lt;br /&gt;
&lt;br /&gt;
{{wp|David Gasman}}, Rayman&#039;s current voice actor, reprises his role as the character via voice lines recycled from various &#039;&#039;Rayman&#039;&#039; games.&lt;br /&gt;
&lt;br /&gt;
== Moveset ==&lt;br /&gt;
&lt;br /&gt;
* Rayman has a [[smashwiki:fighter_ability|fighter ability]] called Slide. Rayman can slide while running, which reduces his traction, and gives him access to 3 new attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: All numbers are listed as base damage, without the 1v1 multiplier.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Damage&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |[[Phoenix Wright (SSBU)/Neutral attack|Neutral attack]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Triple Jab&lt;br /&gt;
|3%&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Attacks the opponent with 3 punches of increasing range/&lt;br /&gt;
|-&lt;br /&gt;
|3%&lt;br /&gt;
|-&lt;br /&gt;
|3.5%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |[[Phoenix Wright (SSBU)/Forward tilt|Forward tilt]]&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Gut Blow&lt;br /&gt;
|11%&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Pushes his gut out to attack the opponent.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |[[Phoenix Wright (SSBU)/Up tilt|Up tilt]]&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Disembodied Handspring&lt;br /&gt;
|9% (Early)&lt;br /&gt;
8% (Late)&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Launches feet-first into the air.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |[[Phoenix Wright (SSBU)/Down tilt|Down tilt]]&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Leg Sweep&lt;br /&gt;
|9%&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Sweeps his legs in an arc.&lt;br /&gt;
|-&lt;br /&gt;
![[Slide Neutral Attack]] &lt;br /&gt;
|Spinning Ducky&lt;br /&gt;
|2.5% (Hit 1)&lt;br /&gt;
4% (Hit 2)&lt;br /&gt;
|Spins with all limbs splayed.&lt;br /&gt;
|-&lt;br /&gt;
![[Slide Down Attack]]&lt;br /&gt;
|Sliding Headbutt&lt;br /&gt;
|9.0%&lt;br /&gt;
|Headbutts the opponent.&lt;br /&gt;
|-&lt;br /&gt;
![[Slide Up Attack]]&lt;br /&gt;
|Disembodied Front Handspring&lt;br /&gt;
|9% (Early)&lt;br /&gt;
8% (Late)&lt;br /&gt;
|Launches feet-first into the air.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Dash attack|Dash attack]]&lt;br /&gt;
|Spin Attack&lt;br /&gt;
|12% (Early)&lt;br /&gt;
8% (Late)&lt;br /&gt;
|Spins wildly at his opponent with his fists.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |[[Phoenix Wright (SSBU)/Forward smash|Forward smash]]&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Super Punch&lt;br /&gt;
|14% (Sour)&lt;br /&gt;
17.5% (Sweet)&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Charges up a powerful punch.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Up smash|Up smash]]&lt;br /&gt;
|Flip Kick&lt;br /&gt;
|16% (Sweet)&lt;br /&gt;
12% (Sour)&lt;br /&gt;
|Performs a flip kick.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Down smash|Down smash]]&lt;br /&gt;
|Ground Smash&lt;br /&gt;
|13% Fist&lt;br /&gt;
11% (Shockwave)&lt;br /&gt;
|Slams fist into the ground, causing a small shockwave.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |[[Phoenix Wright (SSBU)/Neutral aerial|Neutral aerial]]&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Aerial Spin&lt;br /&gt;
|8% (Early)&lt;br /&gt;
6% (Late)&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Spins horizontally in the air.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |[[Phoenix Wright (SSBU)/Forward aerial|Forward aerial]]&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Front Kick&lt;br /&gt;
|12% (Early)&lt;br /&gt;
8% (Late)&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Kicks forwards.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Back aerial|Back aerial]]&lt;br /&gt;
|Hammer Fist&lt;br /&gt;
|15%&lt;br /&gt;
|Smacks the opponent with a powerful Hammer Strike.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Up aerial|Up aerial]]&lt;br /&gt;
|Upper Kick&lt;br /&gt;
|12% (Early)&lt;br /&gt;
8.5% (Late)&lt;br /&gt;
|Kicks directly above him.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Down aerial|Down aerial]]&lt;br /&gt;
|Flurry Punch&lt;br /&gt;
|1% (Hits 1-2)&lt;br /&gt;
10% (Hit 3)&lt;br /&gt;
|Rapidly punches below him.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Grab|Grab]]&lt;br /&gt;
|&lt;br /&gt;
|—&lt;br /&gt;
|Reaches forwards to grab.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Pummel|Pummel]]&lt;br /&gt;
|&lt;br /&gt;
|1%&lt;br /&gt;
|Kicks the opponent.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Forward throw|Forward throw]]&lt;br /&gt;
|&lt;br /&gt;
|4%&lt;br /&gt;
|Chucks the opponent forwards with 1 hand.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Back throw|Back throw]]&lt;br /&gt;
|&lt;br /&gt;
|11%&lt;br /&gt;
|Chucks the opponent over his shoulder.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Up throw|Up throw]]&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|Punches the opponent upwards.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Down throw|Down throw]]&lt;br /&gt;
|&lt;br /&gt;
|4%&lt;br /&gt;
|Chucks the opponent between his feet.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Forward roll|Forward roll]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Back roll|Back roll]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Spot dodge|Spot dodge]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Air dodge|Air dodge]]&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Techs|Techs]]&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Floor attack (front)|Floor attack (front)]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Floor getups (front)|Floor getups (front)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Floor attack (back)|Floor attack (back)]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Floor getups (back)|Floor getups (back)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Floor attack (trip)|Floor attack (trip)]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Floor getups (trip)|Floor getups (trip)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Edge attack|Edge attack]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Edge attack|Edge getups]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Neutral special|Neutral special]]&lt;br /&gt;
|Plunger Gun&lt;br /&gt;
|5%&lt;br /&gt;
|Uses a Plunger Gun to pull towards the opponent or a wall.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Side special|Side special]]&lt;br /&gt;
|Moskito Trip&lt;br /&gt;
|20%&lt;br /&gt;
|Flies at high speed on a Moskito. Bounces off walls and opponents, leaving Rayman in high lag.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Up special|Up special]]&lt;br /&gt;
|Helico&lt;br /&gt;
|&lt;br /&gt;
|Rayman flies upwards with his hair. Can be controlled by the player, and cancelled at any point into an aerial (which afterwards sends Rayman into freefall).&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Down special|Down special]]&lt;br /&gt;
|Body Thrust/Body Slam&lt;br /&gt;
|15% (Early)&lt;br /&gt;
11% (Late)&lt;br /&gt;
|Thrusts Rayman into the air from the ground, and slams Rayman downwards at high speed from the air.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Final Smash|Final Smash]]&lt;br /&gt;
|Mega Moskito&lt;br /&gt;
|12% (Per Shot)&lt;br /&gt;
|Rayman rides on a Mega Moskito, where he is able to fly around in the air and shoot damaging shots at the opponent. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== {{smashwiki|Alternate costume (SSBU)|Alternate costumes}} ==&lt;br /&gt;
{{AltCostumes|Rayman}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
!1&lt;br /&gt;
|Rayman&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Raymesis&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Raybox&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Raymolk&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Sir Rayelot&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
|Splinter Ray&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
|Funky Ray&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
|Ray Plumber&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Template:SSBU_Characters&amp;diff=1332</id>
		<title>Template:SSBU Characters</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Template:SSBU_Characters&amp;diff=1332"/>
		<updated>2026-01-28T03:15:43Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = SSBU Characters&lt;br /&gt;
| title = Characters&lt;br /&gt;
&lt;br /&gt;
| group1    = Released&lt;br /&gt;
| list1    = {{SSBU|Waluigi}} · {{SSBU|Toad}} · {{SSBU|Funky Kong}} · {{SSBU|Kamek}} · {{SSBU|Bandana Dee}} · {{SSBU|Krystal}} · {{SSBU|Blaziken}} · {{SSBU|Shadow Mewtwo}} · {{SSBU|Ninten}} · {{SSBU|Masked Man}} · {{SSBU|Blood Falcon}} · {{SSBU|Black Knight}} · {{SSBU|Sandbag}} · {{SSBU|Senator Armstrong}} · {{SSBU|Tails}} · {{SSBU|Knuckles}} · {{SSBU|Shadow}} · {{SSBU|Silver}} · {{SSBU|Alucard}} · {{SSBU|Herobrine}} · [[Rayman (Ultimate S)]] · {{SSBU|Bomberman}} · {{SSBU|Sans}} · {{SSBU|Goku}} · {{SSBU|Gogeta}} · {{SSBU|X}} · {{SSBU|Phoenix Wright}} · {{SSBU|Cuphead}}&lt;br /&gt;
&lt;br /&gt;
| group2    = Unreleased&lt;br /&gt;
| list2    = {{SSBU|Paper Mario}} · {{SSBU|Ichiban}} · {{SSBU|Doom Slayer}} · {{SSBU|Monster Hunter}} · {{SSBU|Zero}} · {{SSBU|Lea}} · {{SSBU|Spider-Man}} · {{SSBU|Iron Man}} · {{SSBU|Nightcrawler}} · {{SSBU|Akaza}} · {{SSBU|Rayman}}  · {{SSBU|Chai}} &lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Navigational templates]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;[[Category:Characters (SSBU)]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:Rayman_Ultimate_S_Render.png&amp;diff=1313</id>
		<title>File:Rayman Ultimate S Render.png</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:Rayman_Ultimate_S_Render.png&amp;diff=1313"/>
		<updated>2026-01-28T02:10:26Z</updated>

		<summary type="html">&lt;p&gt;Hinata: Hinata moved page File:Rayman Render.png to File:Rayman Ultimate S Render.png without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Rayman_(Ultimate_S)&amp;diff=1312</id>
		<title>Rayman (Ultimate S)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Rayman_(Ultimate_S)&amp;diff=1312"/>
		<updated>2026-01-28T02:09:49Z</updated>

		<summary type="html">&lt;p&gt;Hinata: Hinata moved page Rayman (SSBU) to Rayman (Ultimate S) without leaving a redirect: Making room for the standalone Rayman&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Rayman&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Rayman]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Rayman&lt;br /&gt;
|image=[[File:Rayman_Render.png|300px|Rayman]]&lt;br /&gt;
|universe=Rayman&lt;br /&gt;
|universe_smashwiki={{smashwiki|List of minor third-party universes#Rayman|Rayman}}&lt;br /&gt;
|availability=[https://github.com/chrispo-git/ult-s/releases Released (as part of Ultimate S)]&lt;br /&gt;
|finalsmash=[[Mega Moskito]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; ({{ja|レイマン|Reiman}}, &#039;&#039;Rayman&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. He is the first and currently only representative of the {{wp|Rayman|&#039;&#039;Rayman&#039;&#039; series}}.&lt;br /&gt;
&lt;br /&gt;
{{wp|David Gasman}}, Rayman&#039;s current voice actor, reprises his role as the character via voice lines recycled from various &#039;&#039;Rayman&#039;&#039; games.&lt;br /&gt;
&lt;br /&gt;
== Moveset ==&lt;br /&gt;
&lt;br /&gt;
* Rayman has a [[smashwiki:fighter_ability|fighter ability]] called Slide. Rayman can slide while running, which reduces his traction, and gives him access to 3 new attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: All numbers are listed as base damage, without the 1v1 multiplier.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name&lt;br /&gt;
!Damage&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |[[Phoenix Wright (SSBU)/Neutral attack|Neutral attack]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Triple Jab&lt;br /&gt;
|3%&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Attacks the opponent with 3 punches of increasing range/&lt;br /&gt;
|-&lt;br /&gt;
|3%&lt;br /&gt;
|-&lt;br /&gt;
