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	<updated>2026-04-17T20:20:15Z</updated>
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		<id>https://smashmods.choille.name/w/index.php?title=Doom_Slayer_(SSBU)&amp;diff=562</id>
		<title>Doom Slayer (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Doom_Slayer_(SSBU)&amp;diff=562"/>
		<updated>2025-04-26T22:33:49Z</updated>

		<summary type="html">&lt;p&gt;Scrubs: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Doom Slayer&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Doom Slayer]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Doom Slayer&lt;br /&gt;
|image=[[File:DoomSlayerRender.png|300px|Doom Slayer]]&lt;br /&gt;
|universe=Doom&lt;br /&gt;
|universe_smashwiki={{smashwiki|List of minor third-party universes#Doom|Doom}}&lt;br /&gt;
|availability=[https://gamebanana.com/wips/91089 Not yet released]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom Slayer&#039;&#039;&#039; ({{ja|ドゥームスレイヤー|Dūmusureiyā}}, &#039;&#039;Doom Slayer&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. He is the first representative from the {{wp|Doom (franchise)|&#039;&#039;Doom&#039;&#039; franchise}}.&lt;br /&gt;
&lt;br /&gt;
Matthew Waterson returns as Doom Slayer, using voice lines recycled from &#039;&#039;{{wp|Doom Eternal}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character Mechanics==&lt;br /&gt;
&lt;br /&gt;
*The Doom Slayer has a {{smashwiki|fighter ability}} called [[Weapon Wheel]]. When inputting [[ Down Special ]], A Weapon Wheel HUD reminiscent of the Weapon Wheel you can find in [[ DOOM ETERNAL ]]. Once you have pulled up the weapon wheel, you can input four directions on your [[control stick]] (↓ ↑ ← →) To select Which Weapon you would like to Equip.&lt;br /&gt;
*The Doom Slayer Has [[ 4]] Weapons you can choose from. The [[Ballista]], The [[ Plasma Rifle ]], The [[Super Shotgun]], and The [[Heavy Cannon]]&lt;br /&gt;
* Once you Have selected your weapon, This will then change the weapon that the Doom Slayer will use in his [[ Neutral Special ]]. Each version has a different attack associated with it.&lt;br /&gt;
* The Doom Slayer has something known as the [[Ammo Meter]]. It appears as UI next to the Slayer&#039;s Character portrait. When changing which weapon the Slayer will use for [[ Neutral B]], the Ammo Meter will also change types. The player will have to use the [[ Chainsaw ]] to restore Ammo. &lt;br /&gt;
==Moveset==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MovesetTable&lt;br /&gt;
|game=SSBU&lt;br /&gt;
|neutralcount=2&lt;br /&gt;
|neutralname= Rip-Stab-Kick + Flame Flurry&lt;br /&gt;
|neutral1dmg=9%&lt;br /&gt;
|neutral2dmg=10%&lt;br /&gt;
|neutraldesc= Preforms a simple punch forward, then an arched stab downwards with his wrist blade, and finally a kick. If you mash the A button, he will kneel down and launch repeated bursts of flames at his opponents, knocking them away. &lt;br /&gt;
|ftiltname= Crucible Swing&lt;br /&gt;
|ftiltdmg= 15%&lt;br /&gt;
|ftiltdesc=The Slayer swings his [[ Crucible ]] forward. It can also be angled Up and down.&lt;br /&gt;
|utiltname= WristBlade Uppercut&lt;br /&gt;
|utiltdmg=9%&lt;br /&gt;
|utiltdesc= Swings upwards with his wristblade extended, similar motion to an uppercut.&lt;br /&gt;
|dtiltname= Leg sweep&lt;br /&gt;
|dtiltdmg= 8%&lt;br /&gt;
|dtiltdesc= Kneels down, and preforms a leg sweep. Can trip at random.&lt;br /&gt;
|dashname= Shield Tackle&lt;br /&gt;
|dashdmg=12%&lt;br /&gt;
|dashdesc= Uses an energy shield to charge forward, electrocuting the opponent and sending them upwards.&lt;br /&gt;
|fsmashname= Weapon Blast&lt;br /&gt;
|fsmashdmg={{ChargedSmashDmgSSBU|3}} (Base hit), {{ChargedSmashDmgSSBU|15}} (launcher hit)&lt;br /&gt;
|fsmashdesc=The Slayer Pistolwhips you with his gun, and pulls the trigger of whatever weapon he currently has equipped.&lt;br /&gt;
* Super Shotgun: [[shotgun blast]]&lt;br /&gt;
* Plasma rifle: [[ Heat Blast ]]&lt;br /&gt;
* Ballista: [[Arbalest]]&lt;br /&gt;
* Heavy Cannon [[Micro Missiles]] &lt;br /&gt;
|usmashname= Crucible Lightning&lt;br /&gt;
|usmashdmg= 17%&lt;br /&gt;
|usmashdesc=Slayer Swings his Crucible upwards at an arc, scooping the opponent in, finishing with lightning striking the sword, sending the opponent away.&lt;br /&gt;
|dsmashname=Blood Punch&lt;br /&gt;
|dsmashdmg= 16%&lt;br /&gt;
|dsmashdesc=Slayer Punches the ground, causing lightning shockwaves to surround him.&lt;br /&gt;
|nairname= Shotgun Swing&lt;br /&gt;
|nairdmg= 8%&lt;br /&gt;
|nairdesc=Slayer swings his shotgun in a circular motion.&lt;br /&gt;
|fairname= Aerial Crucible swing&lt;br /&gt;
|fairdmg= 15%&lt;br /&gt;
|fairdesc=Pulls out the Crucible and swings forward.&lt;br /&gt;
|bairname= Aerial Flame belch&lt;br /&gt;
|bairdmg= 12%&lt;br /&gt;
|bairdesc= Slayer uses his [[ Equipment Launcher]] to preform a flame belch in the air, pumping his arms and sending him forward in the process. &lt;br /&gt;
|uairname= Aerial Wrist blade swing&lt;br /&gt;
|uairdmg= 9%&lt;br /&gt;
|uairdesc= Slayer swings upwards with his Wrist blade.&lt;br /&gt;
|dairname= Stomp&lt;br /&gt;
|dairdmg= 14%&lt;br /&gt;
|dairdesc= Stomps downward with one foot.&lt;br /&gt;
|grabname= Meathook chain&lt;br /&gt;
|grabdesc= Slayer lunges forward while shooting the Meathook Chain, grabbing the opponent from a far range, and pulling them in.&lt;br /&gt;
|pummelname= Meathook flame&lt;br /&gt;
|pummeldmg= 1.5%&lt;br /&gt;
|pummeldesc=Uses the Meathook chain to deal fire damage.&lt;br /&gt;
|fthrowname= Glory Kick&lt;br /&gt;
|fthrowdmg= 10%&lt;br /&gt;
|fthrowdesc= Slayer punches the opponent, and then kicks them forwards.&lt;br /&gt;
|bthrowname= Glory Slam&lt;br /&gt;
|bthrowdmg= 11%&lt;br /&gt;
|bthrowdesc= Slayer slams the opponent to the ground, drags them backwards, and throws the opponent behind him.&lt;br /&gt;
|uthrowname= Back breaker&lt;br /&gt;
|uthrowdmg= 13%&lt;br /&gt;
|uthrowdesc= Slayer throws the opponent upwards, and slams them back-first against his knee, launching them upwards.&lt;br /&gt;
|dthrowname= BONK!&lt;br /&gt;
|dthrowdmg= 8%&lt;br /&gt;
|dthrowdesc= Slayer slams the opponent into the ground by punching them on the head, burying them into the ground.&lt;br /&gt;
|floorfname=&lt;br /&gt;
|floorfdmg=&lt;br /&gt;
|floorfdesc=&lt;br /&gt;
|floorbname=&lt;br /&gt;
|floorbdmg=&lt;br /&gt;
|floorbdesc=&lt;br /&gt;
|floortname=&lt;br /&gt;
|floortdmg=&lt;br /&gt;
|floortdesc=&lt;br /&gt;
|edgename=&lt;br /&gt;
|edgedmg=&lt;br /&gt;
|edgedesc=&lt;br /&gt;
|nsname= Weapon Fire&lt;br /&gt;
|nsdmg= 3%, 14%, 19%, 23%&lt;br /&gt;
|nsdesc= - Plasma Rifle: Fires quick, low damage low knockback shots. Slayer can move and jump while shooting this weapon.&lt;br /&gt;
- Heavy cannon: Fires a quick burst of shots, can be angled up and down.&lt;br /&gt;
&lt;br /&gt;
- Meathook: is a command grab. Slayer pins them with the Meathook, and then preforms a drop kick.&lt;br /&gt;
&lt;br /&gt;
- Ballista: Fires a large beam of energy, takes 3 seconds to startup.&lt;br /&gt;
&lt;br /&gt;
|ssname= Chainsaw / Sentinel Hammer&lt;br /&gt;
|ssdmg=15% (Chainsaw) / 18% (Sentinel Hammer)&lt;br /&gt;
|ssdesc= The Chainsaw is how the Slayer can restore any Ammo he has lost for all [[ 4 ]] types of ammo. It is a chargeable move that does more knockback and damage the more you charge it. &lt;br /&gt;
&lt;br /&gt;
The Sentinel Hammer is the aerial version of the chainsaw. Slayer will gain a bit of height when holding up the hammer, before slamming down. Upon hitting the ground, red shockwaves surround Slayer, stunning opponents. This can lead to confirms or follow ups. This also restores [[ Ammo ]] if you hit an opponent with the hammer itself.&lt;br /&gt;
|usname=Rocket Boost&lt;br /&gt;
|usdmg= 19%&lt;br /&gt;
|usdesc= Slayer uses his rocket launcher to shoot himself upwards. It can be used 3 times before you can no longer use it, each time gaining less height.&lt;br /&gt;
|dsname= Weapon Wheel&lt;br /&gt;
|dsdmg= N/A &lt;br /&gt;
|dsdesc= A Weapon Wheel HUD reminiscent of the Weapon Wheel you can find in [[ DOOM ETERNAL ]]. Input four directions on your [[control stick]] (↓ ↑ ← →) To select Which Weapon you would like to Equip, and then Input [[A]] to select it. You can also cancel the weapon wheel by pressing the [[ Shield]] or [[Grab]] buttons.&lt;br /&gt;
|fsname= The BFG-10000 (Final Smash)&lt;br /&gt;
|fsdmg=54%&lt;br /&gt;
|fsdesc=Slayer Punches the opponent upwards, launching them into a cutscene. In this cutscene, Slayer slams his fist into a terminal, activating the [[BFG-10000]]. The camera zooms out to show Mars nearby. With a loud mechanical whirl, the BFG charges and releases a gigantic green beam, taking a chunk out of mars.&lt;br /&gt;
&lt;br /&gt;
The camera then explodes with a white blast, returning the game back to it&#039;s original state. If the opponent is at 100% or above, it will instantly K.O. If they are under the percent threshold, it will not K.O.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{smashwiki|Alternate costume (SSBU)|Alternate costumes}}==&lt;br /&gt;
