Akaza (SSBU): Difference between revisions

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==Moveset==
==Moveset==


*
*Akaza is a combo-heavy fighter, and somewhat lightwegiht. He has the fighter ability to initiate Surge or Boost depending on circumstances, both give Akaza speed and damage multipliers
**Boost is done by pressing the Special Button + Guard Button, this works at 70% or more.
***x1.5 ground speed, x1.2 attack multiplier for 30 seconds
**Surge is done by pressing the Special Button + Guard Button, this works at 70% or more, but only at final stock.
***x1.7 ground speed, x1.5 attack multiplier for 10 seconds


{{MovesetTable
{{MovesetTable
|game=SSBU
|game=SSBU
|neutralcount=3
|neutralcount=4
|neutralname=—
|neutralname=—
|neutral1dmg=3%
|neutral1dmg=2%
|neutral2dmg=4%
|neutral2dmg=1% (per hit)
|neutral3dmg=5%
|neutral3dmg=3%
|neutraldesc=Jabs straight forward, performs an uppercut, and then swings his fist down. Can also lead into a rapid jab, in which Knuckles rapidly punches forward with one hand. The finisher has him deliver a final punch to the opponent's chest.
|neutral4dmg=6%
|neutraldesc=Akaza begins hitting the opponent with the palm of his hand then he slides towards the opponent, after that he leaps up and kicks the opponent downwards, finally, Akaza does an arm sweep to finish it off.
|ftiltname=—
|ftiltname=—
|ftiltdmg=11%
|ftiltdmg=1.5% (per hit) -> 6.0% final hit
|ftiltdesc=Delivers a backhanded punch forwards. Can be angled up or down.
|ftiltdesc=Similar to Destructive Death: Disorder, Akaza will unleash a series of punches, before launching the opponent off with a final hit.
|utiltname=—
|utiltname=—
|utiltdmg=9%
|utiltdmg=2% (first hit) -> 6% final hit
|utiltdesc=A simple uppercut. Combos into itself at low percentages, and into aerials at higher percentages.
|utiltdesc=Akaza sweeps the ground and then strikes up with an upward kick
|dtiltname=—
|dtiltname=—
|dtiltdmg=8%
|dtiltdmg=3% (first hit) -> 5% final hit
|dtiltdesc=Sweeps his fist down at the ground, popping the opponent into the air.
|dtiltdesc=Akaza slams the ground with his foot, causing a small shockwave.
|dashname=—
|dashname=—
|dashdmg=12%
|dashdmg=5%
|dashdesc=Dropkicks the opponent. On the slower side of dash attacks, as Knuckles cannot act until he begins to get up off of the ground.
|dashdesc=Akaza stops for a second, then he rushes towards the opponent at great speed.
|fsmashname=—
|fsmashname=—
|fsmashdmg={{ChargedSmashDmgSSBU|12}} (punch), 10.6% (projectile)
|fsmashdmg={{ChargedSmashDmgSSBU|18}}
|fsmashdesc=Jumps forward while delivering a powerful straight punch to the opponent, with his fist covered in flame. If fully charged, this move also fires a flaming projectile in the shape of Knuckles' fist straight forward.
Variant:
|usmashname=
{{ChargedSmashDmgSSBU|3}} (per hit) {{ChargedSmashDmgSSBU|30}} (final hit)
|usmashdmg={{ChargedSmashDmgSSBU|15.2}}
|fsmashdesc=Akaza kicks the opponent, dealing big damage.  
|usmashdesc=Delivers a jumping, spinning uppercut with his fist covered in flame.
If Guard Button is pressed, Akaza will unleash Leg Type: Explosive Flurry. A flashing flurry of powerful straight kicks.
|dsmashname=
|usmashname=
|dsmashdmg={{ChargedSmashDmgSSBU|12.2}}
|usmashdmg={{ChargedSmashDmgSSBU|24}}
|dsmashdesc=Curls up into a ball and burrows into the ground, jumping out at the end of the move. The player can hold left or right as Knuckles is jumping out to affect where he lands at the end of the move. Knuckles is invulnerable while he is underground.