|3.5%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |[[Phoenix Wright (SSBU)/Forward tilt|Forward tilt]]&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Gut Blow&lt;br /&gt;
|11%&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Pushes his gut out to attack the opponent.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |[[Phoenix Wright (SSBU)/Up tilt|Up tilt]]&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Disembodied Handspring&lt;br /&gt;
|9% (Early)&lt;br /&gt;
8% (Late)&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Launches feet-first into the air.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |[[Phoenix Wright (SSBU)/Down tilt|Down tilt]]&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Leg Sweep&lt;br /&gt;
|9%&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Sweeps his legs in an arc.&lt;br /&gt;
|-&lt;br /&gt;
![[Slide Neutral Attack]] &lt;br /&gt;
|Spinning Ducky&lt;br /&gt;
|2.5% (Hit 1)&lt;br /&gt;
4% (Hit 2)&lt;br /&gt;
|Spins with all limbs splayed.&lt;br /&gt;
|-&lt;br /&gt;
![[Slide Down Attack]]&lt;br /&gt;
|Sliding Headbutt&lt;br /&gt;
|9.0%&lt;br /&gt;
|Headbutts the opponent.&lt;br /&gt;
|-&lt;br /&gt;
![[Slide Up Attack]]&lt;br /&gt;
|Disembodied Front Handspring&lt;br /&gt;
|9% (Early)&lt;br /&gt;
8% (Late)&lt;br /&gt;
|Launches feet-first into the air.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Dash attack|Dash attack]]&lt;br /&gt;
|Spin Attack&lt;br /&gt;
|12% (Early)&lt;br /&gt;
8% (Late)&lt;br /&gt;
|Spins wildly at his opponent with his fists.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |[[Phoenix Wright (SSBU)/Forward smash|Forward smash]]&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Super Punch&lt;br /&gt;
|14% (Sour)&lt;br /&gt;
17.5% (Sweet)&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Charges up a powerful punch.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Up smash|Up smash]]&lt;br /&gt;
|Flip Kick&lt;br /&gt;
|16% (Sweet)&lt;br /&gt;
12% (Sour)&lt;br /&gt;
|Performs a flip kick.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Down smash|Down smash]]&lt;br /&gt;
|Ground Smash&lt;br /&gt;
|13% Fist&lt;br /&gt;
11% (Shockwave)&lt;br /&gt;
|Slams fist into the ground, causing a small shockwave.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |[[Phoenix Wright (SSBU)/Neutral aerial|Neutral aerial]]&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Aerial Spin&lt;br /&gt;
|8% (Early)&lt;br /&gt;
6% (Late)&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Spins horizontally in the air.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; |[[Phoenix Wright (SSBU)/Forward aerial|Forward aerial]]&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Front Kick&lt;br /&gt;
|12% (Early)&lt;br /&gt;
8% (Late)&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; |Kicks forwards.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Back aerial|Back aerial]]&lt;br /&gt;
|Hammer Fist&lt;br /&gt;
|15%&lt;br /&gt;
|Smacks the opponent with a powerful Hammer Strike.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Up aerial|Up aerial]]&lt;br /&gt;
|Upper Kick&lt;br /&gt;
|12% (Early)&lt;br /&gt;
8.5% (Late)&lt;br /&gt;
|Kicks directly above him.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Down aerial|Down aerial]]&lt;br /&gt;
|Flurry Punch&lt;br /&gt;
|1% (Hits 1-2)&lt;br /&gt;
10% (Hit 3)&lt;br /&gt;
|Rapidly punches below him.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Grab|Grab]]&lt;br /&gt;
|&lt;br /&gt;
|—&lt;br /&gt;
|Reaches forwards to grab.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Pummel|Pummel]]&lt;br /&gt;
|&lt;br /&gt;
|1%&lt;br /&gt;
|Kicks the opponent.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Forward throw|Forward throw]]&lt;br /&gt;
|&lt;br /&gt;
|4%&lt;br /&gt;
|Chucks the opponent forwards with 1 hand.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Back throw|Back throw]]&lt;br /&gt;
|&lt;br /&gt;
|11%&lt;br /&gt;
|Chucks the opponent over his shoulder.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Up throw|Up throw]]&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|Punches the opponent upwards.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Down throw|Down throw]]&lt;br /&gt;
|&lt;br /&gt;
|4%&lt;br /&gt;
|Chucks the opponent between his feet.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Forward roll|Forward roll]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Back roll|Back roll]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Spot dodge|Spot dodge]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Air dodge|Air dodge]]&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Techs|Techs]]&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Floor attack (front)|Floor attack (front)]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Floor getups (front)|Floor getups (front)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Floor attack (back)|Floor attack (back)]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Floor getups (back)|Floor getups (back)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Floor attack (trip)|Floor attack (trip)]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Floor getups (trip)|Floor getups (trip)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Edge attack|Edge attack]]&lt;br /&gt;
[[Phoenix Wright (SSBU)/Edge attack|Edge getups]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Neutral special|Neutral special]]&lt;br /&gt;
|Plunger Gun&lt;br /&gt;
|5%&lt;br /&gt;
|Uses a Plunger Gun to pull towards the opponent or a wall.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Side special|Side special]]&lt;br /&gt;
|Moskito Trip&lt;br /&gt;
|20%&lt;br /&gt;
|Flies at high speed on a Moskito. Bounces off walls and opponents, leaving Rayman in high lag.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Up special|Up special]]&lt;br /&gt;
|Helico&lt;br /&gt;
|&lt;br /&gt;
|Rayman flies upwards with his hair. Can be controlled by the player, and cancelled at any point into an aerial (which afterwards sends Rayman into freefall).&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Down special|Down special]]&lt;br /&gt;
|Body Thrust/Body Slam&lt;br /&gt;
|15% (Early)&lt;br /&gt;
11% (Late)&lt;br /&gt;
|Thrusts Rayman into the air from the ground, and slams Rayman downwards at high speed from the air.&lt;br /&gt;
|-&lt;br /&gt;
![[Phoenix Wright (SSBU)/Final Smash|Final Smash]]&lt;br /&gt;
|Mega Moskito&lt;br /&gt;
|12% (Per Shot)&lt;br /&gt;
|Rayman rides on a Mega Moskito, where he is able to fly around in the air and shoot damaging shots at the opponent. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== {{smashwiki|Alternate costume (SSBU)|Alternate costumes}} ==&lt;br /&gt;
{{AltCostumes|Rayman}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
!1&lt;br /&gt;
|Rayman&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Raymesis&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Raybox&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Raymolk&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Sir Rayelot&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
|Splinter Ray&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
|Funky Ray&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
|Ray Plumber&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Ichiban_(SSBU)&amp;diff=1297</id>
		<title>Ichiban (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Ichiban_(SSBU)&amp;diff=1297"/>
		<updated>2026-01-21T23:47:51Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Ichiban&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Ichiban Kasuga]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Ichiban&lt;br /&gt;
|image={{tabber|title1=Default|content1=[[File:IchibanRender.png|300px|Ichiban]]|title2=Hawaiian Outfit|content2=[[File:IchibanHawaiiRender.png|300px|Hawaiian Ichiban]]|title3=Hero|content3=[[File:IchibanHeroRender.png|300px|Hero Ichiban]]}}&lt;br /&gt;
|universe=Yakuza&lt;br /&gt;
|availability=Not yet released&lt;br /&gt;
|finalsmash=[[Essence of Full Swing]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ichiban&#039;&#039;&#039; ({{ja|春日 一番|Kasuga Ichiban}}, &#039;&#039;Kasuga Ichiban&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; and the first fighter from the &#039;&#039;Yakuza&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
{{wp|Kaiji Tang}} voices Ichiban in English, while in Japanese he is voiced by {{wp|Kazuhiro Nakaya}}, both of whom are reprising their roles from &#039;&#039;Yakuza: Like a Dragon&#039;&#039; and &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; via reused voice clips from said games.&lt;br /&gt;
&lt;br /&gt;
==Moveset==&lt;br /&gt;
&lt;br /&gt;
{{MovesetTable&lt;br /&gt;
|game=SSBU&lt;br /&gt;
|neutralcount=3&lt;br /&gt;
|neutralname=—&lt;br /&gt;
|neutral1dmg=3%&lt;br /&gt;
|neutral2dmg=3%&lt;br /&gt;
|neutral3dmg=4%&lt;br /&gt;
|neutraldesc=A three hit combo with his bat. The first hit is an overhead swing, followed by two swings side to side.&lt;br /&gt;
|ftiltname=—&lt;br /&gt;
|ftiltdmg=10.9%&lt;br /&gt;
|ftiltdesc=A simple overhead swing with his bat.&lt;br /&gt;
|utiltname=—&lt;br /&gt;
|utiltdmg=10.4%&lt;br /&gt;
|utiltdesc=Swings upward with his bat. Can combo into itself or aerials at low percentages, and is useful for juggling.&lt;br /&gt;
|dtiltname=—&lt;br /&gt;
|dtiltdmg=7%&lt;br /&gt;
|dtiltdesc=	A baseball slide. His legs are intangible while the hitbox is active, and it will sometimes deal less damage if landed early. It has very quick startup, propels Ichiban a good distance forward, launches opponents vertically, and significantly lowers his hurtbox. Altogether, these traits make it useful as an approach and punishment option.&lt;br /&gt;
|dashname=—&lt;br /&gt;
|dashdmg=10%&lt;br /&gt;
|dashdesc=Steps forward, swinging his bat upwards as he does so. Sends opponents at a low angle, making it potentially useful for setting up a combo into tilts or smash attacks.&lt;br /&gt;
|fsmashname=—&lt;br /&gt;
|fsmashdmg={{ChargedSmashDmgSSBU|15}}&lt;br /&gt;
|fsmashdesc=Grips his bat with both hands and swings it forward while it glows with light blue energy.&lt;br /&gt;
|usmashname=—&lt;br /&gt;
|usmashdmg={{ChargedSmashDmgSSBU|1}} (scooping hit), {{ChargedSmashDmgSSBU|15.3}} (beam of light)&lt;br /&gt;
|usmashdesc=Thrusts his bat upwards to the sky, causing a large beam of blue light to shoot out from it and extend into the sky. Has an initial hitbox that scoops opponents up into the beam of light for easier connection.&lt;br /&gt;
|dsmashname=—&lt;br /&gt;
|dsmashdmg={{ChargedSmashDmgSSBU|12.5}} (first hit), {{ChargedSmashDmgSSBU|14.1}} (second hit)&lt;br /&gt;
|dsmashdesc=Swings his bat in front of him, and then turns around and swings his bat to the other side. The second hit is the stronger of the two, dealing slightly more damage and knockback.&lt;br /&gt;
|nairname=—&lt;br /&gt;
|nairdmg={{ShortHopDmgSSBU|3}}&lt;br /&gt;
|nairdesc=Does a front flip, holding his bat in front of him as he does so to deal damage to opponents.&lt;br /&gt;
|fairname=—&lt;br /&gt;
|fairdmg={{ShortHopDmgSSBU|9}}&lt;br /&gt;
|fairdesc=Sticks both of his legs out in front of him as if doing a drop kick. His legs glow with blue energy as he does so.&lt;br /&gt;
|bairname=—&lt;br /&gt;
|bairdmg={{ShortHopDmgSSBU|10}}&lt;br /&gt;
|bairdesc=Winds up and then swings his bat behind him, performing a 360-degree horizontal spin. &lt;br /&gt;
|uairname=—&lt;br /&gt;
|uairdmg={{ShortHopDmgSSBU|7.6}}&lt;br /&gt;
|uairdesc=Swings his bat over his head. Has quick start up, making it a useful tool for aerial combos.&lt;br /&gt;
|dairname=—&lt;br /&gt;
|dairdmg={{ShortHopDmgSSBU|16}}&lt;br /&gt;
|dairdesc=Winds up and then swings his bat directly beneath him with substantial force. Spikes opponents rather easily.&lt;br /&gt;
|grabname=&lt;br /&gt;
|grabdesc=Reaches forward with the hand not holding his bat.&lt;br /&gt;
|pummelname=&lt;br /&gt;
|pummeldmg= 1.6%&lt;br /&gt;
|pummeldesc=Headbutts the opponent. Somewhat slow, but slightly more powerful than the average pummel.&lt;br /&gt;
|fthrowname=&lt;br /&gt;
|fthrowdmg= 8%&lt;br /&gt;
|fthrowdesc= Spins around with the opponent still in his hands, and then tosses them forward roughly.&lt;br /&gt;
|bthrowname=&lt;br /&gt;
|bthrowdmg= 12%&lt;br /&gt;
|bthrowdesc= Turns around to face behind him, then picks the opponent up and slams them against his knee.&lt;br /&gt;
|uthrowname=&lt;br /&gt;
|uthrowdmg= 9%&lt;br /&gt;