{|style=&amp;quot;margin:1em auto 1em auto;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|[[File:HinataPhoenixPalette.png|1000px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PhoenixStock1.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock2.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock3.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock4.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock5.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock6.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock7.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock8.png|50px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Default&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance in [[DOOM ETERNAL]].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Ember&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Ember. This changes his armor to all black.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Blood Slayer&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Blood Slayer. This changes his armor to red, with hints of gold.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Phobos&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Phobos. This changes his armor to orange, with hints of black and brown.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Astro&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Astro. This changes his armor to pure white.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Retrowave&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Retrowave. This changes his armor to purple.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Cider&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Cider. This changes his armor to Blue.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Classic&#039;&#039;&#039; &lt;br /&gt;
|Based on Doom Slayer&#039;s original appearance in [[DOOM 1993]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reveal trailer==&lt;br /&gt;
{{#widget:YouTube|id=RCOpQM68RKk}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Phoenix_Splash.png|Slayer&#039;s splash screen.&lt;br /&gt;
Phoenix_Card.png|Slayer&#039;s fighter card.&lt;br /&gt;
PhoenixWrightPic1.png|Slayer Approaching Banjo &amp;amp; Kazooie As well as Steve.&lt;br /&gt;
PhoenixWrightPic2.png|Slayer charging at Hero with his dash attack.&lt;br /&gt;
PhoenixWrightPic3.png|Slayer using Blood Punch on Steve.&lt;br /&gt;
PhoenixWrightPic4.png|Kneeling down Next to Isabelle.&lt;br /&gt;
PhoenixWrightPic5.png|Kicking Wolf.&lt;br /&gt;
PhoenixWrightPic6.png|Classic Slayer stabbing upward.&lt;br /&gt;
PhoenixWrightPic7.png|Slashing a Red Bowser with the Crucible.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scrubs</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Doom_Slayer_(SSBU)&amp;diff=552</id>
		<title>Doom Slayer (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Doom_Slayer_(SSBU)&amp;diff=552"/>
		<updated>2025-04-26T22:30:56Z</updated>

		<summary type="html">&lt;p&gt;Scrubs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Doom Slayer&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Doom Slayer]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Doom Slayer&lt;br /&gt;
|image=[[File:DoomSlayerRender.png|300px|Doom Slayer]]&lt;br /&gt;
|universe=Doom&lt;br /&gt;
|universe_smashwiki={{smashwiki|List of minor third-party universes#Doom|Doom}}&lt;br /&gt;
|availability=[https://gamebanana.com/wips/91089 Not yet released]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom Slayer&#039;&#039;&#039; ({{ja|ドゥームスレイヤー|Dūmusureiyā}}, &#039;&#039;Doom Slayer&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. He is the first representative from the {{wp|Doom (franchise)|&#039;&#039;Doom&#039;&#039; franchise}}.&lt;br /&gt;
&lt;br /&gt;
Matthew Waterson returns as Doom Slayer, using voice lines recycled from &#039;&#039;{{wp|Doom Eternal}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character Mechanics==&lt;br /&gt;
&lt;br /&gt;
*The Doom Slayer has a {{smashwiki|fighter ability}} called [[Weapon Wheel]]. When inputting [[ Down Special ]], A Weapon Wheel HUD reminiscent of the Weapon Wheel you can find in [[ DOOM ETERNAL ]]. Once you have pulled up the weapon wheel, you can input four directions on your [[control stick]] (↓ ↑ ← →) To select Which Weapon you would like to Equip.&lt;br /&gt;
*The Doom Slayer Has [[ 4]] Weapons you can choose from. The [[Ballista]], The [[ Plasma Rifle ]], The [[Super Shotgun]], and The [[Heavy Cannon]]&lt;br /&gt;
* Once you Have selected your weapon, This will then change the weapon that the Doom Slayer will use in his [[ Neutral Special ]]. Each version has a different attack associated with it.&lt;br /&gt;
* The Doom Slayer has something known as the [[Ammo Meter]]. It appears as UI next to the Slayer&#039;s Character portrait. When changing which weapon the Slayer will use for [[ Neutral B]], the Ammo Meter will also change types. The player will have to use the [[ Chainsaw ]] to restore Ammo. &lt;br /&gt;
==Moveset==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MovesetTable&lt;br /&gt;
|game=SSBU&lt;br /&gt;
|neutralcount=2&lt;br /&gt;
|neutralname= Rip-Stab-Kick + Flame Flurry&lt;br /&gt;
|neutral1dmg=9%&lt;br /&gt;
|neutral2dmg=10%&lt;br /&gt;
|neutraldesc= Preforms a simple punch forward, then an arched stab downwards with his wrist blade, and finally a kick. If you mash the A button, he will kneel down and launch repeated bursts of flames at his opponents, knocking them away. &lt;br /&gt;
|ftiltname= Crucible Swing&lt;br /&gt;
|ftiltdmg= 15%&lt;br /&gt;
|ftiltdesc=The Slayer swings his [[ Crucible ]] forward. It can also be angled Up and down.&lt;br /&gt;
|utiltname= WristBlade Uppercut&lt;br /&gt;
|utiltdmg=9%&lt;br /&gt;
|utiltdesc= Swings upwards with his wristblade extended, similar motion to an uppercut.&lt;br /&gt;
|dtiltname= Leg sweep&lt;br /&gt;
|dtiltdmg= 8%&lt;br /&gt;
|dtiltdesc= Kneels down, and preforms a leg sweep. Can trip at random.&lt;br /&gt;
|dashname= Shield Tackle&lt;br /&gt;
|dashdmg=12%&lt;br /&gt;
|dashdesc= Uses an energy shield to charge forward, electrocuting the opponent and sending them upwards.&lt;br /&gt;
|fsmashname= Weapon Blast&lt;br /&gt;
|fsmashdmg={{ChargedSmashDmgSSBU|3}} (Base hit), {{ChargedSmashDmgSSBU|15}} (launcher hit)&lt;br /&gt;
|fsmashdesc=The Slayer Pistolwhips you with his gun, and pulls the trigger of whatever weapon he currently has equipped.&lt;br /&gt;
* Super Shotgun: [[shotgun blast]]&lt;br /&gt;
* Plasma rifle: [[ Heat Blast ]]&lt;br /&gt;
* Ballista: [[Arbalest]]&lt;br /&gt;
* Heavy Cannon [[Micro Missiles]] &lt;br /&gt;
|usmashname= Crucible Lightning&lt;br /&gt;
|usmashdmg= 17%&lt;br /&gt;
|usmashdesc=Slayer Swings his Crucible upwards at an arc, scooping the opponent in, finishing with lightning striking the sword, sending the opponent away.&lt;br /&gt;
|dsmashname=Blood Punch&lt;br /&gt;
|dsmashdmg= 16%&lt;br /&gt;
|dsmashdesc=Slayer Punches the ground, causing lightning shockwaves to surround him.&lt;br /&gt;
|nairname= Shotgun Swing&lt;br /&gt;
|nairdmg= 8%&lt;br /&gt;
|nairdesc=Slayer swings his shotgun in a circular motion.&lt;br /&gt;
|fairname= Aerial Crucible swing&lt;br /&gt;
|fairdmg= 15%&lt;br /&gt;
|fairdesc=Pulls out the Crucible and swings forward.&lt;br /&gt;
|bairname= Aerial Flame belch&lt;br /&gt;
|bairdmg= 12%&lt;br /&gt;
|bairdesc= Slayer uses his [[ Equipment Launcher]] to preform a flame belch in the air, pumping his arms and sending him forward in the process. &lt;br /&gt;
|uairname= Aerial Wrist blade swing&lt;br /&gt;
|uairdmg= 9%&lt;br /&gt;
|uairdesc= Slayer swings upwards with his Wrist blade.&lt;br /&gt;
|dairname= Stomp&lt;br /&gt;
|dairdmg= 14%&lt;br /&gt;
|dairdesc= Stomps downward with one foot.&lt;br /&gt;
|grabname= Meathook chain&lt;br /&gt;
|grabdesc= Slayer lunges forward while shooting the Meathook Chain, grabbing the opponent from a far range, and pulling them in.&lt;br /&gt;
|pummelname= Meathook flame&lt;br /&gt;
|pummeldmg= 1.5%&lt;br /&gt;
|pummeldesc=Uses the Meathook chain to deal fire damage.&lt;br /&gt;
|fthrowname= Glory Kick&lt;br /&gt;
|fthrowdmg= 10%&lt;br /&gt;
|fthrowdesc= Slayer punches the opponent, and then kicks them forwards.&lt;br /&gt;
|bthrowname= Glory Slam&lt;br /&gt;
|bthrowdmg= 11%&lt;br /&gt;
|bthrowdesc= Slayer slams the opponent to the ground, drags them backwards, and throws the opponent behind him.&lt;br /&gt;
|uthrowname= Back breaker&lt;br /&gt;
|uthrowdmg= 13%&lt;br /&gt;
|uthrowdesc= Slayer throws the opponent upwards, and slams them back-first against his knee, launching them upwards.&lt;br /&gt;
|dthrowname= BONK!&lt;br /&gt;
|dthrowdmg= 8%&lt;br /&gt;
|dthrowdesc= Slayer slams the opponent into the ground by punching them on the head, burying them into the ground.&lt;br /&gt;
|floorfname=&lt;br /&gt;
|floorfdmg=&lt;br /&gt;
|floorfdesc=&lt;br /&gt;
|floorbname=&lt;br /&gt;
|floorbdmg=&lt;br /&gt;
|floorbdesc=&lt;br /&gt;
|floortname=&lt;br /&gt;
|floortdmg=&lt;br /&gt;
|floortdesc=&lt;br /&gt;
|edgename=&lt;br /&gt;
|edgedmg=&lt;br /&gt;
|edgedesc=&lt;br /&gt;
|nsname= Weapon Fire&lt;br /&gt;
|nsdmg= 3%, 14%, 19%, 23%&lt;br /&gt;
|nsdesc= - Plasma Rifle: Fires quick, low damage low knockback shots. Slayer can move and jump while shooting this weapon.&lt;br /&gt;
- Heavy cannon: Fires a quick burst of shots, can be angled up and down.&lt;br /&gt;
&lt;br /&gt;
- Meathook: is a command grab. Slayer pins them with the Meathook, and then preforms a drop kick.&lt;br /&gt;
&lt;br /&gt;
- Ballista: Fires a large beam of energy, takes 3 seconds to startup.&lt;br /&gt;
&lt;br /&gt;
|ssname= Chainsaw / Sentinel Hammer&lt;br /&gt;
|ssdmg=15% (Chainsaw) / 18% (Sentinel Hammer)&lt;br /&gt;
