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	<id>https://smashmods.choille.name/w/index.php?action=history&amp;feed=atom&amp;title=Courtroom_No._4</id>
	<title>Courtroom No. 4 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://smashmods.choille.name/w/index.php?action=history&amp;feed=atom&amp;title=Courtroom_No._4"/>
	<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Courtroom_No._4&amp;action=history"/>
	<updated>2026-04-17T19:57:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Courtroom_No._4&amp;diff=1205&amp;oldid=prev</id>
		<title>Hinata at 05:53, 3 January 2026</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Courtroom_No._4&amp;diff=1205&amp;oldid=prev"/>
		<updated>2026-01-03T05:53:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:53, 3 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Courtroom No. 4 was largely just another courtroom in the &amp;#039;&amp;#039;Ace Attorney&amp;#039;&amp;#039; series up until &amp;#039;&amp;#039;Phoenix Wright: Ace Attorney - Dual Destinies&amp;#039;&amp;#039;, at which point the courtroom was bombed and destroyed in the middle of a trial in an attempt to murder police detective Candice Arme. After being bombed, it was used again in its still-destroyed state for the trial to reach the truth of the murder of Metis Cykes, otherwise known as the UR-1 Incident, due to no other courtrooms being available at the time. At some point between &amp;#039;&amp;#039;Dual Destinies&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Phoenix Wright: Ace Attorney - Spirit of Justice&amp;#039;&amp;#039;, the courtroom was repaired and cleared for regular use again.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Courtroom No. 4 was largely just another courtroom in the &amp;#039;&amp;#039;Ace Attorney&amp;#039;&amp;#039; series up until &amp;#039;&amp;#039;Phoenix Wright: Ace Attorney - Dual Destinies&amp;#039;&amp;#039;, at which point the courtroom was bombed and destroyed in the middle of a trial in an attempt to murder police detective Candice Arme. After being bombed, it was used again in its still-destroyed state for the trial to reach the truth of the murder of Metis Cykes, otherwise known as the UR-1 Incident, due to no other courtrooms being available at the time. At some point between &amp;#039;&amp;#039;Dual Destinies&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Phoenix Wright: Ace Attorney - Spirit of Justice&amp;#039;&amp;#039;, the courtroom was repaired and cleared for regular use again.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Ace Attorney Universe}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Courtroom_No._4&amp;diff=1202&amp;oldid=prev</id>
		<title>Hinata at 05:49, 3 January 2026</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Courtroom_No._4&amp;diff=1202&amp;oldid=prev"/>
		<updated>2026-01-03T05:49:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:49, 3 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The courtroom is the main stage for the trial portions of &amp;#039;&amp;#039;Ace Attorney&amp;#039;&amp;#039;&amp;#039;s gameplay. After a thorough investigation of the crime, players will find themselves in a courtroom to face off against the prosecutor for a given case and prove their client&amp;#039;s innocence.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The courtroom is the main stage for the trial portions of &amp;#039;&amp;#039;Ace Attorney&amp;#039;&amp;#039;&amp;#039;s gameplay. After a thorough investigation of the crime, players will find themselves in a courtroom to face off against the prosecutor for a given case and prove their client&amp;#039;s innocence.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Destroyed Courtroom.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jpg&lt;/del&gt;|thumb|200px|The destroyed Courtroom No. 4 from &#039;&#039;Phoenix Wright: Ace Attorney - Dual Destinies&#039;&#039;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Destroyed Courtroom.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;png&lt;/ins&gt;|thumb|200px|The destroyed Courtroom No. 4 from &#039;&#039;Phoenix Wright: Ace Attorney - Dual Destinies&#039;&#039;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Courtroom No. 4 was largely just another courtroom in the &amp;#039;&amp;#039;Ace Attorney&amp;#039;&amp;#039; series up until &amp;#039;&amp;#039;Phoenix Wright: Ace Attorney - Dual Destinies&amp;#039;&amp;#039;, at which point the courtroom was bombed and destroyed in the middle of a trial in an attempt to murder police detective Candice Arme. After being bombed, it was used again in its still-destroyed state for the trial to reach the truth of the murder of Metis Cykes, otherwise known as the UR-1 Incident, due to no other courtrooms being available at the time. At some point between &amp;#039;&amp;#039;Dual Destinies&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Phoenix Wright: Ace Attorney - Spirit of Justice&amp;#039;&amp;#039;, the courtroom was repaired and cleared for regular use again.