|uthrowdesc= Jumps forward slightly, then headbutts the opponent. This throw has more endlag than the rest of Ichiban&#039;s throws, as he takes a moment to recover from the pain of the headbutt afterwards.&lt;br /&gt;
|dthrowname=&lt;br /&gt;
|dthrowdmg= 9%&lt;br /&gt;
|dthrowdesc= Turns to face the opposite direction, then suplexes the opponent, sending them in the direction Ichiban was initially facing.&lt;br /&gt;
|floorfname=&lt;br /&gt;
|floorfdmg=&lt;br /&gt;
|floorfdesc=&lt;br /&gt;
|floorbname=&lt;br /&gt;
|floorbdmg=&lt;br /&gt;
|floorbdesc=&lt;br /&gt;
|floortname=&lt;br /&gt;
|floortdmg=&lt;br /&gt;
|floortdesc=&lt;br /&gt;
|edgename=&lt;br /&gt;
|edgedmg=&lt;br /&gt;
|edgedesc=&lt;br /&gt;
|nsname=Hero Skills / Full Swing&lt;br /&gt;
|nsdmg=N/A (Hero Skills), 12% (Full Swing)&lt;br /&gt;
|nsdesc=On the ground, a menu of four skills appears above Ichiban&#039;s head. Pressing the control stick in one of four directions will activate the skill associated with that direction, providing Ichiban with a buff to his stats. Each skill lasts for 15 seconds (except for Hero&#039;s Healing), and upon running out, is placed on a 60 second cooldown before it can be used again. If the player does not wish to cast a skill, this move can be cancelled with the shield button.&lt;br /&gt;
&lt;br /&gt;
If Ichiban is KO&#039;d, all currently active buffs are removed, and all cooldowns are reset. If Ichiban is interrupted before the skill is actually cast, the skill he attempted to use is not placed on cooldown.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;↑: Hero&#039;s Encouragement&#039;&#039;&#039; - Increases the damage and knockback of all of Ichiban&#039;s moves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;←: Hero&#039;s Flair&#039;&#039;&#039; - Increases Ichiban&#039;s defense and knockback resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;→: Hero&#039;s Wisdom&#039;&#039;&#039; - Increases the chance for Ichiban&#039;s smash attacks to result in a critical hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;↓: Hero&#039;s Healing&#039;&#039;&#039; - Heals Ichiban by 20%.&lt;br /&gt;
&lt;br /&gt;
In the air, Ichiban spins rapidly while holding his bat out, becoming surrounded by a blue tornado as he ascends slightly into the air. The play can hold left or right on the control stick to control his movement, and if the control stick is held down, Ichiban will move downwards instead. This move can only be used once per airtime, and does not put Ichiban in free-fall.&lt;br /&gt;
|ssname=Tornado Liner&lt;br /&gt;
|ssdmg=0.5% (Running hits) / 3% (Finishing hit 1) / 9.5% (finishing hit 2)&lt;br /&gt;
|ssdesc=Ichiban dashes forward while spinning his bat in his hand, with both him and the bat covered in blue energy the whole time. At the end of the move, Ichiban swings his bat in front of him twice, with the second hit launching opponents away. By default, this move does not move Ichiban forward very much, but the player can hold the special button to make Ichiban continuing running for an additional few seconds. At its max duration, this move causes Ichiban to run about 3/4ths of the way across Final Destination.&lt;br /&gt;
|usname=Buster Geyser&lt;br /&gt;
|usdmg=6% (initial hit) / 17 % (finishing hit)&lt;br /&gt;
|usdesc=Ichiban swings his bat and leaps up into the air, surrounded by a blue aura. Upon reaching the peak of his jump, he pauses in midair for a moment before travelling quickly back down to the ground, holding his bat beneath him and embedding it in the ground as he lands, causing a large blue explosion to surround him. The finishing hit is very powerful, and is a great tool for scoring early KOs against opponents.&lt;br /&gt;
|dsname=Bat Breaker&lt;br /&gt;
|dsdmg= 1.35x&lt;br /&gt;
|dsdesc=Ichiban confidently strides forward, twirling his bat in his hand as he does so. If hit during this state, Ichiban will counter the opponent by crouching down and swinging his bat at them. The power of the counterattack scales with the strength of the attack blocked.&lt;br /&gt;
|fsname=Essence of Full Swing&lt;br /&gt;
|fsdmg=7% (initial hit) / 36% (finishing hit) / 31% (projectile)&lt;br /&gt;
|fsdesc=The camera zooms in on Ichiban as he covers his bat with glowing blue energy, and the words &amp;quot;Essence of Full Swing&amp;quot; appear in front of him. After this initial cutscene, Ichiban dashes forward, spinning while covered in a blue tornado in a similar fashion to his aerial neutral special. If he makes contact with anyone in this state, the camera zooms in on him as he leaps up into the air, then slams his bat onto the ground. He then spins around and swings his bat to the side, creating a large cross shaped projectile in front of him. The camera repeats this final shot at various angles before the projectile is sent forward, launching the opponent away. The bulk of the Final Smash can only hit a single opponent, but the projectile Ichiban creates can hit additional opponents not involved in the rest of the attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{smashwiki|Alternate costume (SSBU)|Alternate costumes}}==&lt;br /&gt;
{|style=&amp;quot;margin:1em auto 1em auto;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=9|[[File:Ichiban_Alt_Costumes.png|1000px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ichiban Head c00.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c01.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c02.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c03.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c04.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c05.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c06.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c07.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c08.png|50px]]&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Red&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance in &#039;&#039;Yakuza: Like a Dragon&#039;&#039;, and in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; while in Japan.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Red&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance while overseas in Hawaii in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Grey&#039;&#039;&#039; &lt;br /&gt;
|Based on Kazuma Kiryu, the previous protagonist of the &#039;&#039;Yakuza&#039;&#039; series and occasional ally to Ichiban.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Purple&#039;&#039;&#039; &lt;br /&gt;
|Based on Eric Tomizawa, one of Ichiban&#039;s party members from &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Black&#039;&#039;&#039; &lt;br /&gt;
|Based on Goro Majima, primarily from his appearance in &#039;&#039;Yakuza 0&#039;&#039;. Ichiban has a similar DLC outfit in &#039;&#039;Yakuza: Like a Dragon&#039;&#039; bundled in the Ultimate Costumes Set.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Green&#039;&#039;&#039; &lt;br /&gt;
|Based on Yu Nanba, one of Ichiban&#039;s party members from &#039;&#039;Yakuza: Like a Dragon&#039;&#039;. While he appears in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;, he is not one of Ichiban&#039;s permanent party members in that game.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Beige&#039;&#039;&#039; &lt;br /&gt;
|Based on Ryuji Goda, a high-ranking member of the Omi Alliance and the &amp;quot;Dragon of Kansai&amp;quot; from &#039;&#039;Yakuza 2&#039;&#039; and its remake &#039;&#039;Yakuza Kiwami 2&#039;&#039;. Ichiban has a similar DLC outfit in &#039;&#039;Yakuza: Like a Dragon&#039;&#039; bundled in the Ultimate Costumes Set.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Blue&#039;&#039;&#039; &lt;br /&gt;
|Based on Kazuma Kiryu&#039;s remastered Okinawa attire from &#039;&#039;Yakuza Kiwami 3&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Armor&#039;&#039;&#039; &lt;br /&gt;
|A suit of armor Ichiban imagines himself wearing when he is imagining himself as a traditional JRPG hero like one might find in the &#039;&#039;Dragon Quest&#039;&#039; series.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Ichiban_(SSBU)&amp;diff=1296</id>
		<title>Ichiban (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Ichiban_(SSBU)&amp;diff=1296"/>
		<updated>2026-01-21T23:47:10Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Ichiban&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Ichiban Kasuga]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Ichiban&lt;br /&gt;
|image={{tabber|title1=Default|content1=[[File:IchibanRender.png|300px|Ichiban]]|title2=Hawaiian Outfit|content2=[[File:IchibanHawaiiRender.png|300px|Hawaiian Ichiban]]|title3=Hero|content3=[[File:IchibanHeroRender.png|300px|Hero Ichiban]]}}&lt;br /&gt;
|universe=Yakuza&lt;br /&gt;
|availability=Not yet released&lt;br /&gt;
|finalsmash=[[Essence of Full Swing]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ichiban&#039;&#039;&#039; ({{ja|春日 一番|Kasuga Ichiban}}, &#039;&#039;Kasuga Ichiban&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; and the first fighter from the &#039;&#039;Yakuza&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
{{wp|Kaiji Tang}} voices Ichiban in English, while in Japanese he is voiced by {{wp|Kazuhiro Nakaya}}, both of whom are reprising their roles from &#039;&#039;Yakuza: Like a Dragon&#039;&#039; and &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; via reused voice clips from said games.&lt;br /&gt;
&lt;br /&gt;
==Moveset==&lt;br /&gt;
&lt;br /&gt;
{{MovesetTable&lt;br /&gt;
|game=SSBU&lt;br /&gt;
|neutralcount=3&lt;br /&gt;
|neutralname=—&lt;br /&gt;
|neutral1dmg=3%&lt;br /&gt;
|neutral2dmg=3%&lt;br /&gt;
|neutral3dmg=4%&lt;br /&gt;
|neutraldesc=A three hit combo with his bat. The first hit is an overhead swing, followed by two swings side to side.&lt;br /&gt;
|ftiltname=—&lt;br /&gt;
|ftiltdmg=10.9%&lt;br /&gt;
|ftiltdesc=A simple overhead swing with his bat.&lt;br /&gt;
|utiltname=—&lt;br /&gt;
|utiltdmg=10.4%&lt;br /&gt;
|utiltdesc=Swings upward with his bat. Can combo into itself or aerials at low percentages, and is useful for juggling.&lt;br /&gt;
|dtiltname=—&lt;br /&gt;
|dtiltdmg=7%&lt;br /&gt;
|dtiltdesc=	A baseball slide. His legs are intangible while the hitbox is active, and it will sometimes deal less damage if landed early. It has very quick startup, propels Ichiban a good distance forward, launches opponents vertically, and significantly lowers his hurtbox. Altogether, these traits make it useful as an approach and punishment option.&lt;br /&gt;
|dashname=—&lt;br /&gt;
|dashdmg=10%&lt;br /&gt;
|dashdesc=Steps forward, swinging his bat upwards as he does so. Sends opponents at a low angle, making it potentially useful for setting up a combo into tilts or smash attacks.&lt;br /&gt;
|fsmashname=—&lt;br /&gt;
|fsmashdmg={{ChargedSmashDmgSSBU|15}}&lt;br /&gt;
|fsmashdesc=Grips his bat with both hands and swings it forward while it glows with light blue energy.&lt;br /&gt;
|usmashname=—&lt;br /&gt;
|usmashdmg={{ChargedSmashDmgSSBU|1}} (scooping hit), {{ChargedSmashDmgSSBU|15.3}} (beam of light)&lt;br /&gt;
|usmashdesc=Thrusts his bat upwards to the sky, causing a large beam of blue light to shoot out from it and extend into the sky. Has an initial hitbox that scoops opponents up into the beam of light for easier connection.&lt;br /&gt;
|dsmashname=—&lt;br /&gt;
|dsmashdmg={{ChargedSmashDmgSSBU|12.5}} (first hit), {{ChargedSmashDmgSSBU|14.1}} (second hit)&lt;br /&gt;
|dsmashdesc=Swings his bat in front of him, and then turns around and swings his bat to the other side. The second hit is the stronger of the two, dealing slightly more damage and knockback.&lt;br /&gt;
|nairname=—&lt;br /&gt;
|nairdmg={{ShortHopDmgSSBU|3}}&lt;br /&gt;
|nairdesc=Does a front flip, holding his bat in front of him as he does so to deal damage to opponents.&lt;br /&gt;
|fairname=—&lt;br /&gt;
|fairdmg={{ShortHopDmgSSBU|9}}&lt;br /&gt;
|fairdesc=Sticks both of his legs out in front of him as if doing a drop kick. His legs glow with blue energy as he does so.&lt;br /&gt;
|bairname=—&lt;br /&gt;
|bairdmg={{ShortHopDmgSSBU|10}}&lt;br /&gt;
|bairdesc=Winds up and then swings his bat behind him, performing a 360-degree horizontal spin. &lt;br /&gt;
|uairname=—&lt;br /&gt;
|uairdmg={{ShortHopDmgSSBU|7.6}}&lt;br /&gt;
|uairdesc=Swings his bat over his head. Has quick start up, making it a useful tool for aerial combos.&lt;br /&gt;