|usmashdesc=Similar to up tilt Akaza sweeps the ground and then strikes up with an upward kick, but in a slower fashion.
|dsmashname=
|dsmashdmg={{ChargedSmashDmgSSBU|10}}
|dsmashdesc=Akaza does a leg sweep aound him.
|nairname=—
|nairname=—
|nairdmg={{ShortHopDmgSSBU|9}} (clean), {{ShortHopDmgSSBU|7}} (late)
|nairdmg={{ShortHopDmgSSBU|4}} (hit 1), {{ShortHopDmgSSBU|6}} (hit 2)
|nairdesc=A {{smashwiki|Sex kick}}, angled slightly downwards. Has all the same properties of a usual sex kick.
|nairdesc=Akaza deals a double kick
|fairname=
|fairname=Destructive Death: Disorder
|fairdmg={{ShortHopDmgSSBU|15}}
|fairdmg={{ShortHopDmgSSBU|0.5}} (per hit) -> {{ShortHopDmgSSBU|10.0}} (final hit)
|fairdesc=Swings his fist downwards with a fire effect. Has a sweetspot that spikes.
|fairdesc=Punching rapidly at the target, Akaza creates a barrage of large shockwaves, destroying anything in front of him.
|bairname=—
|bairname=—
|bairdmg={{ShortHopDmgSSBU|12}}
|bairdmg={{ShortHopDmgSSBU|13}}
|bairdesc=Jabs his elbow behind him. The move has a bigger hitbox than the small size of the elbow jab would suggest.
|bairdesc=Akaza kicks behind himself, this will not turn Akaza around.
|uairname=—
|uairname=—
|uairdmg={{ShortHopDmgSSBU|10}}
|uairdmg={{ShortHopDmgSSBU|7}}
|uairdesc=Headbutts the air directly above him.
|uairdesc=Akaza kicks upward in a faster fashion.
|dairname=—
|dairname=—
|dairdmg={{ShortHopDmgSSBU|11.5}}
|dairdmg={{ShortHopDmgSSBU|7.0}} {{ShortHopDmgSSBU|4.0}} (if after Down Special)
|dairdesc=Swings both of his fists downwards. Spikes the opponent at higher percents.
|dairdesc=Akaza kicks downward, can also be performed after a successful connection with Down Special
|grabname=
|grabname=Grab
|grabdesc=Reaches forward with both hands, holding his opponent in his grip.
|grabdesc=(subject to change)
|pummelname=
|grabdmg=N/A
|pummeldmg= 1.3%
|pummelname=
|pummeldesc=Knees the opponent in the chest.
|pummeldesc=(subject to change)
|fthrowname=
|pummeldmg=1%
|fthrowdmg= 10.9%
|fthrowname=
|fthrowdesc= Reels his head back, and then headbutts the opponent.
|fthrowdmg= 0.5% (per hit) -> 5.0% (final hit)
|bthrowname=
|fthrowdesc=Akaza will punch the opponent several times until he hits them with a stronger strike 
|bthrowdmg= 10%
|bthrowname=
|bthrowdesc= Turns around, spins the opponent in the air for a moment, and then throws them behind him.
|bthrowdmg= 7%
|uthrowname=
|bthrowdesc=Akaza swings the opponent backwards
|uthrowdmg= 11%
|uthrowname=
|uthrowdesc= Jumps into the air with the opponent still in his grasp, and then flies straight downward, slamming the opponent's head into the ground.
|uthrowdmg= 4%
|dthrowname=
|uthrowdesc=Akaza kicks the opponent upward using both legs.  
|dthrowdmg= 1.5% (initial hits), 8% (final hit)
|dthrowname=
|dthrowdesc= Lays the opponent on the ground, then begins to pummel them with his fists covered in flame before delivering a final punch that launches them outwards.
|dthrowdmg= 3% (per hit)
|dthrowdesc=Akaza leaps up and strikes the opponent with his leg.  
|floorfname=
|floorfname=
|floorfdmg= 6%
|floorfdmg=
|floorfdesc= Curls into a ball and spin dashes in a circle around him.
|floorfdesc=
|floorbname=
|floorbname=
|floorbdmg= 7%
|floorbdmg=
|floorbdesc= Curls into a ball and spin dashes in a circle around him.
|floorbdesc=
|floortname=  
|floortname=
|floortdmg= 7%
|floortdmg=
|floortdesc= Curls into a ball and spin dashes in a circle around him.
|floortdesc=
|edgename=
|edgename=
|edgedmg= 9%
|edgedmg=
|edgedesc= Pulls himself back up onto the stage with a spin dash.
|edgedesc=
|nsname=Dig
|nsname=Airtype