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Courtroom No. 4 was largely just another courtroom in the &amp;#039;&amp;#039;Ace Attorney&amp;#039;&amp;#039; series up until &amp;#039;&amp;#039;Phoenix Wright: Ace Attorney - Dual Destinies&amp;#039;&amp;#039;, at which point the courtroom was bombed and destroyed in the middle of a trial in an attempt to murder police detective Candice Arme. After being bombed, it was used again in its still-destroyed state for the trial to reach the truth of the murder of Metis Cykes, otherwise known as the UR-1 Incident, due to no other courtrooms being available at the time. At some point between &amp;#039;&amp;#039;Dual Destinies&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Phoenix Wright: Ace Attorney - Spirit of Justice&amp;#039;&amp;#039;, the courtroom was repaired and cleared for regular use again.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Courtroom_No._4&amp;diff=1199&amp;oldid=prev</id>
		<title>Hinata at 05:46, 3 January 2026</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Courtroom_No._4&amp;diff=1199&amp;oldid=prev"/>
		<updated>2026-01-03T05:46:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:46, 3 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The {{smashwiki|Ω form}} and {{smashwiki|Battlefield form}} take place in the same area as the main stage, with little difference. In the Battlefield form, the two golden platforms will be brought closer together, and a third platform of a different design will be suspended in between them. In the Ω form, the golden platforms disappear entirely.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The {{smashwiki|Ω form}} and {{smashwiki|Battlefield form}} take place in the same area as the main stage, with little difference. In the Battlefield form, the two golden platforms will be brought closer together, and a third platform of a different design will be suspended in between them. In the Ω form, the golden platforms disappear entirely.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;gallery&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;File:SSBU-Courtroom No 4Omega.png|Ω form&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;File:SSBU-Courtroom No 4Omega.png|Ω form&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;File:SSBU-Courtroom No 4Battlefield.png|Battlefield form&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;File:SSBU-Courtroom No 4Battlefield.png|Battlefield form&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hinata</name></author>
	</entry>
	<entry>
		<id>https://smashmods.choille.name/w/index.php?title=Courtroom_No._4&amp;diff=1198&amp;oldid=prev</id>
		<title>Hinata: Created page with &quot;{{Infobox Stage |subtitle = &#039;&#039;{{wp|Phoenix Wright: Ace Attorney}}&#039;&#039; |name = Courtroom No. 4 |image = 300px |caption = 50px&lt;br&gt;Courtroom No. 4 in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;. |universe = Ace Attorney |availability = [https://gamebanana.com/mods/623480 Released] }} &#039;&#039;&#039;Courtroom No. 4&#039;&#039;&#039; ({{ja|法廷第4号室|Hōtei dai 4-gōshitsu}}, &#039;&#039;Courtroom No. 4&#039;&#039;) is a stage in &#039;&#039;Super...&quot;</title>
		<link rel="alternate" type="text/html" href="https://smashmods.choille.name/w/index.php?title=Courtroom_No._4&amp;diff=1198&amp;oldid=prev"/>
		<updated>2026-01-03T05:46:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox Stage |subtitle = &amp;#039;&amp;#039;{{wp|Phoenix Wright: Ace Attorney}}&amp;#039;&amp;#039; |name = Courtroom No. 4 |image = &lt;a href=&quot;/wiki/File:SSBU-Courtroom_No_4.jpg&quot; title=&quot;File:SSBU-Courtroom No 4.jpg&quot;&gt;300px&lt;/a&gt; |caption = &lt;a href=&quot;/wiki/File:Ace_Attorney_Symbol.png&quot; title=&quot;File:Ace Attorney Symbol.png&quot;&gt;50px&lt;/a&gt;&amp;lt;br&amp;gt;Courtroom No. 4 in &amp;#039;&amp;#039;Super Smash Bros. Ultimate&amp;#039;&amp;#039;. |universe = &lt;a href=&quot;/wiki/Ace_Attorney_(universe)&quot; title=&quot;Ace Attorney (universe)&quot;&gt;Ace Attorney&lt;/a&gt; |availability = [https://gamebanana.com/mods/623480 Released] }} &amp;#039;&amp;#039;&amp;#039;Courtroom No. 4&amp;#039;&amp;#039;&amp;#039; ({{ja|法廷第4号室|Hōtei dai 4-gōshitsu}}, &amp;#039;&amp;#039;Courtroom No. 4&amp;#039;&amp;#039;) is a stage in &amp;#039;&amp;#039;Super...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Stage&lt;br /&gt;