|dairname=—&lt;br /&gt;
|dairdmg={{ShortHopDmgSSBU|16}}&lt;br /&gt;
|dairdesc=Winds up and then swings his bat directly beneath him with substantial force. Spikes opponents rather easily.&lt;br /&gt;
|grabname=&lt;br /&gt;
|grabdesc=Reaches forward with the hand not holding his bat.&lt;br /&gt;
|pummelname=&lt;br /&gt;
|pummeldmg= 1.6%&lt;br /&gt;
|pummeldesc=Headbutts the opponent. Somewhat slow, but slightly more powerful than the average pummel.&lt;br /&gt;
|fthrowname=&lt;br /&gt;
|fthrowdmg= 8%&lt;br /&gt;
|fthrowdesc= Spins around with the opponent still in his hands, and then tosses them forward roughly.&lt;br /&gt;
|bthrowname=&lt;br /&gt;
|bthrowdmg= 12%&lt;br /&gt;
|bthrowdesc= Turns around to face behind him, then picks the opponent up and slams them against his knee.&lt;br /&gt;
|uthrowname=&lt;br /&gt;
|uthrowdmg= 9%&lt;br /&gt;
|uthrowdesc= Jumps forward slightly, then headbutts the opponent. This throw has more endlag than the rest of Ichiban&#039;s throws, as he takes a moment to recover from the pain of the headbutt afterwards.&lt;br /&gt;
|dthrowname=&lt;br /&gt;
|dthrowdmg= 9%&lt;br /&gt;
|dthrowdesc= Turns to face the opposite direction, then suplexes the opponent, sending them in the direction Ichiban was initially facing.&lt;br /&gt;
|floorfname=&lt;br /&gt;
|floorfdmg=&lt;br /&gt;
|floorfdesc=&lt;br /&gt;
|floorbname=&lt;br /&gt;
|floorbdmg=&lt;br /&gt;
|floorbdesc=&lt;br /&gt;
|floortname=&lt;br /&gt;
|floortdmg=&lt;br /&gt;
|floortdesc=&lt;br /&gt;
|edgename=&lt;br /&gt;
|edgedmg=&lt;br /&gt;
|edgedesc=&lt;br /&gt;
|nsname=Hero Skills / Full Swing&lt;br /&gt;
|nsdmg=N/A (Hero Skills), 12% (Full Swing)&lt;br /&gt;
|nsdesc=On the ground, a menu of four skills appears above Ichiban&#039;s head. Pressing the control stick in one of four directions will activate the skill associated with that direction, providing Ichiban with a buff to his stats. Each skill lasts for 15 seconds (except for Hero&#039;s Healing), and upon running out, is placed on a 60 second cooldown before it can be used again. If the player does not wish to cast a skill, this move can be cancelled with the shield button.&lt;br /&gt;
&lt;br /&gt;
If Ichiban is KO&#039;d, all currently active buffs are removed, and all cooldowns are reset. If Ichiban is interrupted before the skill is actually cast, the skill he attempted to use is not placed on cooldown.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;↑: Hero&#039;s Encouragement&#039;&#039;&#039; - Increases the damage and knockback of all of Ichiban&#039;s moves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;←: Hero&#039;s Flair&#039;&#039;&#039; - Increases Ichiban&#039;s defense and knockback resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;→: Hero&#039;s Wisdom&#039;&#039;&#039; - Increases the chance for Ichiban&#039;s smash attacks to result in a critical hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;↓: Hero&#039;s Healing&#039;&#039;&#039; - Heals Ichiban by 20%.&lt;br /&gt;
&lt;br /&gt;
In the air, Ichiban spins rapidly while holding his bat out, becoming surrounded by a blue tornado as he ascends slightly into the air. The play can hold left or right on the control stick to control his movement, and if the control stick is held down, Ichiban will move downwards instead. This move can only be used once per airtime, and does not put Ichiban in free-fall.&lt;br /&gt;
|ssname=Tornado Liner&lt;br /&gt;
|ssdmg=0.5% (Running hits) / 3% (Finishing hit 1) / 9.5% (finishing hit 2)&lt;br /&gt;
|ssdesc=Ichiban dashes forward while spinning his bat in his hand, with both him and the bat covered in blue energy the whole time. At the end of the move, Ichiban swings his bat in front of him twice, with the second hit launching opponents away. By default, this move does not move Ichiban forward very much, but the player can hold the special button to make Ichiban continuing running for an additional few seconds. At its max duration, this move causes Ichiban to run about 3/4ths of the way across Final Destination.&lt;br /&gt;
|usname=Buster Geyser&lt;br /&gt;
|usdmg=6% (initial hit) / 17 % (finishing hit)&lt;br /&gt;
|usdesc=Ichiban swings his bat and leaps up into the air, surrounded by a blue aura. Upon reaching the peak of his jump, he pauses in midair for a moment before travelling quickly back down to the ground, holding his bat beneath him and embedding it in the ground as he lands, causing a large blue explosion to surround him. The finishing hit is very powerful, and is a great tool for scoring early KOs against opponents.&lt;br /&gt;
|dsname=Bat Breaker&lt;br /&gt;
|dsdmg= 1.35x&lt;br /&gt;
|dsdesc=Ichiban confidently strides forward, twirling his bat in his hand as he does so. If hit during this state, Ichiban will counter the opponent by crouching down and swinging his bat at them. The power of the counterattack scales with the strength of the attack blocked.&lt;br /&gt;
|fsname=Essence of Full Swing&lt;br /&gt;
|fsdmg=7% (initial hit) / 36% (finishing hit) / 31% (projectile)&lt;br /&gt;
|fsdesc=The camera zooms in on Ichiban as he covers his bat with glowing blue energy, and the words &amp;quot;Essence of Full Swing&amp;quot; appear in front of him. After this initial cutscene, Ichiban dashes forward, spinning while covered in a blue tornado in a similar fashion to his aerial neutral special. If he makes contact with anyone in this state, the camera zooms in on him as he leaps up into the air, then slams his bat onto the ground. He then spins around and swings his bat to the side, creating a large cross shaped projectile in front of him. The camera repeats this final shot at various angles before the projectile is sent forward, launching the opponent away. The bulk of the Final Smash can only hit a single opponent, but the projectile Ichiban creates can hit additional opponents not involved in the rest of the attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{smashwiki|Alternate costume (SSBU)|Alternate costumes}}==&lt;br /&gt;
{|style=&amp;quot;margin:1em auto 1em auto;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=9|[[File:Ichiban_Alt_Costumes.png|1000px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ichiban Head c00.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c01.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c02.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c03.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c04.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c05.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c06.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c07.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c08.png|50px]]&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Red&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance in &#039;&#039;Yakuza: Like a Dragon&#039;&#039;, and in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; while in Japan.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Red&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance while overseas in Hawaii in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Grey&#039;&#039;&#039; &lt;br /&gt;
|Based on Kazuma Kiryu, the previous protagonist of the &#039;&#039;Yakuza&#039;&#039; series and occasional ally to Ichiban.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Purple&#039;&#039;&#039; &lt;br /&gt;
|Based on Eric Tomizawa, one of Ichiban&#039;s party members from &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Black&#039;&#039;&#039; &lt;br /&gt;
|Based on Goro Majima, presumably from his appearance in &#039;&#039;Yakuza 0&#039;&#039;. Ichiban has a similar DLC outfit in &#039;&#039;Yakuza: Like a Dragon&#039;&#039; bundled in the Ultimate Costumes Set&#039;&#039;.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Green&#039;&#039;&#039; &lt;br /&gt;
|Based on Yu Nanba, one of Ichiban&#039;s party members from &#039;&#039;Yakuza: Like a Dragon&#039;&#039;. While he appears in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;, he is not one of Ichiban&#039;s permanent party members in that game.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Beige&#039;&#039;&#039; &lt;br /&gt;
|Based on Ryuji Goda, a high-ranking member of the Omi Alliance and the &amp;quot;Dragon of Kansai&amp;quot; from &#039;&#039;Yakuza 2&#039;&#039; and its remake &#039;&#039;Yakuza Kiwami 2&#039;&#039;. Ichiban has a similar DLC outfit in &#039;&#039;Yakuza: Like a Dragon&#039;&#039; bundled in the Ultimate Costumes Set&#039;&#039;.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Blue&#039;&#039;&#039; &lt;br /&gt;
|Based on Kazuma Kiryu&#039;s remastered Okinawa attire from &#039;&#039;Yakuza Kiwami 3&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Armor&#039;&#039;&#039; &lt;br /&gt;
|A suit of armor Ichiban imagines himself wearing when he is imagining himself as a traditional JRPG hero like one might find in the &#039;&#039;Dragon Quest&#039;&#039; series.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Ichiban_(SSBU)&amp;diff=1293</id>
		<title>Ichiban (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Ichiban_(SSBU)&amp;diff=1293"/>
		<updated>2026-01-12T00:51:44Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Ichiban&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Ichiban Kasuga]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Ichiban&lt;br /&gt;
|image={{tabber|title1=Default|content1=[[File:IchibanRender.png|300px|Ichiban]]|title2=Hawaiian Outfit|content2=[[File:IchibanHawaiiRender.png|300px|Hawaiian Ichiban]]|title3=Hero|content3=[[File:IchibanHeroRender.png|300px|Hero Ichiban]]}}&lt;br /&gt;
|universe=Yakuza&lt;br /&gt;
|availability=Not yet released&lt;br /&gt;
|finalsmash=[[Essence of Full Swing]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ichiban&#039;&#039;&#039; ({{ja|春日 一番|Kasuga Ichiban}}, &#039;&#039;Kasuga Ichiban&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; and the first fighter from the &#039;&#039;Yakuza&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
{{wp|Kaiji Tang}} voices Ichiban in English, while in Japanese he is voiced by {{wp|Kazuhiro Nakaya}}, both of whom are reprising their roles from &#039;&#039;Yakuza: Like a Dragon&#039;&#039; and &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; via reused voice clips from said games.&lt;br /&gt;
&lt;br /&gt;
==Moveset==&lt;br /&gt;
&lt;br /&gt;
{{MovesetTable&lt;br /&gt;
|game=SSBU&lt;br /&gt;
|neutralcount=3&lt;br /&gt;
|neutralname=—&lt;br /&gt;
|neutral1dmg=3%&lt;br /&gt;
|neutral2dmg=3%&lt;br /&gt;
|neutral3dmg=4%&lt;br /&gt;
|neutraldesc=A three hit combo with his bat. The first hit is an overhead swing, followed by two swings side to side.&lt;br /&gt;
|ftiltname=—&lt;br /&gt;
|ftiltdmg=10.9%&lt;br /&gt;
|ftiltdesc=A simple overhead swing with his bat.&lt;br /&gt;
|utiltname=—&lt;br /&gt;
|utiltdmg=10.4%&lt;br /&gt;
|utiltdesc=Swings upward with his bat. Can combo into itself or aerials at low percentages, and is useful for juggling.&lt;br /&gt;
|dtiltname=—&lt;br /&gt;
|dtiltdmg=7%&lt;br /&gt;
|dtiltdesc=	A baseball slide. His legs are intangible while the hitbox is active, and it will sometimes deal less damage if landed early. It has very quick startup, propels Ichiban a good distance forward, launches opponents vertically, and significantly lowers his hurtbox. Altogether, these traits make it useful as an approach and punishment option.&lt;br /&gt;
|dashname=—&lt;br /&gt;
|dashdmg=10%&lt;br /&gt;
|dashdesc=Steps forward, swinging his bat upwards as he does so. Sends opponents at a low angle, making it potentially useful for setting up a combo into tilts or smash attacks.&lt;br /&gt;
|fsmashname=—&lt;br /&gt;
|fsmashdmg={{ChargedSmashDmgSSBU|15}}&lt;br /&gt;
|fsmashdesc=Grips his bat with both hands and swings it forward while it glows with light blue energy.&lt;br /&gt;
|usmashname=—&lt;br /&gt;
|usmashdmg={{ChargedSmashDmgSSBU|1}} (scooping hit), {{ChargedSmashDmgSSBU|15.3}} (beam of light)&lt;br /&gt;
|usmashdesc=Thrusts his bat upwards to the sky, causing a large beam of blue light to shoot out from it and extend into the sky. Has an initial hitbox that scoops opponents up into the beam of light for easier connection.&lt;br /&gt;
|dsmashname=—&lt;br /&gt;
|dsmashdmg={{ChargedSmashDmgSSBU|12.5}} (first hit), {{ChargedSmashDmgSSBU|14.1}} (second hit)&lt;br /&gt;