|ssdesc= The Chainsaw is how the Slayer can restore any Ammo he has lost for all [[ 4 ]] types of ammo. It is a chargeable move that does more knockback and damage the more you charge it. &lt;br /&gt;
&lt;br /&gt;
The Sentinel Hammer is the aerial version of the chainsaw. Slayer will gain a bit of height when holding up the hammer, before slamming down. Upon hitting the ground, red shockwaves surround Slayer, stunning opponents. This can lead to confirms or follow ups. This also restores [[ Ammo ]] if you hit an opponent with the hammer itself.&lt;br /&gt;
|usname=Rocket Boost&lt;br /&gt;
|usdmg= 19%&lt;br /&gt;
|usdesc= Slayer uses his rocket launcher to shoot himself upwards. It can be used 3 times before you can no longer use it, each time gaining less height.&lt;br /&gt;
|dsname= Weapon Wheel&lt;br /&gt;
|dsdmg= N/A &lt;br /&gt;
|dsdesc= A Weapon Wheel HUD reminiscent of the Weapon Wheel you can find in [[ DOOM ETERNAL ]]. Input four directions on your [[control stick]] (↓ ↑ ← →) To select Which Weapon you would like to Equip, and then Input [[A]] to select it. You can also cancel the weapon wheel by pressing the [[ Shield]] or [[Grab]] buttons.&lt;br /&gt;
|fsname= The BFG-10000 (Final Smash)&lt;br /&gt;
|fsdmg=54%&lt;br /&gt;
|fsdesc=Slayer Punches the opponent upwards, launching them into a cutscene. In this cutscene, Slayer slams his fist into a terminal, activating the [[BFG-10000]]. The camera zooms out to show Mars nearby. With a loud mechanical whirl, the BFG charges and releases a gigantic green beam, taking a chunk out of mars.&lt;br /&gt;
&lt;br /&gt;
The camera then explodes with a white blast, returning the game back to it&#039;s original state. If the opponent is at 100% or above, it will instantly K.O. If they are under the percent threshold, it will not K.O.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{smashwiki|Alternate costume (SSBU)|Alternate costumes}}==&lt;br /&gt;
{|style=&amp;quot;margin:1em auto 1em auto;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|[[File:HinataPhoenixPalette.png|1000px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PhoenixStock1.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock2.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock3.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock4.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock5.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock6.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock7.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock8.png|50px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Default&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance in [[DOOM ETERNAL]].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Ember&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Ember. This changes his armor to all black.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Blood Slayer&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Blood Slayer. This changes his armor to red, with hints of gold.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Phobos&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Phobos. This changes his armor to orange, with hints of black and brown.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Astro&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Astro. This changes his armor to pure white.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Retrowave&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Retrowave. This changes his armor to purple.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Cider&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Cider. This changes his armor to Blue.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Classic&#039;&#039;&#039; &lt;br /&gt;
|Based on Doom Slayer&#039;s original appearance in [[DOOM 1993]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reveal trailer==&lt;br /&gt;
{{#widget:YouTube|id=RCOpQM68RKk}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Phoenix_Splash.png|Phoenix&#039;s splash screen.&lt;br /&gt;
Phoenix_Card.png|Phoenix&#039;s fighter card.&lt;br /&gt;
PhoenixWrightPic1.png|Posing with Mega Man, Ryu, and Ken on Suzaku Castle.&lt;br /&gt;
PhoenixWrightPic2.png|Using [[Hold It! / Objection!|Objection!]] in front of Ganondorf on Garreg Mach Monastery.&lt;br /&gt;
PhoenixWrightPic3.png|Near the end of his dash attack behind Diddy Kong on Onett.&lt;br /&gt;
PhoenixWrightPic4.png|Watching Villager use their watering can on Piranha Plant on Town and City.&lt;br /&gt;
PhoenixWrightPic5.png|With Maya on Tomodachi Life.&lt;br /&gt;
PhoenixWrightPic6.png|In his idle pose on Battlefield.&lt;br /&gt;
PhoenixWrightPic7.png|Using his Final Smash, [[Ace Attorney (Final Smash)|Ace Attorney]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scrubs</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Doom_Slayer_(SSBU)&amp;diff=551</id>
		<title>Doom Slayer (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Doom_Slayer_(SSBU)&amp;diff=551"/>
		<updated>2025-04-26T22:27:40Z</updated>

		<summary type="html">&lt;p&gt;Scrubs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Doom Slayer&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Doom Slayer]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Doom Slayer&lt;br /&gt;
|image=[[File:DoomSlayerRender.png|300px|Doom Slayer]]&lt;br /&gt;
|universe=Doom&lt;br /&gt;
|universe_smashwiki={{smashwiki|List of minor third-party universes#Doom|Doom}}&lt;br /&gt;
|availability=[https://gamebanana.com/wips/91089 Not yet released]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom Slayer&#039;&#039;&#039; ({{ja|ドゥームスレイヤー|Dūmusureiyā}}, &#039;&#039;Doom Slayer&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. He is the first representative from the {{wp|Doom (franchise)|&#039;&#039;Doom&#039;&#039; franchise}}.&lt;br /&gt;
&lt;br /&gt;
Matthew Waterson returns as Doom Slayer, using voice lines recycled from &#039;&#039;{{wp|Doom Eternal}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character Mechanics==&lt;br /&gt;
&lt;br /&gt;
*The Doom Slayer has a {{smashwiki|fighter ability}} called [[Weapon Wheel]]. When inputting [[ Down Special ]], A Weapon Wheel HUD reminiscent of the Weapon Wheel you can find in [[ DOOM ETERNAL ]]. Once you have pulled up the weapon wheel, you can input four directions on your [[control stick]] (↓ ↑ ← →) To select Which Weapon you would like to Equip.&lt;br /&gt;
*The Doom Slayer Has [[ 4]] Weapons you can choose from. The [[Ballista]], The [[ Plasma Rifle ]], The [[Super Shotgun]], and The [[Heavy Cannon]]&lt;br /&gt;
* Once you Have selected your weapon, This will then change the weapon that the Doom Slayer will use in his [[ Neutral Special ]]. Each version has a different attack associated with it.&lt;br /&gt;
* The Doom Slayer has something known as the [[Ammo Meter]]. It appears as UI next to the Slayer&#039;s Character portrait. When changing which weapon the Slayer will use for [[ Neutral B]], the Ammo Meter will also change types. The player will have to use the [[ Chainsaw ]] to restore Ammo. &lt;br /&gt;
==Moveset==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MovesetTable&lt;br /&gt;
|game=SSBU&lt;br /&gt;
|neutralcount=2&lt;br /&gt;
|neutralname= Rip-Stab-Kick + Flame Flurry&lt;br /&gt;
|neutral1dmg=9%&lt;br /&gt;
|neutral2dmg=10%&lt;br /&gt;
|neutraldesc= Preforms a simple punch forward, then an arched stab downwards with his wrist blade, and finally a kick. If you mash the A button, he will kneel down and launch repeated bursts of flames at his opponents, knocking them away. &lt;br /&gt;
|ftiltname= Crucible Swing&lt;br /&gt;
|ftiltdmg= 15%&lt;br /&gt;
|ftiltdesc=The Slayer swings his [[ Crucible ]] forward. It can also be angled Up and down.&lt;br /&gt;
|utiltname= WristBlade Uppercut&lt;br /&gt;
|utiltdmg=9%&lt;br /&gt;
|utiltdesc= Swings upwards with his wristblade extended, similar motion to an uppercut.&lt;br /&gt;
|dtiltname= Leg sweep&lt;br /&gt;
|dtiltdmg= 8%&lt;br /&gt;
|dtiltdesc= Kneels down, and preforms a leg sweep. Can trip at random.&lt;br /&gt;
|dashname= Shield Tackle&lt;br /&gt;
|dashdmg=12%&lt;br /&gt;
|dashdesc= Uses an energy shield to charge forward, electrocuting the opponent and sending them upwards.&lt;br /&gt;
|fsmashname= Weapon Blast&lt;br /&gt;
|fsmashdmg={{ChargedSmashDmgSSBU|3}} (Base hit), {{ChargedSmashDmgSSBU|15}} (launcher hit)&lt;br /&gt;
|fsmashdesc=The Slayer Pistolwhips you with his gun, and pulls the trigger of whatever weapon he currently has equipped.&lt;br /&gt;
* Super Shotgun: [[shotgun blast]]&lt;br /&gt;
* Plasma rifle: [[ Heat Blast ]]&lt;br /&gt;
* Ballista: [[Arbalest]]&lt;br /&gt;
* Heavy Cannon [[Micro Missiles]] &lt;br /&gt;
|usmashname= Crucible Lightning&lt;br /&gt;
|usmashdmg= 17%&lt;br /&gt;
|usmashdesc=Slayer Swings his Crucible upwards at an arc, scooping the opponent in, finishing with lightning striking the sword, sending the opponent away.&lt;br /&gt;
|dsmashname=Blood Punch&lt;br /&gt;
|dsmashdmg= 16%&lt;br /&gt;
|dsmashdesc=Slayer Punches the ground, causing lightning shockwaves to surround him.&lt;br /&gt;
|nairname= Shotgun Swing&lt;br /&gt;
|nairdmg= 8%&lt;br /&gt;
|nairdesc=Slayer swings his shotgun in a circular motion.&lt;br /&gt;
|fairname= Aerial Crucible swing&lt;br /&gt;
|fairdmg= 15%&lt;br /&gt;
|fairdesc=Pulls out the Crucible and swings forward.&lt;br /&gt;
|bairname= Aerial Flame belch&lt;br /&gt;
|bairdmg= 12%&lt;br /&gt;