|subtitle = &amp;#039;&amp;#039;{{wp|Phoenix Wright: Ace Attorney}}&amp;#039;&amp;#039;&lt;br /&gt;
|name = Courtroom No. 4&lt;br /&gt;
|image = [[File:SSBU-Courtroom No 4.jpg|300px]]&lt;br /&gt;
|caption = [[File:Ace Attorney Symbol.png|50px]]&amp;lt;br&amp;gt;Courtroom No. 4 in &amp;#039;&amp;#039;Super Smash Bros. Ultimate&amp;#039;&amp;#039;.&lt;br /&gt;
|universe = [[Ace Attorney (universe)|Ace Attorney]]&lt;br /&gt;
|availability = [https://gamebanana.com/mods/623480 Released]&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Courtroom No. 4&amp;#039;&amp;#039;&amp;#039; ({{ja|法廷第4号室|Hōtei dai 4-gōshitsu}}, &amp;#039;&amp;#039;Courtroom No. 4&amp;#039;&amp;#039;) is a stage in &amp;#039;&amp;#039;Super Smash Bros. Ultimate&amp;#039;&amp;#039; from the [[Ace Attorney (universe)|Ace Attorney]] series. It is based on the courtroom of the same name from the Ace Attorney series.&lt;br /&gt;
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==Stage overview==&lt;br /&gt;
The stage takes place on a platform floating above the courtroom. The background consists of the courtroom itself, with the judge watching over the trial from his bench. The witness stand, along with the defense and prosecution benches, are empty.&lt;br /&gt;
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The stage consists of one large platform, shaped similarly to a standard Battlefield or Ω form platform, with two golden platforms suspended from the ceiling via chains hanging above the stage near the corners of the main platform. During the match, these platforms will slowly move up and down in sync with each other (e.g., when the left platform moves up, the right platform moves down, and vice versa).&lt;br /&gt;
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===Ω form and Battlefield form===&lt;br /&gt;
The {{smashwiki|Ω form}} and {{smashwiki|Battlefield form}} take place in the same area as the main stage, with little difference. In the Battlefield form, the two golden platforms will be brought closer together, and a third platform of a different design will be suspended in between them. In the Ω form, the golden platforms disappear entirely.&lt;br /&gt;
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File:SSBU-Courtroom No 4Omega.png|Ω form&lt;br /&gt;
File:SSBU-Courtroom No 4Battlefield.png|Battlefield form&lt;br /&gt;
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===Hazards Off===&lt;br /&gt;
With Hazards off, the two golden platforms do not move, staying in their initial position for the entire match. Outside of that, the stage is unchanged.&lt;br /&gt;
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==Origin==&lt;br /&gt;
[[File:Courtroom.png|thumb|left|200px|A zoomed out view of a courtroom in &amp;#039;&amp;#039;Phoenix Wright: Ace Attorney&amp;#039;&amp;#039;.]]&lt;br /&gt;
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The courtroom is the main stage for the trial portions of &amp;#039;&amp;#039;Ace Attorney&amp;#039;&amp;#039;&amp;#039;s gameplay. After a thorough investigation of the crime, players will find themselves in a courtroom to face off against the prosecutor for a given case and prove their client&amp;#039;s innocence.&lt;br /&gt;
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[[File:Destroyed Courtroom.jpg|thumb|200px|The destroyed Courtroom No. 4 from &amp;#039;&amp;#039;Phoenix Wright: Ace Attorney - Dual Destinies&amp;#039;&amp;#039;]]&lt;br /&gt;
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Courtroom No. 4 was largely just another courtroom in the &amp;#039;&amp;#039;Ace Attorney&amp;#039;&amp;#039; series up until &amp;#039;&amp;#039;Phoenix Wright: Ace Attorney - Dual Destinies&amp;#039;&amp;#039;, at which point the courtroom was bombed and destroyed in the middle of a trial in an attempt to murder police detective Candice Arme. After being bombed, it was used again in its still-destroyed state for the trial to reach the truth of the murder of Metis Cykes, otherwise known as the UR-1 Incident, due to no other courtrooms being available at the time. At some point between &amp;#039;&amp;#039;Dual Destinies&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Phoenix Wright: Ace Attorney - Spirit of Justice&amp;#039;&amp;#039;, the courtroom was repaired and cleared for regular use again.&lt;/div&gt;</summary>
		<author><name>Hinata</name></author>
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