|dsmashdesc=Swings his bat in front of him, and then turns around and swings his bat to the other side. The second hit is the stronger of the two, dealing slightly more damage and knockback.&lt;br /&gt;
|nairname=—&lt;br /&gt;
|nairdmg={{ShortHopDmgSSBU|3}}&lt;br /&gt;
|nairdesc=Does a front flip, holding his bat in front of him as he does so to deal damage to opponents.&lt;br /&gt;
|fairname=—&lt;br /&gt;
|fairdmg={{ShortHopDmgSSBU|9}}&lt;br /&gt;
|fairdesc=Sticks both of his legs out in front of him as if doing a drop kick. His legs glow with blue energy as he does so.&lt;br /&gt;
|bairname=—&lt;br /&gt;
|bairdmg={{ShortHopDmgSSBU|10}}&lt;br /&gt;
|bairdesc=Winds up and then swings his bat behind him, performing a 360-degree horizontal spin. &lt;br /&gt;
|uairname=—&lt;br /&gt;
|uairdmg={{ShortHopDmgSSBU|7.6}}&lt;br /&gt;
|uairdesc=Swings his bat over his head. Has quick start up, making it a useful tool for aerial combos.&lt;br /&gt;
|dairname=—&lt;br /&gt;
|dairdmg={{ShortHopDmgSSBU|16}}&lt;br /&gt;
|dairdesc=Winds up and then swings his bat directly beneath him with substantial force. Spikes opponents rather easily.&lt;br /&gt;
|grabname=&lt;br /&gt;
|grabdesc=Reaches forward with the hand not holding his bat.&lt;br /&gt;
|pummelname=&lt;br /&gt;
|pummeldmg= 1.6%&lt;br /&gt;
|pummeldesc=Headbutts the opponent. Somewhat slow, but slightly more powerful than the average pummel.&lt;br /&gt;
|fthrowname=&lt;br /&gt;
|fthrowdmg= 8%&lt;br /&gt;
|fthrowdesc= Spins around with the opponent still in his hands, and then tosses them forward roughly.&lt;br /&gt;
|bthrowname=&lt;br /&gt;
|bthrowdmg= 12%&lt;br /&gt;
|bthrowdesc= Turns around to face behind him, then picks the opponent up and slams them against his knee.&lt;br /&gt;
|uthrowname=&lt;br /&gt;
|uthrowdmg= 9%&lt;br /&gt;
|uthrowdesc= Jumps forward slightly, then headbutts the opponent. This throw has more endlag than the rest of Ichiban&#039;s throws, as he takes a moment to recover from the pain of the headbutt afterwards.&lt;br /&gt;
|dthrowname=&lt;br /&gt;
|dthrowdmg= 9%&lt;br /&gt;
|dthrowdesc= Turns to face the opposite direction, then suplexes the opponent, sending them in the direction Ichiban was initially facing.&lt;br /&gt;
|floorfname=&lt;br /&gt;
|floorfdmg=&lt;br /&gt;
|floorfdesc=&lt;br /&gt;
|floorbname=&lt;br /&gt;
|floorbdmg=&lt;br /&gt;
|floorbdesc=&lt;br /&gt;
|floortname=&lt;br /&gt;
|floortdmg=&lt;br /&gt;
|floortdesc=&lt;br /&gt;
|edgename=&lt;br /&gt;
|edgedmg=&lt;br /&gt;
|edgedesc=&lt;br /&gt;
|nsname=Hero Skills / Full Swing&lt;br /&gt;
|nsdmg=N/A (Hero Skills), 12% (Full Swing)&lt;br /&gt;
|nsdesc=On the ground, a menu of four skills appears above Ichiban&#039;s head. Pressing the control stick in one of four directions will activate the skill associated with that direction, providing Ichiban with a buff to his stats. Each skill lasts for 15 seconds (except for Hero&#039;s Healing), and upon running out, is placed on a 60 second cooldown before it can be used again. If the player does not wish to cast a skill, this move can be cancelled with the shield button.&lt;br /&gt;
&lt;br /&gt;
If Ichiban is KO&#039;d, all currently active buffs are removed, and all cooldowns are reset. If Ichiban is interrupted before the skill is actually cast, the skill he attempted to use is not placed on cooldown.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;↑: Hero&#039;s Encouragement&#039;&#039;&#039; - Increases the damage and knockback of all of Ichiban&#039;s moves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;←: Hero&#039;s Flair&#039;&#039;&#039; - Increases Ichiban&#039;s defense and knockback resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;→: Hero&#039;s Wisdom&#039;&#039;&#039; - Increases the chance for Ichiban&#039;s smash attacks to result in a critical hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;↓: Hero&#039;s Healing&#039;&#039;&#039; - Heals Ichiban by 20%.&lt;br /&gt;
&lt;br /&gt;
In the air, Ichiban spins rapidly while holding his bat out, becoming surrounded by a blue tornado as he ascends slightly into the air. The play can hold left or right on the control stick to control his movement, and if the control stick is held down, Ichiban will move downwards instead. This move can only be used once per airtime, and does not put Ichiban in free-fall.&lt;br /&gt;
|ssname=Tornado Liner&lt;br /&gt;
|ssdmg=0.5% (Running hits) / 3% (Finishing hit 1) / 9.5% (finishing hit 2)&lt;br /&gt;
|ssdesc=Ichiban dashes forward while spinning his bat in his hand, with both him and the bat covered in blue energy the whole time. At the end of the move, Ichiban swings his bat in front of him twice, with the second hit launching opponents away. By default, this move does not move Ichiban forward very much, but the player can hold the special button to make Ichiban continuing running for an additional few seconds. At its max duration, this move causes Ichiban to run about 3/4ths of the way across Final Destination.&lt;br /&gt;
|usname=Buster Geyser&lt;br /&gt;
|usdmg=6% (initial hit) / 17 % (finishing hit)&lt;br /&gt;
|usdesc=Ichiban swings his bat and leaps up into the air, surrounded by a blue aura. Upon reaching the peak of his jump, he pauses in midair for a moment before travelling quickly back down to the ground, holding his bat beneath him and embedding it in the ground as he lands, causing a large blue explosion to surround him. The finishing hit is very powerful, and is a great tool for scoring early KOs against opponents.&lt;br /&gt;
|dsname=Bat Breaker&lt;br /&gt;
|dsdmg= 1.35x&lt;br /&gt;
|dsdesc=Ichiban confidently strides forward, twirling his bat in his hand as he does so. If hit during this state, Ichiban will counter the opponent by crouching down and swinging his bat at them. The power of the counterattack scales with the strength of the attack blocked.&lt;br /&gt;
|fsname=Essence of Full Swing&lt;br /&gt;
|fsdmg=7% (initial hit) / 36% (finishing hit) / 31% (projectile)&lt;br /&gt;
|fsdesc=The camera zooms in on Ichiban as he covers his bat with glowing blue energy, and the words &amp;quot;Essence of Full Swing&amp;quot; appear in front of him. After this initial cutscene, Ichiban dashes forward, spinning while covered in a blue tornado in a similar fashion to his aerial neutral special. If he makes contact with anyone in this state, the camera zooms in on him as he leaps up into the air, then slams his bat onto the ground. He then spins around and swings his bat to the side, creating a large cross shaped projectile in front of him. The camera repeats this final shot at various angles before the projectile is sent forward, launching the opponent away. The bulk of the Final Smash can only hit a single opponent, but the projectile Ichiban creates can hit additional opponents not involved in the rest of the attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{smashwiki|Alternate costume (SSBU)|Alternate costumes}}==&lt;br /&gt;
{|style=&amp;quot;margin:1em auto 1em auto;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=9|[[File:Ichiban_Alt_Costumes.png|1000px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ichiban Head c00.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c01.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c02.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c03.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c04.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c05.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c06.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c07.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c08.png|50px]]&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Red&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance in &#039;&#039;Yakuza: Like a Dragon&#039;&#039;, and in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; while in Japan.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Red&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance while overseas in Hawaii in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Grey&#039;&#039;&#039; &lt;br /&gt;
|Based on Kazuma Kiryu, the previous protagonist of the &#039;&#039;Yakuza&#039;&#039; series and occasional ally to Ichiban.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Purple&#039;&#039;&#039; &lt;br /&gt;
|Based on Eric Tomizawa, ne of Ichiban&#039;s party members from &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Black&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Green&#039;&#039;&#039; &lt;br /&gt;
|Based on Yu Nanba, one of Ichiban&#039;s party members from &#039;&#039;Yakuza: Like a Dragon&#039;&#039;. While he appears in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;, he is not one of Ichiban&#039;s permanent party members in that game.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Beige&#039;&#039;&#039; &lt;br /&gt;
|Potentially based on Ryuji Goda, a high-ranking member of the Omi Alliance and the &amp;quot;Dragon of Kansai&amp;quot; from &#039;&#039;Yakuza 2&#039;&#039; and its remake &#039;&#039;Yakuza Kiwami 2&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Blue&#039;&#039;&#039; &lt;br /&gt;
|Based on Koichi Adachi, one of Ichiban&#039;s party members from &#039;&#039;Yakuza: Like a Dragon&#039;&#039; and &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Armor&#039;&#039;&#039; &lt;br /&gt;
|A suit of armor Ichiban imagines himself wearing when he is imagining himself as a traditional JRPG hero like one might find in the &#039;&#039;Dragon Quest&#039;&#039; series.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:Ichiban_Final_Smash.gif&amp;diff=1292</id>
		<title>File:Ichiban Final Smash.gif</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:Ichiban_Final_Smash.gif&amp;diff=1292"/>
		<updated>2026-01-12T00:44:38Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Essence_of_Full_Swing&amp;diff=1291</id>
		<title>Essence of Full Swing</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Essence_of_Full_Swing&amp;diff=1291"/>
		<updated>2026-01-12T00:40:20Z</updated>

		<summary type="html">&lt;p&gt;Hinata: Created page with &amp;quot;{{Infobox Special Move |name=Essence of Full Swing |image=300px |caption=Ichiban using Essence of Full Swing in &amp;#039;&amp;#039;Ultimate&amp;#039;&amp;#039;. |universe=&amp;#039;&amp;#039;Yakuza&amp;#039;&amp;#039; |user=Ichiban }}  &amp;#039;&amp;#039;&amp;#039;Essence of Full Swing&amp;#039;&amp;#039;&amp;#039; is Ichiban&amp;#039;s Final Smash.  ==Overview== The camera zooms in on Ichiban as he covers his bat with glowing blue energy, and the words &amp;quot;Essence of Full Swing&amp;quot; appear in front of him. After thi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Special Move&lt;br /&gt;
|name=Essence of Full Swing&lt;br /&gt;
|image=[[File:Ichiban Final Smash.gif|300px]]&lt;br /&gt;
|caption=Ichiban using Essence of Full Swing in &#039;&#039;Ultimate&#039;&#039;.&lt;br /&gt;
|universe=&#039;&#039;[[Yakuza (universe)|Yakuza]]&#039;&#039;&lt;br /&gt;
|user=[[Ichiban (SSBU)|Ichiban]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Essence of Full Swing&#039;&#039;&#039; is [[Ichiban (SSBU)|Ichiban]]&#039;s Final Smash.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The camera zooms in on Ichiban as he covers his bat with glowing blue energy, and the words &amp;quot;Essence of Full Swing&amp;quot; appear in front of him. After this initial cutscene, Ichiban dashes forward, spinning while covered in a blue tornado in a similar fashion to his aerial neutral special. If he makes contact with anyone in this state, the camera zooms in on him as he leaps up into the air, then slams his bat onto the ground. He then spins around and swings his bat to the side, creating a large cross shaped projectile in front of him. The camera repeats this final shot at various angles before the projectile is sent forward, launching the opponent away. The bulk of the Final Smash can only hit a single opponent, but the projectile Ichiban creates can hit additional opponents not involved in the rest of the attack.&lt;br /&gt;
&lt;br /&gt;
==Instructional quote==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!{{GameIcon|SSBU}} &#039;&#039;{{smashwiki|Move List}}&#039;&#039; &lt;br /&gt;
||[[File:Ichiban Head c00.png|20px]]&lt;br /&gt;