|bairdesc= Slayer uses his [[ Equipment Launcher]] to preform a flame belch in the air, pumping his arms and sending him forward in the process. &lt;br /&gt;
|uairname= Aerial Wrist blade swing&lt;br /&gt;
|uairdmg= 9%&lt;br /&gt;
|uairdesc= Slayer swings upwards with his Wrist blade.&lt;br /&gt;
|dairname= Stomp&lt;br /&gt;
|dairdmg= 14%&lt;br /&gt;
|dairdesc= Stomps downward with one foot.&lt;br /&gt;
|grabname= Meathook chain&lt;br /&gt;
|grabdesc= Slayer lunges forward while shooting the Meathook Chain, grabbing the opponent from a far range, and pulling them in.&lt;br /&gt;
|pummelname= Meathook flame&lt;br /&gt;
|pummeldmg= 1.5%&lt;br /&gt;
|pummeldesc=Uses the Meathook chain to deal fire damage.&lt;br /&gt;
|fthrowname= Glory Kick&lt;br /&gt;
|fthrowdmg= 10%&lt;br /&gt;
|fthrowdesc= Slayer punches the opponent, and then kicks them forwards.&lt;br /&gt;
|bthrowname= Glory Slam&lt;br /&gt;
|bthrowdmg= 11%&lt;br /&gt;
|bthrowdesc= Slayer slams the opponent to the ground, drags them backwards, and throws the opponent behind him.&lt;br /&gt;
|uthrowname= Back breaker&lt;br /&gt;
|uthrowdmg= 13%&lt;br /&gt;
|uthrowdesc= Slayer throws the opponent upwards, and slams them back-first against his knee, launching them upwards.&lt;br /&gt;
|dthrowname= BONK!&lt;br /&gt;
|dthrowdmg= 8%&lt;br /&gt;
|dthrowdesc= Slayer slams the opponent into the ground by punching them on the head, burying them into the ground.&lt;br /&gt;
|nsname= Weapon Fire&lt;br /&gt;
|nsdmg= 3%, 14%, 19%, 23%&lt;br /&gt;
|nsdesc= - Plasma Rifle: Fires quick, low damage low knockback shots. Slayer can move and jump while shooting this weapon.&lt;br /&gt;
- Heavy cannon: Fires a quick burst of shots, can be angled up and down.&lt;br /&gt;
&lt;br /&gt;
- Meathook: is a command grab. Slayer pins them with the Meathook, and then preforms a drop kick.&lt;br /&gt;
&lt;br /&gt;
- Ballista: Fires a large beam of energy, takes 3 seconds to startup.&lt;br /&gt;
&lt;br /&gt;
|ssname= Chainsaw / Sentinel Hammer&lt;br /&gt;
|ssdmg=15% (Chainsaw) / 18% (Sentinel Hammer)&lt;br /&gt;
|ssdesc= The Chainsaw is how the Slayer can restore any Ammo he has lost for all [[ 4 ]] types of ammo. It is a chargeable move that does more knockback and damage the more you charge it. &lt;br /&gt;
&lt;br /&gt;
The Sentinel Hammer is the aerial version of the chainsaw. Slayer will gain a bit of height when holding up the hammer, before slamming down. Upon hitting the ground, red shockwaves surround Slayer, stunning opponents. This can lead to confirms or follow ups. This also restores [[ Ammo ]] if you hit an opponent with the hammer itself.&lt;br /&gt;
|usname=Rocket Boost&lt;br /&gt;
|usdmg= 19%&lt;br /&gt;
|usdesc= Slayer uses his rocket launcher to shoot himself upwards. It can be used 3 times before you can no longer use it, each time gaining less height.&lt;br /&gt;
|dsname= Weapon Wheel&lt;br /&gt;
|dsdmg= N/A &lt;br /&gt;
|dsdesc= A Weapon Wheel HUD reminiscent of the Weapon Wheel you can find in [[ DOOM ETERNAL ]]. Input four directions on your [[control stick]] (↓ ↑ ← →) To select Which Weapon you would like to Equip, and then Input [[A]] to select it. You can also cancel the weapon wheel by pressing the [[ Shield]] or [[Grab]] buttons.&lt;br /&gt;
|fsname= The BFG-10000 (Final Smash)&lt;br /&gt;
|fsdmg=54%&lt;br /&gt;
|fsdesc=Slayer Punches the opponent upwards, launching them into a cutscene. In this cutscene, Slayer slams his fist into a terminal, activating the [[BFG-10000]]. The camera zooms out to show Mars nearby. With a loud mechanical whirl, the BFG charges and releases a gigantic green beam, taking a chunk out of mars.&lt;br /&gt;
&lt;br /&gt;
The camera then explodes with a white blast, returning the game back to it&#039;s original state. If the opponent is at 100% or above, it will instantly K.O. If they are under the percent threshold, it will not K.O.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{smashwiki|Alternate costume (SSBU)|Alternate costumes}}==&lt;br /&gt;
{|style=&amp;quot;margin:1em auto 1em auto;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|[[File:HinataPhoenixPalette.png|1000px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PhoenixStock1.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock2.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock3.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock4.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock5.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock6.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock7.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock8.png|50px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Default&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance in [[DOOM ETERNAL]].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Ember&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Ember. This changes his armor to all black.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Blood Slayer&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Blood Slayer. This changes his armor to red, with hints of gold.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Phobos&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Phobos. This changes his armor to orange, with hints of black and brown.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Astro&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Astro. This changes his armor to pure white.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Retrowave&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Retrowave. This changes his armor to purple.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Cider&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Cider. This changes his armor to Blue.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Classic&#039;&#039;&#039; &lt;br /&gt;
|Based on Doom Slayer&#039;s original appearance in [[DOOM 1993]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reveal trailer==&lt;br /&gt;
{{#widget:YouTube|id=RCOpQM68RKk}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Phoenix_Splash.png|Phoenix&#039;s splash screen.&lt;br /&gt;
Phoenix_Card.png|Phoenix&#039;s fighter card.&lt;br /&gt;
PhoenixWrightPic1.png|Posing with Mega Man, Ryu, and Ken on Suzaku Castle.&lt;br /&gt;
PhoenixWrightPic2.png|Using [[Hold It! / Objection!|Objection!]] in front of Ganondorf on Garreg Mach Monastery.&lt;br /&gt;
PhoenixWrightPic3.png|Near the end of his dash attack behind Diddy Kong on Onett.&lt;br /&gt;
PhoenixWrightPic4.png|Watching Villager use their watering can on Piranha Plant on Town and City.&lt;br /&gt;
PhoenixWrightPic5.png|With Maya on Tomodachi Life.&lt;br /&gt;
PhoenixWrightPic6.png|In his idle pose on Battlefield.&lt;br /&gt;
PhoenixWrightPic7.png|Using his Final Smash, [[Ace Attorney (Final Smash)|Ace Attorney]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scrubs</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Doom_Slayer_(SSBU)&amp;diff=550</id>
		<title>Doom Slayer (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Doom_Slayer_(SSBU)&amp;diff=550"/>
		<updated>2025-04-26T22:14:42Z</updated>

		<summary type="html">&lt;p&gt;Scrubs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Doom Slayer&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Doom Slayer]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Doom Slayer&lt;br /&gt;
|image=[[File:DoomSlayerRender.png|300px|Doom Slayer]]&lt;br /&gt;
|universe=Doom&lt;br /&gt;
|universe_smashwiki={{smashwiki|List of minor third-party universes#Doom|Doom}}&lt;br /&gt;
|availability=[https://gamebanana.com/wips/91089 Not yet released]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom Slayer&#039;&#039;&#039; ({{ja|ドゥームスレイヤー|Dūmusureiyā}}, &#039;&#039;Doom Slayer&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. He is the first representative from the {{wp|Doom (franchise)|&#039;&#039;Doom&#039;&#039; franchise}}.&lt;br /&gt;
&lt;br /&gt;
Matthew Waterson returns as Doom Slayer, using voice lines recycled from &#039;&#039;{{wp|Doom Eternal}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character Mechanics==&lt;br /&gt;
&lt;br /&gt;
*The Doom Slayer has a {{smashwiki|fighter ability}} called [[Weapon Wheel]]. When inputting [[ Down Special ]], A Weapon Wheel HUD reminiscent of the Weapon Wheel you can find in [[ DOOM ETERNAL ]]. Once you have pulled up the weapon wheel, you can input four directions on your [[control stick]] (↓ ↑ ← →) To select Which Weapon you would like to Equip.&lt;br /&gt;
*The Doom Slayer Has [[ 4]] Weapons you can choose from. The [[Ballista]], The [[ Plasma Rifle ]], The [[Super Shotgun]], and The [[Heavy Cannon]]&lt;br /&gt;
* Once you Have selected your weapon, This will then change the weapon that the Doom Slayer will use in his [[ Neutral Special ]]. Each version has a different attack associated with it.&lt;br /&gt;
* The Doom Slayer has something known as the [[Ammo Meter]]. It appears as UI next to the Slayer&#039;s Character portrait. When changing which weapon the Slayer will use for [[ Neutral B]], the Ammo Meter will also change types. The player will have to use the [[ Chainsaw ]] to restore Ammo. &lt;br /&gt;
==Moveset==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MovesetTable&lt;br /&gt;
|game=SSBU&lt;br /&gt;
|neutralcount=2&lt;br /&gt;
|neutralname= Rip-Stab-Kick + Flame Flurry&lt;br /&gt;
|neutral1dmg=9%&lt;br /&gt;
|neutral2dmg=10%&lt;br /&gt;