|nsdmg=14.4% (uppercut), 1.2% (per hit, Drill Claw)
|nsdmg=3.0% (per projectile)
|nsdesc=Knuckles burrows into the ground, where he is able to move left or right freely. Upon releasing the button, or after approximately 3 seconds have passed, Knuckles will leap out of the ground with a spinning rising uppercut, dealing damage to anyone above him when he re-emerges. In the air, Knuckles will perform Drill Claw instead. Knuckles will pause for a moment, and then begin to head directly towards the ground while spinning. Any opponents he hits will be dragged down with him until he goes underground, taking damage all the while. Upon reaching the ground and burrowing underground, the move functions the same as it does on the ground.
|nsdesc=Akaza punches the empty air in front him while creating a shockwave that flies towards his target and hits them from afar. These airborne shockwaves can be created multiple times in quick succession and can be unleashed in the sky or on the ground.
|ssname=Meteor Punch / Glide
|ssname=Destructive Death: Annihilation Type
|ssdmg=5% (aerial hit), 16% (landing hit) (Meteor Punch) / N/A (Glide)
|ssdmg=11% (grounded)
|ssdesc=On the ground, Knuckles will leap up into the air, pausing for a moment before falling downwards at an angle with his fist outstretched. He can do damage to opponents while he's falling, and upon landing he will generate a shockwave at his landing spot which knocks opponents away. In the air, Knuckles will instead begin to glide forward. He can remain gliding for approximately 2 seconds, and is capable of changing direction while he does so. If Knuckles comes into contact with a wall whilst gliding, he will stick to it for a moment, and can climb up or down the wall while he is attached to it.
1.5% (per hit) -> 15.0% (meteor hit)
|usname=Spring Jump
|ssdesc=Akaza crouches with both his arms at the side of his body poised to strike. He then lunges forward, creating two powerful circular shockwaves from the palm of his hands which he uses to strike his target with tremendous force. This technique was strong enough to rival through Kyojuro's most powerful attack,
|usdmg= N/A (jump), 4% (spring)
|usname=Collapse
|usdesc=Bounces off of a Spring. When used on the ground, it remains in place for a few seconds, allowing Knuckles and any other character to keep bouncing off of it until it vanishes. When used in the air, the spring will tumble downwards, during which it can hit an opponent.
|usdmg= 5% (first hit) - > 2% (meteor hit) -> 10% final hit
|dsname=Spin Dash
|usdesc=Akaza leaps into the air and delivers a downward punch that shatters the ground.
|dsdmg= 1.5%-2.4% (loop), 4% (last)
|dsname=Destrictuve Death: Compass Needle
|dsdesc=Begins charging up a Spin Dash. The player must mash the button after inputting down special to continue charging. Upon release, Knuckles dashes forward quickly, dragging any opponents that he hits with him until he comes to a stop, at which point they are launched away.
|dsdmg= 7.0% (no teleport)
|fsname=???
|dsdesc=Akaza manifests a light blue snowflake-shaped compass underneath him with numbers ranging from 1 to 12. Akaza is able to detect the presence of his opponents in his immediate surroundings (even in his blind spots) and can use this to predict where and how his opponents will strike him.
|fsdmg=
|fsname=Final Blow
|fsdesc=
|fsdmg=51%
|fsdesc=Akaza begins by kicking the opponent, then the cut scene follows and Akaza powers up before running towards the opponent and strike them down with a massive finishing hit, unleashing a massive explosion.
}}
}}