|&#039;&#039;Ichiban concentrates energy into his bat, then quickly charges forward with a wild, sweeping bat swing. If he hits the opponent, he will leap into the air and strike the ground with his bat, creating an energy blast.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
[[File:FullSwingOrigin.png|thumb|220px|Essence of Full Swing, as seen in &#039;&#039;Yakuza: Like a Dragon&#039;&#039;.]]&lt;br /&gt;
Essence of Full Swing is a Heat Action learned by the Hero class in Yakuza: Like a Dragon at level 28. Unlike Ichiban&#039;s neutral special, which only references one part of the move, his Final Smash references the entire thing, recreating the move as best as possible within &#039;&#039;Ultimate&#039;s&#039;&#039; engine.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
FullSwingEssenceMoveList.png|Ichiban using Essence of Full Swing as shown by the Move List in &#039;&#039;Ultimate&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Special Moves|char=Ichiban}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:Ichiban_Bat_Breaker.gif&amp;diff=1290</id>
		<title>File:Ichiban Bat Breaker.gif</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:Ichiban_Bat_Breaker.gif&amp;diff=1290"/>
		<updated>2026-01-12T00:36:09Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Buster_Geyser&amp;diff=1289</id>
		<title>Buster Geyser</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Buster_Geyser&amp;diff=1289"/>
		<updated>2026-01-11T23:48:54Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Special Move&lt;br /&gt;
|name=Buster Geyser&lt;br /&gt;
|image=[[File:Ichiban Buster Geyser.gif|300px]]&lt;br /&gt;
|caption=Ichiban using Buster Geyser in &#039;&#039;Ultimate&#039;&#039;.&lt;br /&gt;
|universe=&#039;&#039;[[Yakuza (universe)|Yakuza]]&#039;&#039;&lt;br /&gt;
|user=[[Ichiban (SSBU)|Ichiban]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Buster Geyser&#039;&#039;&#039; is [[Ichiban (SSBU)|Ichiban]]&#039;s up special move.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Ichiban swings his bat and leaps up into the air, surrounded by a blue aura. Upon reaching the peak of his jump, he pauses in midair for a moment before travelling quickly back down to the ground, holding his bat beneath him and embedding it in the ground as he lands, causing a large blue explosion to surround him. The finishing hit is very powerful, and is a great tool for scoring early KOs against opponents.&lt;br /&gt;
&lt;br /&gt;
==Instructional quote==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!{{GameIcon|SSBU}} &#039;&#039;{{smashwiki|Move List}}&#039;&#039; &lt;br /&gt;
||[[File:Ichiban Head c00.png|20px]]&lt;br /&gt;
|&#039;&#039;Lifts enemies into the air with a rising slash, followed by a swift downward strike to the ground, creating a powerful explosion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
[[File:BusterGeyserOrigin.png|thumb|220px|Essence of Buster Geyser, as seen in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.]]&lt;br /&gt;
Essence of Buster Geyser is a Heat Action learned by Ichiban&#039;s unique Hero class at level 24 in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;. The  move is a powerful finisher that hits all enemies in a large line in front of Ichiban. The animation for the move is much the same as it is in &#039;&#039;Ultimate&#039;&#039;, with the main difference being that in &#039;&#039;Infinite Wealth&#039;&#039;, Ichiban runs towards the opponents while dragging his bat through the ground before leaping up and striking.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BusterGeyserMoveList.png|Ichiban using Buster Geyser as shown by the Move List in &#039;&#039;Ultimate&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Special Moves|char=Ichiban}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:BatBreakerOrigin.png&amp;diff=1288</id>
		<title>File:BatBreakerOrigin.png</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:BatBreakerOrigin.png&amp;diff=1288"/>
		<updated>2026-01-11T23:48:16Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Bat_Breaker&amp;diff=1287</id>
		<title>Bat Breaker</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Bat_Breaker&amp;diff=1287"/>
		<updated>2026-01-11T23:48:08Z</updated>

		<summary type="html">&lt;p&gt;Hinata: Created page with &amp;quot;{{Infobox Special Move |name=Bat Breaker |image=300px |caption=Ichiban using Bat Breaker in &amp;#039;&amp;#039;Ultimate&amp;#039;&amp;#039;. |universe=&amp;#039;&amp;#039;Yakuza&amp;#039;&amp;#039; |user=Ichiban }}  &amp;#039;&amp;#039;&amp;#039;Bat Breaker&amp;#039;&amp;#039;&amp;#039; is Ichiban&amp;#039;s down special move.  ==Overview== Ichiban confidently strides forward, twirling his bat in his hand as he does so. If hit during this state, Ichiban will counter the opponent by crouching down and swinging h...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Special Move&lt;br /&gt;
|name=Bat Breaker&lt;br /&gt;
|image=[[File:Ichiban Bat Breaker.gif|300px]]&lt;br /&gt;
|caption=Ichiban using Bat Breaker in &#039;&#039;Ultimate&#039;&#039;.&lt;br /&gt;
|universe=&#039;&#039;[[Yakuza (universe)|Yakuza]]&#039;&#039;&lt;br /&gt;
|user=[[Ichiban (SSBU)|Ichiban]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bat Breaker&#039;&#039;&#039; is [[Ichiban (SSBU)|Ichiban]]&#039;s down special move.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Ichiban confidently strides forward, twirling his bat in his hand as he does so. If hit during this state, Ichiban will counter the opponent by crouching down and swinging his bat at them. The power of the counterattack scales with the strength of the attack blocked.&lt;br /&gt;
&lt;br /&gt;
==Instructional quote==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!{{GameIcon|SSBU}} &#039;&#039;{{smashwiki|Move List}}&#039;&#039; &lt;br /&gt;
||[[File:Ichiban Head c00.png|20px]]&lt;br /&gt;
|&#039;&#039;Evades an incoming enemy attack and delivers a swift counterattack with a powerful swing of the bat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
[[File:BatBreakerOrigin.png|thumb|220px|Bat Breaker, as seen in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.]]&lt;br /&gt;
Bat Breaker is a skill learned by Ichiban&#039;s unique Hero class in &#039;&#039;Yakuza: Like a Dragon&#039;&#039; at level 6, and in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; at level 1. It does not have any counterattack properties in either game, instead being just a powerful swing of Ichiban&#039;s bat targeted at a single enemy. The animation for the move is identical to its look in &#039;&#039;Ultimate&#039;&#039;, however.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BatBreakerMoveList.png|Ichiban using Bat Breaker as shown by the Move List in &#039;&#039;Ultimate&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Special Moves|char=Ichiban}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:BusterGeyserOrigin.png&amp;diff=1286</id>
		<title>File:BusterGeyserOrigin.png</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:BusterGeyserOrigin.png&amp;diff=1286"/>
		<updated>2026-01-11T23:40:46Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:Ichiban_Buster_Geyser.gif&amp;diff=1285</id>
		<title>File:Ichiban Buster Geyser.gif</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:Ichiban_Buster_Geyser.gif&amp;diff=1285"/>
		<updated>2026-01-11T23:40:16Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Buster_Geyser&amp;diff=1284</id>
		<title>Buster Geyser</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Buster_Geyser&amp;diff=1284"/>
		<updated>2026-01-11T23:39:06Z</updated>

		<summary type="html">&lt;p&gt;Hinata: Created page with &amp;quot;{{Infobox Special Move |name=Buster Geyser |image=300px |caption=Ichiban using Buster Geyser in &amp;#039;&amp;#039;Ultimate&amp;#039;&amp;#039;. |universe=&amp;#039;&amp;#039;Yakuza&amp;#039;&amp;#039; |user=Ichiban }}  &amp;#039;&amp;#039;&amp;#039;Buster Geyser&amp;#039;&amp;#039;&amp;#039; is Ichiban&amp;#039;s up special move.  ==Overview== Ichiban swings his bat and leaps up into the air, surrounded by a blue aura. Upon reaching the peak of his jump, he pauses in midair for a moment before travelling qui...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Special Move&lt;br /&gt;
|name=Buster Geyser&lt;br /&gt;
|image=[[File:Ichiban Buster Geyser.gif|300px]]&lt;br /&gt;
|caption=Ichiban using Buster Geyser in &#039;&#039;Ultimate&#039;&#039;.&lt;br /&gt;
|universe=&#039;&#039;[[Yakuza (universe)|Yakuza]]&#039;&#039;&lt;br /&gt;
|user=[[Ichiban (SSBU)|Ichiban]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Buster Geyser&#039;&#039;&#039; is [[Ichiban (SSBU)|Ichiban]]&#039;s up special move.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Ichiban swings his bat and leaps up into the air, surrounded by a blue aura. Upon reaching the peak of his jump, he pauses in midair for a moment before travelling quickly back down to the ground, holding his bat beneath him and embedding it in the ground as he lands, causing a large blue explosion to surround him. The finishing hit is very powerful, and is a great tool for scoring early KOs against opponents.&lt;br /&gt;
&lt;br /&gt;
==Instructional quote==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!{{GameIcon|SSBU}} &#039;&#039;{{smashwiki|Move List}}&#039;&#039; &lt;br /&gt;
||[[File:Ichiban Head c00.png|20px]]&lt;br /&gt;
|&#039;&#039;Lifts enemies into the air with a rising slash, followed by a swift downward strike to the ground, creating a powerful explosion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
[[File:BusterGeyserOrigin.png|thumb|220px|Essence of Buster Geyser, as seen in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.]]&lt;br /&gt;
Essence of Buster Geyser is a Heat Action learned by Ichiban&#039;s unique Hero class at level 24 in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;. The  move is a powerful finisher that hits all enemies in a large line in front of Ichiban. The animation for the move is much the same as it is in &#039;&#039;Ultimate&#039;&#039;, with the main difference being that in &#039;&#039;Infinite Wealth&#039;&#039;, Ichiban runs towards the opponents while dragging his bat through the ground before leaping up and striking.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
BusterGeyserMoveList.png|Ichiban using Tornado Liner as shown by the Move List in &#039;&#039;Ultimate&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Special Moves|char=Ichiban}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:TornadoLinerOrigin.png&amp;diff=1283</id>
		<title>File:TornadoLinerOrigin.png</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:TornadoLinerOrigin.png&amp;diff=1283"/>
		<updated>2026-01-11T23:34:48Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:Ichiban_Tornado_Liner.gif&amp;diff=1282</id>
		<title>File:Ichiban Tornado Liner.gif</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:Ichiban_Tornado_Liner.gif&amp;diff=1282"/>
		<updated>2026-01-11T23:30:41Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Tornado_Liner&amp;diff=1281</id>
		<title>Tornado Liner</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Tornado_Liner&amp;diff=1281"/>
		<updated>2026-01-11T23:29:54Z</updated>

		<summary type="html">&lt;p&gt;Hinata: Created page with &amp;quot;{{Infobox Special Move |name=Tornado Liner |image=300px |caption=Ichiban using Tornado Liner in &amp;#039;&amp;#039;Ultimate&amp;#039;&amp;#039;. |universe=&amp;#039;&amp;#039;Yakuza&amp;#039;&amp;#039; |user=Ichiban }}  &amp;#039;&amp;#039;&amp;#039;Tornado Liner&amp;#039;&amp;#039;&amp;#039; is Ichiban&amp;#039;s side special move.  ==Overview== Ichiban dashes forward while spinning his bat in his hand, with both him and the bat covered in blue energy the whole time. At the end of the move, Ichiban swings hi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Special Move&lt;br /&gt;
|name=Tornado Liner&lt;br /&gt;
|image=[[File:Ichiban Tornado Liner.gif|300px]]&lt;br /&gt;
|caption=Ichiban using Tornado Liner in &#039;&#039;Ultimate&#039;&#039;.&lt;br /&gt;
|universe=&#039;&#039;[[Yakuza (universe)|Yakuza]]&#039;&#039;&lt;br /&gt;