|neutraldesc= Preforms a simple punch forward, then an arched stab downwards with his wrist blade, and finally a kick. If you mash the A button, he will kneel down and launch repeated bursts of flames at his opponents, knocking them away. &lt;br /&gt;
|ftiltname= Crucible Swing&lt;br /&gt;
|ftiltdmg= 15%&lt;br /&gt;
|ftiltdesc=The Slayer swings his [[ Crucible ]] forward. It can also be angled Up and down.&lt;br /&gt;
|utiltname= WristBlade Uppercut&lt;br /&gt;
|utiltdmg=9%&lt;br /&gt;
|utiltdesc= Swings upwards with his wristblade extended, similar motion to an uppercut.&lt;br /&gt;
|dtiltname= Leg sweep&lt;br /&gt;
|dtiltdmg= 8%&lt;br /&gt;
|dtiltdesc= Kneels down, and preforms a leg sweep. Can trip at random.&lt;br /&gt;
|dashname= Shield Tackle&lt;br /&gt;
|dashdmg=12%&lt;br /&gt;
|dashdesc= Uses an energy shield to charge forward, electrocuting the opponent and sending them upwards.&lt;br /&gt;
|fsmashname= Weapon Blast&lt;br /&gt;
|fsmashdmg={{ChargedSmashDmgSSBU|3}} (Base hit), {{ChargedSmashDmgSSBU|15}} (launcher hit)&lt;br /&gt;
|fsmashdesc=The Slayer Pistolwhips you with his gun, and pulls the trigger of whatever weapon he currently has equipped.&lt;br /&gt;
* Super Shotgun: [[shotgun blast]]&lt;br /&gt;
* Plasma rifle: [[ Heat Blast ]]&lt;br /&gt;
* Ballista: [[Arbalest]]&lt;br /&gt;
* Heavy Cannon [[Micro Missiles]] &lt;br /&gt;
|usmashname= Crucible Lightning&lt;br /&gt;
|usmashdmg= 17%&lt;br /&gt;
|usmashdesc=Slayer Swings his Crucible upwards at an arc, scooping the opponent in, finishing with lightning striking the sword, sending the opponent away.&lt;br /&gt;
|dsmashname=Blood Punch&lt;br /&gt;
|dsmashdmg= 16%&lt;br /&gt;
|dsmashdesc=Slayer Punches the ground, causing lightning shockwaves to surround him.&lt;br /&gt;
|nairname= Shotgun Swing&lt;br /&gt;
|nairdmg= 8%&lt;br /&gt;
|nairdesc=Slayer swings his shotgun in a circular motion.&lt;br /&gt;
|fairname= Aerial Crucible swing&lt;br /&gt;
|fairdmg= 15%&lt;br /&gt;
|fairdesc=Pulls out the Crucible and swings forward.&lt;br /&gt;
|bairname= Aerial Flame belch&lt;br /&gt;
|bairdmg= 12%&lt;br /&gt;
|bairdesc= Slayer uses his [[ Equipment Launcher]] to preform a flame belch in the air, pumping his arms and sending him forward in the process. &lt;br /&gt;
|uairname= Aerial Wrist blade swing&lt;br /&gt;
|uairdmg= 9%&lt;br /&gt;
|uairdesc= Slayer swings upwards with his Wrist blade.&lt;br /&gt;
|dairname= Stomp&lt;br /&gt;
|dairdmg= 14%&lt;br /&gt;
|dairdesc= Stomps downward with one foot.&lt;br /&gt;
|grabname= Meathook chain&lt;br /&gt;
|grabdesc= Slayer lunges forward while shooting the Meathook Chain, grabbing the opponent from a far range, and pulling them in.&lt;br /&gt;
|pummelname= Meathook flame&lt;br /&gt;
|pummeldmg= 1.5%&lt;br /&gt;
|pummeldesc=Uses the Meathook chain to deal fire damage.&lt;br /&gt;
|fthrowname= Glory Kick&lt;br /&gt;
|fthrowdmg= 10%&lt;br /&gt;
|fthrowdesc= Slayer punches the opponent, and then kicks them forwards.&lt;br /&gt;
|bthrowname= Glory Slam&lt;br /&gt;
|bthrowdmg= 11%&lt;br /&gt;
|bthrowdesc= Slayer slams the opponent to the ground, drags them backwards, and throws the opponent behind him.&lt;br /&gt;
|uthrowname= Back breaker&lt;br /&gt;
|uthrowdmg= 13%&lt;br /&gt;
|uthrowdesc= Slayer throws the opponent upwards, and slams them back-first against his knee, launching them upwards.&lt;br /&gt;
|dthrowname= BONK!&lt;br /&gt;
|dthrowdmg= 8%&lt;br /&gt;
|dthrowdesc= Slayer slams the opponent into the ground by punching them on the head, burying them into the ground.&lt;br /&gt;
|floorfname=&lt;br /&gt;
|floorfdmg=&lt;br /&gt;
|floorfdesc=&lt;br /&gt;
|floorbname=&lt;br /&gt;
|floorbdmg=&lt;br /&gt;
|floorbdesc=&lt;br /&gt;
|floortname=&lt;br /&gt;
|floortdmg=&lt;br /&gt;
|floortdesc=&lt;br /&gt;
|edgename=&lt;br /&gt;
|edgedmg=&lt;br /&gt;
|edgedesc=&lt;br /&gt;
|nsname= Weapon Fire&lt;br /&gt;
|nsdmg= 3%, 14%, 19%, 23%&lt;br /&gt;
|nsdesc= - Plasma Rifle: Fires quick, low damage low knockback shots. Slayer can move and jump while shooting this weapon.&lt;br /&gt;
- Heavy cannon: Fires a quick burst of shots, can be angled up and down.&lt;br /&gt;
&lt;br /&gt;
- Meathook: is a command grab. Slayer pins them with the Meathook, and then preforms a drop kick.&lt;br /&gt;
&lt;br /&gt;
- Ballista: Fires a large beam of energy, takes 3 seconds to startup.&lt;br /&gt;
&lt;br /&gt;
|ssname= Chainsaw / Sentinel Hammer&lt;br /&gt;
|ssdmg=15% (Chainsaw) / 18% (Sentinel Hammer)&lt;br /&gt;
|ssdesc= The Chainsaw is how the Slayer can restore any Ammo he has lost for all [[ 4 ]] types of ammo. It is a chargeable move that does more knockback and damage the more you charge it. &lt;br /&gt;
&lt;br /&gt;
The Sentinel Hammer is the aerial version of the chainsaw. Slayer will gain a bit of height when holding up the hammer, before slamming down. Upon hitting the ground, red shockwaves surround Slayer, stunning opponents. This can lead to confirms or follow ups. This also restores [[ Ammo ]] if you hit an opponent with the hammer itself.&lt;br /&gt;
|usname=Rocket Boost&lt;br /&gt;
|usdmg= 19%&lt;br /&gt;
|usdesc= Slayer uses his rocket launcher to shoot himself upwards. It can be used 3 times before you can no longer use it, each time gaining less height.&lt;br /&gt;
|dsname= Weapon Wheel&lt;br /&gt;
|dsdmg= N/A &lt;br /&gt;
|dsdesc= A Weapon Wheel HUD reminiscent of the Weapon Wheel you can find in [[ DOOM ETERNAL ]]. Input four directions on your [[control stick]] (↓ ↑ ← →) To select Which Weapon you would like to Equip, and then Input [[A]] to select it. You can also cancel the weapon wheel by pressing the [[ Shield]] or [[Grab]] buttons.&lt;br /&gt;
|fsname= The BFG-10000 (Final Smash)&lt;br /&gt;
|fsdmg=54%&lt;br /&gt;
|fsdesc=Slayer Punches the opponent upwards, launching them into a cutscene. In this cutscene, Slayer slams his fist into a terminal, activating the [[BFG-10000]]. The camera zooms out to show Mars nearby. With a loud mechanical whirl, the BFG charges and releases a gigantic green beam, taking a chunk out of mars.&lt;br /&gt;
&lt;br /&gt;
The camera then explodes with a white blast, returning the game back to it&#039;s original state. If the opponent is at 100% or above, it will instantly K.O. If they are under the percent threshold, it will not K.O.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{smashwiki|Alternate costume (SSBU)|Alternate costumes}}==&lt;br /&gt;
{|style=&amp;quot;margin:1em auto 1em auto;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|[[File:HinataPhoenixPalette.png|1000px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PhoenixStock1.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock2.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock3.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock4.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock5.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock6.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock7.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock8.png|50px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Default&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance in [[DOOM ETERNAL]].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Ember&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Ember. This changes his armor to all black.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Blood Slayer&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Blood Slayer. This changes his armor to red, with hints of gold.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Phobos&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Phobos. This changes his armor to orange, with hints of black and brown.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Astro&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Astro. This changes his armor to pure white.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Retrowave&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Retrowave. This changes his armor to purple.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Cider&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Cider. This changes his armor to Blue.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Classic&#039;&#039;&#039; &lt;br /&gt;
|Based on Doom Slayer&#039;s original appearance in [[DOOM 1993]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reveal trailer==&lt;br /&gt;
{{#widget:YouTube|id=RCOpQM68RKk}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Phoenix_Splash.png|Phoenix&#039;s splash screen.&lt;br /&gt;
Phoenix_Card.png|Phoenix&#039;s fighter card.&lt;br /&gt;
PhoenixWrightPic1.png|Posing with Mega Man, Ryu, and Ken on Suzaku Castle.&lt;br /&gt;
PhoenixWrightPic2.png|Using [[Hold It! / Objection!|Objection!]] in front of Ganondorf on Garreg Mach Monastery.&lt;br /&gt;
PhoenixWrightPic3.png|Near the end of his dash attack behind Diddy Kong on Onett.&lt;br /&gt;
PhoenixWrightPic4.png|Watching Villager use their watering can on Piranha Plant on Town and City.&lt;br /&gt;
PhoenixWrightPic5.png|With Maya on Tomodachi Life.&lt;br /&gt;
PhoenixWrightPic6.png|In his idle pose on Battlefield.&lt;br /&gt;
PhoenixWrightPic7.png|Using his Final Smash, [[Ace Attorney (Final Smash)|Ace Attorney]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scrubs</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Doom_Slayer_(SSBU)&amp;diff=549</id>
		<title>Doom Slayer (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Doom_Slayer_(SSBU)&amp;diff=549"/>