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|-
|-
!'''Green'''
!'''Green'''
|Based on Upper Rank 4, Gyutaro. Demon that Tanjiro had to face off along side Sound Hahira Tengen Uzui.
|Based on Upper Rank 4, Gyutaro. Demon that Tanjiro had to face off along side Sound Hashira Tengen Uzui.
|-
|-
!'''Black & White'''
!'''Black & White'''
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==Reveal trailer==
==Reveal trailer==
{{#widget:YouTube|id=4Af2glHfwLA}}
{{#widget:YouTube|id=gL2gHWm4Rps}}
 


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Screenshot 2025-04-28 at 10.37.53 AM.png|Akaza's Splash Card.
File:SSBU Akaza splash screen.png|Akaza's splash screen.
File:Screenshot 2025-03-26 at 12.47.52 PM.png|Akaza's Promotion Card.
File:SSBU Akaza promotional card.png|Akaza's Promotion Card.
File:Image9.png|Performing "Airtype" on Yoshi.
File:SSBU Akaza Airtype vs Yoshi.png|Performing "Airtype" on {{smashwiki|Yoshi (SSBU)|Yoshi}}.
File:Image8.png|Drop-kicking Sonic.
File:SSBU Akaza Sonic drop kick.png|Drop-kicking {{smashwiki|Sonic (SSBU)|Sonic}}.
File:Image10.png|Taunting on a flying carpet.
File:SSBU Akaza Rainbow Cruise Taunt.png|Taunting on {{smashwiki|Rainbow Cruise}}.
File:Image6.png|Falling down the lava-fall, staring at Samus.
File:SSBU Akaza vs Samus on Norfair.png|Falling down the lava-fall on {{smashwiki|Norfair}}, staring at Samus.
File:Image4.png|Inflicting Lucario with "Destructive Death: Annihilation Type."
File:SSBU Akaza Destructive Death on Lucario.png|Inflicting {{smashwiki|Lucario (SSBU)|Lucario}} with "Destructive Death: Annihilation Type."
File:Image11.png|Performing "Destructive Death: Compass Needle."
File:SSBU Akaza Destructive Death.png|Performing "Destructive Death: Compass Needle."
File:Skill 0 akaza final arts 0.png|During his final smash "Final Blow."
File:SSBU Akaza Final Smash move list.png|During his final smash "Final Blow."
</gallery>
</gallery>


{{SSBU Characters}}
{{SSBU Characters}}

Latest revision as of 21:37, 17 September 2025

This article is about Akaza's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Akaza.

Akaza
in Super Smash Bros. Ultimate
Akaza
Universe Demon Slayer
Availability Not yet released

Akaza (猗窩座, Akaza) is a playable character in Super Smash Bros. Ultimate. He is the first and currently only representative of the Demon Slayer series.

Akira Ishida, Akaza's Japanese voice actor, reprises his role as the character.

Akaza Wants a Real Challenge!
—Introduction tagline

Moveset

  • Akaza is a combo-heavy fighter, and somewhat lightwegiht. He has the fighter ability to initiate Surge or Boost depending on circumstances, both give Akaza speed and damage multipliers
    • Boost is done by pressing the Special Button + Guard Button, this works at 70% or more.
      • x1.5 ground speed, x1.2 attack multiplier for 30 seconds
    • Surge is done by pressing the Special Button + Guard Button, this works at 70% or more, but only at final stock.
      • x1.7 ground speed, x1.5 attack multiplier for 10 seconds

Note: All numbers are listed as base damage, without the 1v1 multiplier.

  Name Damage Description
Neutral attack 2% Akaza begins hitting the opponent with the palm of his hand then he slides towards the opponent, after that he leaps up and kicks the opponent downwards, finally, Akaza does an arm sweep to finish it off.
1% (per hit)
3%
6%
Forward tilt 1.5% (per hit) -> 6.0% final hit Similar to Destructive Death: Disorder, Akaza will unleash a series of punches, before launching the opponent off with a final hit.
Up tilt 2% (first hit) -> 6% final hit Akaza sweeps the ground and then strikes up with an upward kick
Down tilt 3% (first hit) -> 5% final hit Akaza slams the ground with his foot, causing a small shockwave.
Dash attack 5% Akaza stops for a second, then he rushes towards the opponent at great speed.
Forward smash 18%

Variant: 3% (per hit) 30% (final hit)||rowspan="1"|Akaza kicks the opponent, dealing big damage. If Guard Button is pressed, Akaza will unleash Leg Type: Explosive Flurry. A flashing flurry of powerful straight kicks.