|user=[[Ichiban (SSBU)|Ichiban]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tornado Liner&#039;&#039;&#039; is [[Ichiban (SSBU)|Ichiban]]&#039;s side special move.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Ichiban dashes forward while spinning his bat in his hand, with both him and the bat covered in blue energy the whole time. At the end of the move, Ichiban swings his bat in front of him twice, with the second hit launching opponents away. By default, this move does not move Ichiban forward very much, but the player can hold the special button to make Ichiban continuing running for an additional few seconds. At its max duration, this move causes Ichiban to run about 3/4ths of the way across Final Destination.&lt;br /&gt;
&lt;br /&gt;
==Instructional quote==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!{{GameIcon|SSBU}} &#039;&#039;{{smashwiki|Move List}}&#039;&#039; &lt;br /&gt;
||[[File:Ichiban Head c00.png|20px]]&lt;br /&gt;
|&#039;&#039;Rushes forward with a multi-hit attack followed by a powerful bat swing. Can extend the initial rush by holding the Special button.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
[[File:TornadoLinerOrigin.png|thumb|220px|Tornado Liner, as seen in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.]]&lt;br /&gt;
Tornado Liner is a move learned by Ichiban&#039;s unique Hero class in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; at level 15. It targets a single enemy, but can damage all enemies in a line between Ichiban and the target. The farther away the enemy is, the more damage the attack deals when it connects with its target, which is reflected in &#039;&#039;Ultimate&#039;&#039; via being able to extend how long Ichiban runs before swinging his bat.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
TornadoLinerMoveList.png|Ichiban using Tornado Liner as shown by the Move List in &#039;&#039;Ultimate&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Special Moves|char=Ichiban}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Template:Special_Moves&amp;diff=1280</id>
		<title>Template:Special Moves</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Template:Special_Moves&amp;diff=1280"/>
		<updated>2026-01-11T23:24:39Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 600px; text-align: center; margin: 0 auto; font-size: 85%;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;border:1px solid #aaa; border-bottom:0; padding:0.2em 0 0.1em; background:#f2f2f2; text-align:center;&amp;quot; | [[{{{char}}} (SSBU)|{{{char}}}&#039;s]] {{smashwiki|special move}}s&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{smashwiki|Neutral special}}&#039;&#039;&#039;&lt;br /&gt;
| {{#switch:{{{char|Xx}}}&lt;br /&gt;
|Phoenix Wright=[[Hold It! / Objection!]]&lt;br /&gt;
|Black Knight=[[Alondite Beam]]&lt;br /&gt;
|Knuckles=[[Dig]]&lt;br /&gt;
|Blaziken=[[Blaze Kick]]&lt;br /&gt;
|Shadow=[[Chaos Spear]]&lt;br /&gt;
|Gogeta=[[Kamehameha / Bluff Kamehameha]]&lt;br /&gt;
|Ichiban=[[Hero Skills / Full Swing]]&lt;br /&gt;
|—&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{smashwiki|Side special}}&#039;&#039;&#039;&lt;br /&gt;
| {{#switch:{{{char|Xx}}}&lt;br /&gt;
|Phoenix Wright=[[Discard Evidence / Present Evidence]]&lt;br /&gt;
|Black Knight=[[Dancing Eclipse]]&lt;br /&gt;
|Knuckles=[[Meteor Punch / Glide]]&lt;br /&gt;
|Blaziken=[[Brave Bird]]&lt;br /&gt;
|Shadow=[[Rocket Accel / Chaos Attack]]&lt;br /&gt;
|Gogeta= [[Soul Strike / Soul Kick]]&lt;br /&gt;
|Ichiban=[[Tornado Liner]]&lt;br /&gt;
|—&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{smashwiki|Up special}}&#039;&#039;&#039;&lt;br /&gt;
| {{#switch:{{{char|Xx}}}&lt;br /&gt;
|Phoenix Wright=[[Order in the Court!]]&lt;br /&gt;
|Black Knight=[[Warp Powder]]&lt;br /&gt;
|Knuckles=[[Spring Jump]]&lt;br /&gt;
|Blaziken=[[Sky Uppercut]]&lt;br /&gt;
|Shadow=[[Chaos Control]]&lt;br /&gt;
|Gogeta=[[Rising Vortex]]&lt;br /&gt;
|Ichiban=[[Buster Geyser]]&lt;br /&gt;
|—&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{smashwiki|Down special}}&#039;&#039;&#039;&lt;br /&gt;
| {{#switch:{{{char|Xx}}}&lt;br /&gt;
|Phoenix Wright=[[Investigate / Cross-Examine]]&lt;br /&gt;
|Black Knight=[[Distant Counter]]&lt;br /&gt;
|Knuckles=[[Spin Dash]]&lt;br /&gt;
|Blaziken=[[Acrobatics]]&lt;br /&gt;
|Shadow=[[Chaos Burst / Shadow Rocket]]&lt;br /&gt;
|Gogeta=[[Stardust Breaker / Soul Kick]]&lt;br /&gt;
|Ichiban=[[Bat Breaker]]&lt;br /&gt;
|—&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#switch:{{{char|Xx}}}&lt;br /&gt;
|Phoenix Wright={{!}} &#039;&#039;&#039;{{smashwiki|Command-input move|Input special}}&#039;&#039;&#039;&lt;br /&gt;
{{!}}&lt;br /&gt;
}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch:{{{char|Xx}}}&lt;br /&gt;
|Phoenix Wright=[[M-Maya?!]]&lt;br /&gt;
}}&lt;br /&gt;
{{#switch:{{{char|Xx}}}&lt;br /&gt;
|Phoenix Wright={{!}}-&lt;br /&gt;
}}&lt;br /&gt;
| &#039;&#039;&#039;{{smashwiki|Final Smash}}&#039;&#039;&#039;&lt;br /&gt;
| {{#switch:{{{char|Xx}}}&lt;br /&gt;
|Phoenix Wright=[[Ace Attorney (Final Smash)|Ace Attorney]]&lt;br /&gt;
|Black Knight=[[Pitch-Black Luna]]&lt;br /&gt;
|Shadow=[[The Ultimate Power]]&lt;br /&gt;
|Gogeta=[[Ultimate Kamehameha]]&lt;br /&gt;
|Ichiban=[[Essence of Full Swing]]&lt;br /&gt;
|—&lt;br /&gt;
}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Documentation}}&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:Ichiban_Full_Swing.gif&amp;diff=1279</id>
		<title>File:Ichiban Full Swing.gif</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:Ichiban_Full_Swing.gif&amp;diff=1279"/>
		<updated>2026-01-11T23:21:39Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:Ichiban_Hero_Skills.gif&amp;diff=1278</id>
		<title>File:Ichiban Hero Skills.gif</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:Ichiban_Hero_Skills.gif&amp;diff=1278"/>
		<updated>2026-01-11T23:21:20Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:FullSwingOrigin.png&amp;diff=1277</id>
		<title>File:FullSwingOrigin.png</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:FullSwingOrigin.png&amp;diff=1277"/>
		<updated>2026-01-11T23:18:09Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:HeroSkillsOrigin.png&amp;diff=1276</id>
		<title>File:HeroSkillsOrigin.png</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:HeroSkillsOrigin.png&amp;diff=1276"/>
		<updated>2026-01-11T23:17:51Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Hero_Skills_/_Full_Swing&amp;diff=1275</id>
		<title>Hero Skills / Full Swing</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Hero_Skills_/_Full_Swing&amp;diff=1275"/>
		<updated>2026-01-11T23:17:34Z</updated>

		<summary type="html">&lt;p&gt;Hinata: Created page with &amp;quot;{{Infobox Special Move |name=Hero Skills / Full Swing |image={{tabber|title1=Hero Skills|content1=300px|title2=Full Swing|content2=300px}} |caption=Ichiban using Hero Skills / Full Swing in &amp;#039;&amp;#039;Ultimate&amp;#039;&amp;#039;. |universe=&amp;#039;&amp;#039;Yakuza&amp;#039;&amp;#039; |user=Ichiban }}  &amp;#039;&amp;#039;&amp;#039;Hero Skills / Full Swing&amp;#039;&amp;#039;&amp;#039; is Ichiban&amp;#039;s neutral special move.  ==Overview== On the ground, a menu of fo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Special Move&lt;br /&gt;
|name=Hero Skills / Full Swing&lt;br /&gt;
|image={{tabber|title1=Hero Skills|content1=[[File:Ichiban Hero Skills.gif|300px]]|title2=Full Swing|content2=[[File:Ichiban Full Swing.gif|300px]]}}&lt;br /&gt;
|caption=Ichiban using Hero Skills / Full Swing in &#039;&#039;Ultimate&#039;&#039;.&lt;br /&gt;
|universe=&#039;&#039;[[Yakuza (universe)|Yakuza]]&#039;&#039;&lt;br /&gt;
|user=[[Ichiban (SSBU)|Ichiban]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hero Skills / Full Swing&#039;&#039;&#039; is [[Ichiban (SSBU)|Ichiban]]&#039;s neutral special move.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
On the ground, a menu of four skills appears above Ichiban&#039;s head. Pressing the control stick in one of four directions will activate the skill associated with that direction, providing Ichiban with a buff to his stats. Each skill lasts for 15 seconds (except for Hero&#039;s Healing), and upon running out, is placed on a 60 second cooldown before it can be used again. If the player does not wish to cast a skill, this move can be cancelled with the shield button.&lt;br /&gt;
&lt;br /&gt;
If Ichiban is KO&#039;d, all currently active buffs are removed, and all cooldowns are reset. If Ichiban is interrupted before the skill is actually cast, the skill he attempted to use is not placed on cooldown.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;↑: Hero&#039;s Encouragement&#039;&#039;&#039; - Increases the damage and knockback of all of Ichiban&#039;s moves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;←: Hero&#039;s Flair&#039;&#039;&#039; - Increases Ichiban&#039;s defense and knockback resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;→: Hero&#039;s Wisdom&#039;&#039;&#039; - Increases the chance for Ichiban&#039;s smash attacks to result in a critical hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;↓: Hero&#039;s Healing&#039;&#039;&#039; - Heals Ichiban by 20%.&lt;br /&gt;
&lt;br /&gt;
In the air, Ichiban spins rapidly while holding his bat out, becoming surrounded by a blue tornado as he ascends slightly into the air. The play can hold left or right on the control stick to control his movement, and if the control stick is held down, Ichiban will move downwards instead. This move can only be used once per airtime, and does not put Ichiban in free-fall.&lt;br /&gt;
&lt;br /&gt;
==Instructional quote==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!{{GameIcon|SSBU}} &#039;&#039;{{smashwiki|Move List}}&#039;&#039; &lt;br /&gt;
||[[File:Ichiban Head c00.png|20px]]&lt;br /&gt;
|&#039;&#039;Switches skills - each has a different advantage. In the air, Ichiban spins wildly and surrounds himself with his bat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
[[File:HeroSkillsOrigin.png|thumb|220px|The skills menu, as seen in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.]]&lt;br /&gt;
[[File:FullSwingOrigin.png|thumb|220px|Essence of Full Swing, as seen in &#039;&#039;Yakuza: Like a Dragon&#039;&#039;.]]&lt;br /&gt;
Hero Skills is based off of the skill menu present in &#039;&#039;Yakuza: Like a Dragon&#039;&#039; and &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;. All of the skills Ichiban can use in &#039;&#039;Ultimate&#039;&#039; are based off of skills learned by his unique Hero class, using the names from &#039;&#039;Infinite Wealth&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Full Swing is based off of Essence of Full Swing, a Heat Action learned by the Hero class in &#039;&#039;Yakuza: Like a Dragon&#039;&#039; at level 28. Ichiban&#039;s neutral special specifically takes inspiration from only part of the move, specifically the moment in which Ichiban spins around the enemies like a top before going in for the finishing blow.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
HeroSkillsMoveList.png|Ichiban using Hero Skills / Full Swing as shown by the Move List in &#039;&#039;Ultimate&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Special Moves|char=Ichiban}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Ichiban_(SSBU)&amp;diff=1274</id>
		<title>Ichiban (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Ichiban_(SSBU)&amp;diff=1274"/>
		<updated>2026-01-11T23:02:59Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Ichiban&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Ichiban Kasuga]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Ichiban&lt;br /&gt;
|image={{tabber|title1=Default|content1=[[File:IchibanRender.png|300px|Ichiban]]|title2=Hawaiian Outfit|content2=[[File:IchibanHawaiiRender.png|300px|Hawaiian Ichiban]]|title3=Hero|content3=[[File:IchibanHeroRender.png|300px|Hero Ichiban]]}}&lt;br /&gt;
|universe=Yakuza&lt;br /&gt;
|availability=Not yet released&lt;br /&gt;
|finalsmash=[[Essence of Full Swing]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ichiban&#039;&#039;&#039; ({{ja|春日 一番|Kasuga Ichiban}}, &#039;&#039;Kasuga Ichiban&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; and the first fighter from the &#039;&#039;Yakuza&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
{{wp|Kaiji Tang}} voices Ichiban in English, while in Japanese he is voiced by {{wp|Kazuhiro Nakaya}}, both of whom are reprising their roles from &#039;&#039;Yakuza: Like a Dragon&#039;&#039; and &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; via reused voice clips from said games.&lt;br /&gt;
&lt;br /&gt;
==Moveset==&lt;br /&gt;
&lt;br /&gt;