		<updated>2025-04-26T22:13:38Z</updated>

		<summary type="html">&lt;p&gt;Scrubs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Doom Slayer&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Doom Slayer]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Doom Slayer&lt;br /&gt;
|image=[[File:DoomSlayerRender.png|300px|Doom Slayer]]&lt;br /&gt;
|universe=Doom&lt;br /&gt;
|universe_smashwiki={{smashwiki|List of minor third-party universes#Doom|Doom}}&lt;br /&gt;
|availability=[https://gamebanana.com/wips/91089 Not yet released]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom Slayer&#039;&#039;&#039; ({{ja|ドゥームスレイヤー|Dūmusureiyā}}, &#039;&#039;Doom Slayer&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. He is the first representative from the {{wp|Doom (franchise)|&#039;&#039;Doom&#039;&#039; franchise}}.&lt;br /&gt;
&lt;br /&gt;
Matthew Waterson returns as Doom Slayer, using voice lines recycled from &#039;&#039;{{wp|Doom Eternal}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character Mechanics==&lt;br /&gt;
&lt;br /&gt;
*The Doom Slayer has a {{smashwiki|fighter ability}} called [[Weapon Wheel]]. When inputting [[ Down Special ]], A Weapon Wheel HUD reminiscent of the Weapon Wheel you can find in [[ DOOM ETERNAL ]]. Once you have pulled up the weapon wheel, you can input four directions on your [[control stick]] (↓ ↑ ← →) To select Which Weapon you would like to Equip.&lt;br /&gt;
*The Doom Slayer Has [[ 4]] Weapons you can choose from. The [[Ballista]], The [[ Plasma Rifle ]], The [[Super Shotgun]], and The [[Heavy Cannon]]&lt;br /&gt;
* Once you Have selected your weapon, This will then change the weapon that the Doom Slayer will use in his [[ Neutral Special ]]. Each version has a different attack associated with it.&lt;br /&gt;
* The Doom Slayer has something known as the [[Ammo Meter]]. It appears as UI next to the Slayer&#039;s Character portrait. When changing which weapon the Slayer will use for [[ Neutral B]], the Ammo Meter will also change types. The player will have to use the [[ Chainsaw ]] to restore Ammo. &lt;br /&gt;
==Moveset==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MovesetTable&lt;br /&gt;
|game=SSBU&lt;br /&gt;
|neutralcount=2&lt;br /&gt;
|neutralname= Rip-Stab-Kick + Flame Flurry&lt;br /&gt;
|neutral1dmg=9%&lt;br /&gt;
|neutral2dmg=10%&lt;br /&gt;
|neutraldesc= Preforms a simple punch forward, then an arched stab downwards with his wrist blade, and finally a kick. If you mash the A button, he will kneel down and launch repeated bursts of flames at his opponents, knocking them away. &lt;br /&gt;
|ftiltname= Crucible Swing&lt;br /&gt;
|ftiltdmg= 15%&lt;br /&gt;
|ftiltdesc=The Slayer swings his [[ Crucible ]] forward. It can also be angled Up and down.&lt;br /&gt;
|utiltname= WristBlade Uppercut&lt;br /&gt;
|utiltdmg=9%&lt;br /&gt;
|utiltdesc= Swings upwards with his wristblade extended, similar motion to an uppercut.&lt;br /&gt;
|dtiltname= Leg sweep&lt;br /&gt;
|dtiltdmg= 8%&lt;br /&gt;
|dtiltdesc= Kneels down, and preforms a leg sweep. Can trip at random.&lt;br /&gt;
|dashname= Shield Tackle&lt;br /&gt;
|dashdmg=12%&lt;br /&gt;
|dashdesc= Uses an energy shield to charge forward, electrocuting the opponent and sending them upwards.&lt;br /&gt;
|fsmashname= Weapon Blast&lt;br /&gt;
|fsmashdmg={{ChargedSmashDmgSSBU|3}} (Base hit), {{ChargedSmashDmgSSBU|15}} (launcher hit)&lt;br /&gt;
|fsmashdesc=The Slayer Pistolwhips you with his gun, and pulls the trigger of whatever weapon he currently has equipped.&lt;br /&gt;
* Super Shotgun: [[shotgun blast]]&lt;br /&gt;
* Plasma rifle: [[ Heat Blast ]]&lt;br /&gt;
* Ballista: [[Arbalest]]&lt;br /&gt;
* Heavy Cannon [[Micro Missiles]] &lt;br /&gt;
|usmashname= Crucible Lightning&lt;br /&gt;
|usmashdmg= 17%&lt;br /&gt;
|usmashdesc=Slayer Swings his Crucible upwards at an arc, scooping the opponent in, finishing with lightning striking the sword, sending the opponent away.&lt;br /&gt;
|dsmashname=Blood Punch&lt;br /&gt;
|dsmashdmg= 16%&lt;br /&gt;
|dsmashdesc=Slayer Punches the ground, causing lightning shockwaves to surround him.&lt;br /&gt;
|nairname= Shotgun Swing&lt;br /&gt;
|nairdmg= 8%&lt;br /&gt;
|nairdesc=Slayer swings his shotgun in a circular motion.&lt;br /&gt;
|fairname= Aerial Crucible swing&lt;br /&gt;
|fairdmg= 15%&lt;br /&gt;
|fairdesc=Pulls out the Crucible and swings forward.&lt;br /&gt;
|bairname= Aerial Flame belch&lt;br /&gt;
|bairdmg= 12%&lt;br /&gt;
|bairdesc= Slayer uses his [[ Equipment Launcher]] to preform a flame belch in the air, pumping his arms and sending him forward in the process. &lt;br /&gt;
|uairname= Aerial Wrist blade swing&lt;br /&gt;
|uairdmg= 9%&lt;br /&gt;
|uairdesc= Slayer swings upwards with his Wrist blade.&lt;br /&gt;
|dairname= Stomp&lt;br /&gt;
|dairdmg= 14%&lt;br /&gt;
|dairdesc= Stomps downward with one foot.&lt;br /&gt;
|grabname= Meathook chain&lt;br /&gt;
|grabdesc= Slayer lunges forward while shooting the Meathook Chain, grabbing the opponent from a far range, and pulling them in.&lt;br /&gt;
|pummelname= Meathook flame&lt;br /&gt;
|pummeldmg= 1.5%&lt;br /&gt;
|pummeldesc=Uses the Meathook chain to deal fire damage.&lt;br /&gt;
|fthrowname= Glory Kick&lt;br /&gt;
|fthrowdmg= 10%&lt;br /&gt;
|fthrowdesc= Slayer punches the opponent, and then kicks them forwards.&lt;br /&gt;
|bthrowname= Glory Slam&lt;br /&gt;
|bthrowdmg= 11%&lt;br /&gt;
|bthrowdesc= Slayer slams the opponent to the ground, drags them backwards, and throws the opponent behind him.&lt;br /&gt;
|uthrowname= Back breaker&lt;br /&gt;
|uthrowdmg= 13%&lt;br /&gt;
|uthrowdesc= Slayer throws the opponent upwards, and slams them back-first against his knee, launching them upwards.&lt;br /&gt;
|dthrowname= BONK!&lt;br /&gt;
|dthrowdmg= 8%&lt;br /&gt;
|dthrowdesc= Slayer slams the opponent into the ground by punching them on the head, burying them into the ground.&lt;br /&gt;
|floorfname=&lt;br /&gt;
|floorfdmg=&lt;br /&gt;
|floorfdesc=&lt;br /&gt;
|floorbname=&lt;br /&gt;
|floorbdmg=&lt;br /&gt;
|floorbdesc=&lt;br /&gt;
|floortname=&lt;br /&gt;
|floortdmg=&lt;br /&gt;
|floortdesc=&lt;br /&gt;
|edgename=&lt;br /&gt;
|edgedmg=&lt;br /&gt;
|edgedesc=&lt;br /&gt;
|nsname= Weapon Fire&lt;br /&gt;
|nsdmg= 3%, 14%, 19%, 23%&lt;br /&gt;
|nsdesc= - Plasma Rifle: Fires quick, low damage low knockback shots. Slayer can move and jump while shooting this weapon.&lt;br /&gt;
- Heavy cannon: Fires a quick burst of shots, can be angled up and down.&lt;br /&gt;
&lt;br /&gt;
- Meathook: is a command grab. Slayer pins them with the Meathook, and then preforms a drop kick.&lt;br /&gt;
&lt;br /&gt;
- Ballista: Fires a large beam of energy, takes 3 seconds to startup.&lt;br /&gt;
&lt;br /&gt;
|ssname= Chainsaw / Sentinel Hammer&lt;br /&gt;
|ssdmg=15% (Chainsaw) / 18% (Sentinel Hammer)&lt;br /&gt;
|ssdesc= The Chainsaw is how the Slayer can restore any Ammo he has lost for all [[ 4 ]] types of ammo. It is a chargeable move that does more knockback and damage the more you charge it. &lt;br /&gt;
&lt;br /&gt;
The Sentinel Hammer is the aerial version of the chainsaw. Slayer will gain a bit of height when holding up the hammer, before slamming down. Upon hitting the ground, red shockwaves surround Slayer, stunning opponents. This can lead to confirms or follow ups. This also restores [[ Ammo ]] if you hit an opponent with the hammer itself.&lt;br /&gt;
|usname=Rocket Boost&lt;br /&gt;
|usdmg= 19%&lt;br /&gt;
|usdesc= Slayer uses his rocket launcher to shoot himself upwards. It can be used 3 times before you can no longer use it, each time gaining less height.&lt;br /&gt;
|dsname= Weapon Wheel&lt;br /&gt;
|dsdmg= N/A &lt;br /&gt;
|dsdesc= A Weapon Wheel HUD reminiscent of the Weapon Wheel you can find in [[ DOOM ETERNAL ]]. Input four directions on your [[control stick]] (↓ ↑ ← →) To select Which Weapon you would like to Equip, and then Input [[A]] to select it. You can also cancel the weapon wheel by pressing the [[ Shield]] or [[Grab]] buttons.&lt;br /&gt;
|fsname=Ace Attorney (Final Smash)&lt;br /&gt;
|fsdmg=54%&lt;br /&gt;
|fsdesc=Slayer Punches the opponent upwards, launching them into a cutscene. In this cutscene, Slayer slams his fist into a terminal, activating the [[BFG-10000]]. The camera zooms out to show Mars nearby. With a loud mechanical whirl, the BFG charges and releases a gigantic green beam, taking a chunk out of mars.&lt;br /&gt;
&lt;br /&gt;
The camera then explodes with a white blast, returning the game back to it&#039;s original state. If the opponent is at 100% or above, it will instantly K.O. If they are under the percent threshold, it will not K.O.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{smashwiki|Alternate costume (SSBU)|Alternate costumes}}==&lt;br /&gt;