Up smash 24% Similar to up tilt Akaza sweeps the ground and then strikes up with an upward kick, but in a slower fashion.
Down smash 10% Akaza does a leg sweep aound him.
Neutral aerial 4% (hit 1), 6% (hit 2) Akaza deals a double kick
Forward aerial Destructive Death: Disorder 0.5% (per hit) -> 10.0% (final hit) Punching rapidly at the target, Akaza creates a barrage of large shockwaves, destroying anything in front of him.
Back aerial 13% Akaza kicks behind himself, this will not turn Akaza around.
Up aerial 7% Akaza kicks upward in a faster fashion.
Down aerial 7.0% 4.0% (if after Down Special) Akaza kicks downward, can also be performed after a successful connection with Down Special
Grab Grab N/A (subject to change)
Pummel 1% (subject to change)
Forward throw 0.5% (per hit) -> 5.0% (final hit) Akaza will punch the opponent several times until he hits them with a stronger strike
Back throw 7% Akaza swings the opponent backwards
Up throw 4% Akaza kicks the opponent upward using both legs.
Down throw 3% (per hit) Akaza leaps up and strikes the opponent with his leg.
Forward roll
Back roll
Spot dodge
Air dodge
Techs
Floor attack (front)
Floor getups (front)
Floor attack (back)
Floor getups (back)
Floor attack (trip)
Floor getups (trip)
Edge attack
Edge getups
Neutral special Airtype 3.0% (per projectile) Akaza punches the empty air in front him while creating a shockwave that flies towards his target and hits them from afar. These airborne shockwaves can be created multiple times in quick succession and can be unleashed in the sky or on the ground.
Side special Destructive Death: Annihilation Type 11% (grounded)

1.5% (per hit) -> 15.0% (meteor hit)||Akaza crouches with both his arms at the side of his body poised to strike. He then lunges forward, creating two powerful circular shockwaves from the palm of his hands which he uses to strike his target with tremendous force. This technique was strong enough to rival through Kyojuro's most powerful attack,

Up special Collapse 5% (first hit) - > 2% (meteor hit) -> 10% final hit Akaza leaps into the air and delivers a downward punch that shatters the ground.
Down special Destrictuve Death: Compass Needle 7.0% (no teleport) Akaza manifests a light blue snowflake-shaped compass underneath him with numbers ranging from 1 to 12. Akaza is able to detect the presence of his opponents in his immediate surroundings (even in his blind spots) and can use this to predict where and how his opponents will strike him.
Final Smash Final Blow 51% Akaza begins by kicking the opponent, then the cut scene follows and Akaza powers up before running towards the opponent and strike them down with a massive finishing hit, unleashing a massive explosion.
Original Based on his appearance in Demon Slayer: The Hinokami Chronicles as well as the anime Demon Slayer: Kimetsu no Yaiba
Manga Based on the manga variant of Demon Slayer: Kimetsu no Yaiba
Purple Based on Upper Moon 1, Kukushibo, a demon part of the Twelve Kizuki.
Green Based on Upper Rank 4, Gyutaro. Demon that Tanjiro had to face off along side Sound Hashira Tengen Uzui.
Black & White Based on the main antagonist of the Demon Slayer anime, Muzan Kibutsuji. Akaza and Muzan had a tense encounter after the events of Demon Slayer: Mugen Train Arc
Orange Based on Fire Hashira, Kyojuro Rengoku. Akaza fought Rengoku on his first appearance on the anime.
Green Based on the main protagonist of Demon Slayer: Kimetsu no Yaiba, Tanjiro Kamado.
Green, Yellow & Dark Pink Based on Water Hashira, Gyiu Tomioka.

Reveal trailer