{{MovesetTable&lt;br /&gt;
|game=SSBU&lt;br /&gt;
|neutralcount=3&lt;br /&gt;
|neutralname=—&lt;br /&gt;
|neutral1dmg=3%&lt;br /&gt;
|neutral2dmg=3%&lt;br /&gt;
|neutral3dmg=4%&lt;br /&gt;
|neutraldesc=A three hit combo with his bat. The first hit is an overhead swing, followed by two swings side to side.&lt;br /&gt;
|ftiltname=—&lt;br /&gt;
|ftiltdmg=10.9%&lt;br /&gt;
|ftiltdesc=A simple overhead swing with his bat.&lt;br /&gt;
|utiltname=—&lt;br /&gt;
|utiltdmg=10.4%&lt;br /&gt;
|utiltdesc=Swings upward with his bat. Can combo into itself or aerials at low percentages, and is useful for juggling.&lt;br /&gt;
|dtiltname=—&lt;br /&gt;
|dtiltdmg=7%&lt;br /&gt;
|dtiltdesc=	A baseball slide. His legs are intangible while the hitbox is active, and it will sometimes deal less damage if landed early. It has very quick startup, propels Ichiban a good distance forward, launches opponents vertically, and significantly lowers his hurtbox. Altogether, these traits make it useful as an approach and punishment option.&lt;br /&gt;
|dashname=—&lt;br /&gt;
|dashdmg=10%&lt;br /&gt;
|dashdesc=Steps forward, swinging his bat upwards as he does so. Sends opponents at a low angle, making it potentially useful for setting up a combo into tilts or smash attacks.&lt;br /&gt;
|fsmashname=—&lt;br /&gt;
|fsmashdmg={{ChargedSmashDmgSSBU|15}}&lt;br /&gt;
|fsmashdesc=Grips his bat with both hands and swings it forward while it glows with light blue energy.&lt;br /&gt;
|usmashname=—&lt;br /&gt;
|usmashdmg={{ChargedSmashDmgSSBU|1}} (scooping hit), {{ChargedSmashDmgSSBU|15.3}} (beam of light)&lt;br /&gt;
|usmashdesc=Thrusts his bat upwards to the sky, causing a large beam of blue light to shoot out from it and extend into the sky. Has an initial hitbox that scoops opponents up into the beam of light for easier connection.&lt;br /&gt;
|dsmashname=—&lt;br /&gt;
|dsmashdmg={{ChargedSmashDmgSSBU|12.5}} (first hit), {{ChargedSmashDmgSSBU|14.1}} (second hit)&lt;br /&gt;
|dsmashdesc=Swings his bat in front of him, and then turns around and swings his bat to the other side. The second hit is the stronger of the two, dealing slightly more damage and knockback.&lt;br /&gt;
|nairname=—&lt;br /&gt;
|nairdmg={{ShortHopDmgSSBU|3}}&lt;br /&gt;
|nairdesc=Does a front flip, holding his bat in front of him as he does so to deal damage to opponents.&lt;br /&gt;
|fairname=—&lt;br /&gt;
|fairdmg={{ShortHopDmgSSBU|9}}&lt;br /&gt;
|fairdesc=Sticks both of his legs out in front of him as if doing a drop kick. His legs glow with blue energy as he does so.&lt;br /&gt;
|bairname=—&lt;br /&gt;
|bairdmg={{ShortHopDmgSSBU|10}}&lt;br /&gt;
|bairdesc=Winds up and then swings his bat behind him, performing a 360-degree horizontal spin. &lt;br /&gt;
|uairname=—&lt;br /&gt;
|uairdmg={{ShortHopDmgSSBU|7.6}}&lt;br /&gt;
|uairdesc=Swings his bat over his head. Has quick start up, making it a useful tool for aerial combos.&lt;br /&gt;
|dairname=—&lt;br /&gt;
|dairdmg={{ShortHopDmgSSBU|16}}&lt;br /&gt;
|dairdesc=Winds up and then swings his bat directly beneath him with substantial force. Spikes opponents rather easily.&lt;br /&gt;
|grabname=&lt;br /&gt;
|grabdesc=Reaches forward with the hand not holding his bat.&lt;br /&gt;
|pummelname=&lt;br /&gt;
|pummeldmg= 1.6%&lt;br /&gt;
|pummeldesc=Headbutts the opponent. Somewhat slow, but slightly more powerful than the average pummel.&lt;br /&gt;
|fthrowname=&lt;br /&gt;
|fthrowdmg= 8%&lt;br /&gt;
|fthrowdesc= Spins around with the opponent still in his hands, and then tosses them forward roughly.&lt;br /&gt;
|bthrowname=&lt;br /&gt;
|bthrowdmg= 12%&lt;br /&gt;
|bthrowdesc= Turns around to face behind him, then picks the opponent up and slams them against his knee.&lt;br /&gt;
|uthrowname=&lt;br /&gt;
|uthrowdmg= 9%&lt;br /&gt;
|uthrowdesc= Jumps forward slightly, then headbutts the opponent. This throw has more endlag than the rest of Ichiban&#039;s throws, as he takes a moment to recover from the pain of the headbutt afterwards.&lt;br /&gt;
|dthrowname=&lt;br /&gt;
|dthrowdmg= 9%&lt;br /&gt;
|dthrowdesc= Turns to face the opposite direction, then suplexes the opponent, sending them in the direction Ichiban was initially facing.&lt;br /&gt;
|floorfname=&lt;br /&gt;
|floorfdmg=&lt;br /&gt;
|floorfdesc=&lt;br /&gt;
|floorbname=&lt;br /&gt;
|floorbdmg=&lt;br /&gt;
|floorbdesc=&lt;br /&gt;
|floortname=&lt;br /&gt;
|floortdmg=&lt;br /&gt;
|floortdesc=&lt;br /&gt;
|edgename=&lt;br /&gt;
|edgedmg=&lt;br /&gt;
|edgedesc=&lt;br /&gt;
|nsname=Hero Skills / Full Swing&lt;br /&gt;
|nsdmg=N/A (Hero Skills), 12% (Full Swing)&lt;br /&gt;
|nsdesc=On the ground, a menu of four skills appears above Ichiban&#039;s head. Pressing the control stick in one of four directions will activate the skill associated with that direction, providing Ichiban with a buff to his stats. Each skill lasts for 15 seconds (except for Hero&#039;s Healing), and upon running out, is placed on a 60 second cooldown before it can be used again. If the player does not wish to cast a skill, this move can be cancelled with the shield button.&lt;br /&gt;
&lt;br /&gt;
If Ichiban is KO&#039;d, all currently active buffs are removed, and all cooldowns are reset. If Ichiban is interrupted before the skill is actually cast, the skill he attempted to use is not placed on cooldown.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;↑: Hero&#039;s Encouragement&#039;&#039;&#039; - Increases the damage and knockback of all of Ichiban&#039;s moves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;←: Hero&#039;s Flair&#039;&#039;&#039; - Increases Ichiban&#039;s defense and knockback resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;→: Hero&#039;s Wisdom&#039;&#039;&#039; - Increases the chance for Ichiban&#039;s smash attacks to result in a critical hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;↓: Hero&#039;s Healing&#039;&#039;&#039; - Heals Ichiban by 20%.&lt;br /&gt;
&lt;br /&gt;
In the air, Ichiban spins rapidly while holding his bat out, becoming surrounded by a blue tornado as he ascends slightly into the air. The play can hold left or right on the control stick to control his movement, and if the control stick is held down, Ichiban will move downwards instead. This move can only be used once per airtime, and does not put Ichiban in free-fall.&lt;br /&gt;
|ssname=Tornado Liner&lt;br /&gt;
|ssdmg=0.5% (Running hits) / 3% (Finishing hit 1) / 9.5% (finishing hit 2)&lt;br /&gt;
|ssdesc=Ichiban dashes forward while spinning his bat in his hand, with both him and the bat covered in blue energy the whole time. At the end of the move, Ichiban swings his bat in front of him twice, with the second hit launching opponents away. By default, this move does not move Ichiban forward very much, but the player can hold the special button to make Ichiban continuing running for an additional few seconds. At its max duration, this move causes Ichiban to run about 3/4ths of the way across Final Destination.&lt;br /&gt;
|usname=Buster Geyser&lt;br /&gt;
|usdmg=6% (initial hit) / 17 % (finishing hit)&lt;br /&gt;
|usdesc=Ichiban swings his bat and leaps up into the air, surrounded by a blue aura. Upon reaching the peak of his jump, he pauses in midair for a moment before travelling quickly back down to the ground, holding his bat beneath him and embedding it in the ground as he lands, causing a large blue explosion to surround him. The finishing hit is very powerful, and is a great tool for scoring early KOs against opponents.&lt;br /&gt;
|dsname=Bat Breaker&lt;br /&gt;
|dsdmg= 1.35x&lt;br /&gt;
|dsdesc=Ichiban confidently strides forward, twirling his bat in his hand as he does so. If hit during this state, Ichiban will counter the opponent by crouching down and swinging his bat at them. The power of the counterattack scales with the strength of the attack blocked.&lt;br /&gt;
|fsname=Essence of Full Swing&lt;br /&gt;
|fsdmg=7% (initial hit) / 36% (finishing hit) / 31% (projectile)&lt;br /&gt;
|fsdesc=The camera zooms in on Ichiban as he covers his bat with glowing blue energy, and the words &amp;quot;Essence of Full Swing&amp;quot; appear in front of him. After this initial cutscene, Ichiban dashes forward, spinning while covered in a blue tornado in a similar fashion to his aerial neutral special. If he makes contact with anyone in this state, the camera zooms in on him as he leaps up into the air, then slams his bat onto the ground. He then spins around and swings his bat to the side, creating a large cross shaped projectile in front of him. The camera repeats this final shot at various angles before the projectile is sent forward, launching the opponent away. The bulk of the Final Smash can only hit a single opponent, but the projectile Ichiban creates can hit additional opponents not involved in the rest of the attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{smashwiki|Alternate costume (SSBU)|Alternate costumes}}==&lt;br /&gt;
{|style=&amp;quot;margin:1em auto 1em auto;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=9|[[File:Ichiban_Alt_Costumes.png|1000px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ichiban Head c00.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c01.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c02.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c03.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c04.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c05.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c06.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c07.png|50px]]&lt;br /&gt;
|[[File:Ichiban Head c08.png|50px]]&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Red&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance in &#039;&#039;Yakuza: Like a Dragon&#039;&#039;, and in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039; while in Japan.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Red&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance while overseas in Hawaii in &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Grey&#039;&#039;&#039; &lt;br /&gt;
|Based on Kazuma Kiryu, the previous protagonist of the &#039;&#039;Yakuza&#039;&#039; series and occasional ally to Ichiban.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Purple&#039;&#039;&#039; &lt;br /&gt;
|Based on Eric Tomizawa, a cabbie Ichiban meets in Hawaii during the events of &#039;&#039;Like a Dragon: Infinite Wealth&#039;&#039;. After Tomizawa initially attempts to mug Ichiban and then frames him as a thief, Ichiban eventually befriends Tomizawa after helping him deal with one of the local Hawaii gangs, the Yamai Syndicate.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Black&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Green&#039;&#039;&#039; &lt;br /&gt;
|Based on Yu Nanba, one of Ichiban&#039;s closest friends who he met after being dumped in the trash immediately after being shot by Masumi Arakawa in &#039;&#039;Yakuza: Like a Dragon&#039;&#039;. After Nanba stitches up Ichiban&#039;s gunshot wound, the two of them form a team.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Beige&#039;&#039;&#039; &lt;br /&gt;
|Potentially based on Ryuji Goda, a high-ranking member of the Omi Alliance and the &amp;quot;Dragon of Kansai&amp;quot; from &#039;&#039;Yakuza 2&#039;&#039; and its remake &#039;&#039;Yakuza Kiwami 2&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hawaiian Blue&#039;&#039;&#039; &lt;br /&gt;
|Based on Koichi Adachi, a former police officer Ichiban meets after being released from prison in &#039;&#039;Yakuza: Like a Dragon&#039;&#039;. Adachi is one of the initial members of Ichiban&#039;s party, and has stuck with Ichiban throughout all his adventures.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Armor&#039;&#039;&#039; &lt;br /&gt;
|A suit of armor Ichiban imagines himself wearing when he is imagining himself as a traditional JRPG hero like one might find in the &#039;&#039;Dragon Quest&#039;&#039; series.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{SSBU Characters}}&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=File:Ichiban_Head_c08.png&amp;diff=1273</id>
		<title>File:Ichiban Head c08.png</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=File:Ichiban_Head_c08.png&amp;diff=1273"/>
		<updated>2026-01-11T23:01:45Z</updated>

		<summary type="html">&lt;p&gt;Hinata: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
</feed>