{|style=&amp;quot;margin:1em auto 1em auto;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|[[File:HinataPhoenixPalette.png|1000px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PhoenixStock1.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock2.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock3.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock4.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock5.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock6.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock7.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock8.png|50px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Default&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance in [[DOOM ETERNAL]].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Ember&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Ember. This changes his armor to all black.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Blood Slayer&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Blood Slayer. This changes his armor to red, with hints of gold.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Phobos&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Phobos. This changes his armor to orange, with hints of black and brown.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Astro&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Astro. This changes his armor to pure white.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Retrowave&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Retrowave. This changes his armor to purple.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Cider&#039;&#039;&#039; &lt;br /&gt;
|Based on a costume Slayer can equip in [[DOOM ETERNAL]], named Cider. This changes his armor to Blue.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Classic&#039;&#039;&#039; &lt;br /&gt;
|Based on Doom Slayer&#039;s original appearance in [[DOOM 1993]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reveal trailer==&lt;br /&gt;
{{#widget:YouTube|id=RCOpQM68RKk}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Phoenix_Splash.png|Phoenix&#039;s splash screen.&lt;br /&gt;
Phoenix_Card.png|Phoenix&#039;s fighter card.&lt;br /&gt;
PhoenixWrightPic1.png|Posing with Mega Man, Ryu, and Ken on Suzaku Castle.&lt;br /&gt;
PhoenixWrightPic2.png|Using [[Hold It! / Objection!|Objection!]] in front of Ganondorf on Garreg Mach Monastery.&lt;br /&gt;
PhoenixWrightPic3.png|Near the end of his dash attack behind Diddy Kong on Onett.&lt;br /&gt;
PhoenixWrightPic4.png|Watching Villager use their watering can on Piranha Plant on Town and City.&lt;br /&gt;
PhoenixWrightPic5.png|With Maya on Tomodachi Life.&lt;br /&gt;
PhoenixWrightPic6.png|In his idle pose on Battlefield.&lt;br /&gt;
PhoenixWrightPic7.png|Using his Final Smash, [[Ace Attorney (Final Smash)|Ace Attorney]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scrubs</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Doom_Slayer_(SSBU)&amp;diff=545</id>
		<title>Doom Slayer (SSBU)</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Doom_Slayer_(SSBU)&amp;diff=545"/>
		<updated>2025-04-26T21:08:22Z</updated>

		<summary type="html">&lt;p&gt;Scrubs: Added slayers page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is about Doom Slayer&#039;s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see [[Doom Slayer]].&#039;&#039;&lt;br /&gt;
{{Infobox Character&lt;br /&gt;
|name=Doom Slayer&lt;br /&gt;
|image=[[File:DoomSlayerRender.png|300px|Doom Slayer]]&lt;br /&gt;
|universe=Doom&lt;br /&gt;
|universe_smashwiki={{smashwiki|List of minor third-party universes#Doom|Doom}}&lt;br /&gt;
|availability=[https://gamebanana.com/wips/91089 Not yet released]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doom Slayer&#039;&#039;&#039; ({{ja|ドゥームスレイヤー|Dūmusureiyā}}, &#039;&#039;Doom Slayer&#039;&#039;) is a playable character in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. He is the first representative from the {{wp|Doom (franchise)|&#039;&#039;Doom&#039;&#039; franchise}}.&lt;br /&gt;
&lt;br /&gt;
Matthew Waterson returns as Doom Slayer, using voice lines recycled from &#039;&#039;{{wp|Doom Eternal}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gimmicks==&lt;br /&gt;
&lt;br /&gt;
*The Doom Slayer has a {{smashwiki|fighter ability}} called [[Weapon Wheel]]. When inputting [[ Down Special ]], A Weapon Wheel HUD reminiscent of the Weapon Wheel you can find in [[ DOOM ETERNAL ]]. Once you have pulled up the weapon wheel, you can input four directions on your [[control stick]] (↓ ↑ ← →) To select Which Weapon you would like to Equip.&lt;br /&gt;
*The Doom Slayer Has [[ 4]] Weapons you can choose from. The [[Ballista]], The [[ Plasma Rifle ]], The [[Super Shotgun]], and The [[Heavy Cannon]]&lt;br /&gt;
* Once you Have selected your weapon, This will then change the weapon that the Doom Slayer will use in his [[ Neutral Special ]]. Each version has a different attack associated with it.&lt;br /&gt;
* The Doom Slayer has something known as the [[Ammo Meter]]. It appears as UI next to the Slayer&#039;s Character portrait. When changing which weapon the Slayer will use for [[ Neutral B]], the Ammo Meter will also change types. The player will have to use the [[ Chainsaw ]] to restore Ammo. &lt;br /&gt;
==Moveset==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MovesetTable&lt;br /&gt;
|game=SSBU&lt;br /&gt;
|neutralcount=2&lt;br /&gt;
|neutralname=—&lt;br /&gt;
|neutral1dmg=2.2%&lt;br /&gt;
|neutral2dmg=4%&lt;br /&gt;
|neutraldesc= Preforms a simple punch forward, then an arched stab downwards with his wrist blade, and finally a kick forward. &lt;br /&gt;
|ftiltname=Paperwork Storm&lt;br /&gt;
|ftiltdmg=4% per hit (Courtroom Mode) / 17% total (Turnabout Mode)&lt;br /&gt;
|ftiltdesc=Throws a stack of papers in front of him, scattering them forward in an upward arc. Hits twice normally, and 20 times in Turnabout Mode. Can be angled downwards, causing Phoenix to throw the papers in a downward arc that starts above his head instead.&lt;br /&gt;
|utiltname=—&lt;br /&gt;
|utiltdmg=6% (Courtroom Mode) / 10% (Turnabout Mode)&lt;br /&gt;
|utiltdesc=Points upward at an angle. Has a hitbox at the very beginning that scoops opponents up into his arm to allow for easier hits. In Turnabout Mode, a large glowing blue pointing hand extends out of Phoenix&#039;s arm as he points upward, greatly increasing the range and damage of the move.&lt;br /&gt;
|dtiltname=—&lt;br /&gt;
|dtiltdmg=4% (first hit) 6% (second hit) (Courtroom Mode) / 9% (non-tipper) / 12% (tipper) (Turnabout Mode)&lt;br /&gt;
|dtiltdesc=Brushes his hand against the ground, inspecting it for dust before wiping his hands against each other to dust them off. Can be cancelled right after he raises his hand, but if Phoenix is allowed to finish the move, the animation of him dusting his hands off also has a hitbox that [[Spike|spikes]]. In Turnabout Mode, he instead kneels down and points forward as a large glowing pointing blue hand extends out of his arm. Has great range, and the very tip of the pointer finger on the glowing hand has a sweet spot.&lt;br /&gt;
|dashname=—&lt;br /&gt;
|dashdmg=3% (first hit), 6% (second hit)&lt;br /&gt;
|dashdesc=Slips on a banana peel, briefly becoming airborne before comically landing on his back. Both the initial slip and the impact of his landing have a hitbox. This move also has a small chance of leaving the banana peel he slipped on behind as a usable item.&lt;br /&gt;
|fsmashname=Press The Witness&lt;br /&gt;
|fsmashdmg={{ChargedSmashDmgSSBU|2}} (first two hits), {{ChargedSmashDmgSSBU|8}} (launcher hit)&lt;br /&gt;
|fsmashdesc=Phoenix walks forward, tapping papers in his hand as he does so. Upon tapping the papers twice, he then thrusts them forward, causing opponents to be launched forward. Hits 3 times in Courtroom Mode, and 6 times in Turnabout Mode.&lt;br /&gt;
|usmashname= Paperwork Throw&lt;br /&gt;
|usmashdmg=&lt;br /&gt;
|usmashdesc=Phoenix holds a stack of papers in his hand and then throws them upwards, scattering them in a small cloud above his head. In Turnabout Mode, the papers will instead swirl around his head before disappearing, giving the move multi-hitting properties.&lt;br /&gt;
|dsmashname=Desk Slam&lt;br /&gt;
|dsmashdmg={{ChargedSmashDmgSSBU|3}} (desk dropping), {{ChargedSmashDmgSSBU|9}} (desk slam)&lt;br /&gt;
|dsmashdesc=A courtroom desk appears from the sky and lands in front of Phoenix, who then slams his hands palm first on top of it. The desk dropping can [[Buried|bury]] opponents.&lt;br /&gt;
|nairname=—&lt;br /&gt;
|nairdmg={{ShortHopDmgSSBU|1}} (initial hits), {{ShortHopDmgSSBU|5}} (final hit)&lt;br /&gt;
|nairdesc=Scratches his head with both hands multiple times in frustration. Hits 5 times, with the final hit being the launcher.&lt;br /&gt;
|fairname=—&lt;br /&gt;
|fairdmg={{ShortHopDmgSSBU|3}} (first hit), {{ShortHopDmgSSBU|6}} (second hit)&lt;br /&gt;
|fairdesc=Pulls out a sheet of paper, holding it in front of him while scanning over it with his finger and shouting &amp;quot;Look at this!&amp;quot;. If the attack button is pressed again during this move, Phoenix thrusts the papers forward at a downward angle and shouts &amp;quot;Explain this!&amp;quot;.&lt;br /&gt;
|bairname=—&lt;br /&gt;
|bairdmg=&lt;br /&gt;
|bairdesc=Phoenix turns in midair and points behind him. In Turnabout Mode, this move gains the glowing pointer finger all of Phoenix&#039;s other pointing moves gain.&lt;br /&gt;
|uairname=—&lt;br /&gt;
|uairdmg=&lt;br /&gt;
|uairdesc=A lightbulb appears over Phoenix&#039;s head as he looks to the sky in realization. In Turnabout Mode, the lightbulb gains an electric hitbox.&lt;br /&gt;
|dairname=—&lt;br /&gt;
|dairdmg={{ShortHopDmgSSBU|8}} (Courtroom Mode) / {{ShortHopDmgSSBU|9}} (Turnabout Mode)&lt;br /&gt;
|dairdesc=Sneezes downward, rubbing his nose with his finger afterwards. Has a sweetspot hitbox that spikes. In Turnabout Mode, Phoenix instead points downwards at an angle, with the same glowing pointer finger as all his other moves. The finger has a sweetspot at the tip.&lt;br /&gt;
|grabname=&lt;br /&gt;
|grabdesc=Phoenix presents the Magatama, causing a large &amp;quot;Take that!&amp;quot; speech bubble to appear in front of him. Catching an opponent with the grab causes a Psyche-Lock to form around them.&lt;br /&gt;
|pummelname=&lt;br /&gt;
|pummeldmg= 1%&lt;br /&gt;
|pummeldesc=Uses the Magatama to attack the opponent with spiritual energy, which manifests as a green flame rapidly attacking the opponent.&lt;br /&gt;
|fthrowname=&lt;br /&gt;
|fthrowdmg= 12%&lt;br /&gt;
|fthrowdesc= Yelps in surprise as Missile the police dog suddenly runs in front of him, dealing damage to the opponent as he runs past them. Missile can hit other opponents besides the one being thrown, so long as they are within his path.&lt;br /&gt;
|bthrowname=&lt;br /&gt;
|bthrowdmg= 12%&lt;br /&gt;
|bthrowdesc= Same as forward throw, but Missile appears from behind the opponent instead.&lt;br /&gt;
|uthrowname=&lt;br /&gt;
|uthrowdmg= 12%&lt;br /&gt;
|uthrowdesc= Maya appears in front of Phoenix, and throws the opponent upward. Phoenix&#039;s most potent kill throw, as it has the most knockback of any of his throws by far.&lt;br /&gt;
|dthrowname=&lt;br /&gt;
|dthrowdmg= 12%&lt;br /&gt;
|dthrowdesc= The Psyche-Locks holding the opponent in place break, and they collapse to the ground in front of Phoenix. This move does no knockback, but sets the opponent on the ground, similar to Snake&#039;s down throw.&lt;br /&gt;
|floorfname=&lt;br /&gt;
|floorfdmg=&lt;br /&gt;
|floorfdesc=&lt;br /&gt;
|floorbname=&lt;br /&gt;
|floorbdmg=&lt;br /&gt;
|floorbdesc=&lt;br /&gt;
|floortname=&lt;br /&gt;
|floortdmg=&lt;br /&gt;
|floortdesc=&lt;br /&gt;
|edgename=&lt;br /&gt;
|edgedmg=&lt;br /&gt;
|edgedesc=&lt;br /&gt;
|nsname=Hold It! / Objection!&lt;br /&gt;
|nsdmg=10% (Hold it!), 14% (Objection!)&lt;br /&gt;
|nsdesc=Holds his hand out while shouting &amp;quot;Hold it!&amp;quot; as a large speech bubble appears in front of him. If Phoenix is holding 3 good pieces of evidence, he instead points forward dramatically while shouting &amp;quot;Objection!&amp;quot; as a speech bubble appears. If the &amp;quot;Objection!&amp;quot; speech bubble hits an opponent, Phoenix transitions into Turnabout Mode.&lt;br /&gt;
|ssname=Discard Evidence / Present Evidence&lt;br /&gt;
|ssdmg=6.5% (Courtroom Mode) / Varies based on projectile (Turnabout Mode)&lt;br /&gt;
|ssdesc=Throws away a piece of evidence currently in his Court Record, which travels in a small arc in front of him as a projectile. Prioritizes any bad evidence, but otherwise throws away the most recent piece of evidence obtained. If Phoenix has no evidence, he thrusts his hand forward as if to present something, but realizes there&#039;s nothing in his hand and looks dejected for a moment before returning to idle.&lt;br /&gt;
If Phoenix is in Turnabout Mode, he instead pulls out a piece of evidence and thrusts it forward, causing one of several projectiles to shoot out, depending on the evidence he has collected and which one he chooses to present.&lt;br /&gt;
|usname=Order in the Court!&lt;br /&gt;
|usdmg=&lt;br /&gt;
|usdesc=A large, shadowy version of the judge appears in front of Phoenix as a sounding block appears beneath him. The judge swings his gavel down onto Phoenix, shouting &amp;quot;Objection overruled!&amp;quot; as Phoenix is launched into the air. This move removes any bad evidence that Phoenix is holding, at the cost of Phoenix taking damage for each piece of bad evidence he currently holds.&lt;br /&gt;
|dsname=Investigate / Cross-Examine&lt;br /&gt;
|dsdmg= N/A (Investigate), 1.2x (Cross-Examine)&lt;br /&gt;
|dsdesc=Looks around on the ground before pulling out a piece of evidence that he then stashes in his Court Record. Phoenix can find good evidence and bad evidence with this move. Good evidence is used for transitioning into Turnabout Mode when the player has enough of it, while bad evidence is meant only to waste a slot and necessitate being thrown away. Phoenix can also find food or items with this move, but they are used immediately and not held in the Court Record.&lt;br /&gt;
If Phoenix is in Turnabout Mode, he will instead pose confidently, and if an opponent&#039;s attack makes contact with him during the pose, he will counter by shouting &amp;quot;Objection!&amp;quot; at them.&lt;br /&gt;
|fsname=Ace Attorney (Final Smash)&lt;br /&gt;
|fsdmg=51%&lt;br /&gt;
|fsdesc=The camera zooms in on Phoenix as he points forward and causes a large blue ethereal pointing hand to appear in front of him, saying &amp;quot;The one who actually committed the crime...&amp;quot;. If the hand makes contact with an enemy, the scene will move to a courtroom as Phoenix stands behind a desk. He slams his hands on the desk before pointing to the enemy and saying &amp;quot;...is you!&amp;quot;. The camera then pans to the enemy, positioned behind the witness stand in a dazed animation. The camera then moves back to Phoenix as he taps papers with his hand and then slams the desk again, saying &amp;quot;No alibi, no justice, no dream, no hope!&amp;quot;. Once again, the camera pans to the enemy, now stumbling behind the witness stand. The camera moves back one final time to Phoenix, standing with his hands on his hips and smirking confidently before slamming the desk again, saying &amp;quot;It&#039;s time to pay for your crimes! Take that!&amp;quot;. A giant &amp;quot;Take that!&amp;quot; speech bubble appears on screen, and the camera pans one more time over to the enemy as an explosion happens on the witness stand and they are sent flying.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{smashwiki|Alternate costume (SSBU)|Alternate costumes}}==&lt;br /&gt;
{|style=&amp;quot;margin:1em auto 1em auto;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|[[File:HinataPhoenixPalette.png|1000px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PhoenixStock1.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock2.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock3.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock4.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock5.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock6.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock7.png|50px]]&lt;br /&gt;
|[[File:PhoenixStock8.png|50px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Blue&#039;&#039;&#039; &lt;br /&gt;
|Based on his appearance in &#039;&#039;Phoenix Wright: Ace Attorney Trilogy&#039;&#039;. Maya is based on her appearance from the same game.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Burgundy&#039;&#039;&#039; &lt;br /&gt;
|Based on Miles Edgeworth, Phoenix&#039;s most frequent rival in the courtroom. Maya is based on Kay Faraday, Miles&#039; assistant and member of the Yatagarasu, a band of thieves.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Red&#039;&#039;&#039; &lt;br /&gt;
|Based on Apollo Justice, one of Phoenix&#039;s employees and protégés at the Wright Anything Agency. Maya is based on Trucy Wright, Apollo&#039;s assistant and Phoenix&#039;s adopted daughter.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Yellow&#039;&#039;&#039; &lt;br /&gt;
|Based on Athena Cykes, one of Phoenix&#039;s employees and protégés at the Wright Anything Agency. Maya is based on Juniper Woods, Athena&#039;s childhood friend.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Brown&#039;&#039;&#039; &lt;br /&gt;
|Based on Phoenix&#039;s ancestor, Ryunosuke Naruhodo. Maya is based on Susato Mikotoba, Ryunosuke&#039;s assistant.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Green&#039;&#039;&#039; &lt;br /&gt;
|Based on Godot, the rival prosecutor from &#039;&#039;Phoenix Wright: Ace Attorney - Trials and Tribulations&#039;&#039;. Maya is based on Mia Fey, Phoenix&#039;s mentor and Maya&#039;s older sister.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Orange&#039;&#039;&#039; &lt;br /&gt;
|Based on Furio Tigre, a character from &#039;&#039;Phoenix Wright: Ace Attorney - Trials and Tribulations&#039;&#039; who bears a resemblance to Phoenix and poses as him in court to rig a trial. Maya is based on Viola Cadaverini, Tigre&#039;s assistant at their shared loan shark business, Tender Lender.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Purple&#039;&#039;&#039; &lt;br /&gt;
|Based on his assistant Maya Fey. Maya, in turn, is based on Phoenix himself.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reveal trailer==&lt;br /&gt;
{{#widget:YouTube|id=RCOpQM68RKk}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Phoenix_Splash.png|Phoenix&#039;s splash screen.&lt;br /&gt;
Phoenix_Card.png|Phoenix&#039;s fighter card.&lt;br /&gt;
PhoenixWrightPic1.png|Posing with Mega Man, Ryu, and Ken on Suzaku Castle.&lt;br /&gt;
PhoenixWrightPic2.png|Using [[Hold It! / Objection!|Objection!]] in front of Ganondorf on Garreg Mach Monastery.&lt;br /&gt;
PhoenixWrightPic3.png|Near the end of his dash attack behind Diddy Kong on Onett.&lt;br /&gt;
PhoenixWrightPic4.png|Watching Villager use their watering can on Piranha Plant on Town and City.&lt;br /&gt;
PhoenixWrightPic5.png|With Maya on Tomodachi Life.&lt;br /&gt;
PhoenixWrightPic6.png|In his idle pose on Battlefield.&lt;br /&gt;
PhoenixWrightPic7.png|Using his Final Smash, [[Ace Attorney (Final Smash)|Ace Attorney]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scrubs</name></author>
	</entry>
</feed>